# FedCross: Intertemporal Federated Learning Under Evolutionary Games

arXiv: https://arxiv.org/abs/2412.16968 · HTML: https://mlsanity.com/paper/2412.16968/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 10 of its 43 references that are in the map.
- First posted on arXiv 22 Dec 2024.

## Builds on (most cited first, 10 of 10)

- [PyTorch: An Imperative Style, High-Performance Deep Learning Library](https://mlsanity.com/paper/1912.01703/) (2019)
- [Communication-Efficient Learning of Deep Networks from Decentralized Data](https://mlsanity.com/paper/1602.05629/) (2016)
- [Cost-Effective Federated Learning Design](https://mlsanity.com/paper/2012.08336/) (2020)
- [FMore: An Incentive Scheme of Multi-dimensional Auction for Federated Learning in MEC](https://mlsanity.com/paper/2002.09699/) (2020)
- [Optimality and Stability in Federated Learning: A Game-theoretic Approach](https://mlsanity.com/paper/2106.09580/) (2021)
- [SoteriaFL: A Unified Framework for Private Federated Learning with Communication Compression](https://mlsanity.com/paper/2206.09888/) (2022)
- [Towards Federated Learning in UAV-Enabled Internet of Vehicles: A Multi-Dimensional Contract-Matching Approach](https://mlsanity.com/paper/2004.03877/) (2020)
- [Transfer Learning with Graph Neural Networks for Short-Term Highway Traffic Forecasting](https://mlsanity.com/paper/2004.08038/) (2020)
- [The Privacy Policy Landscape After the GDPR](https://mlsanity.com/paper/1809.08396/) (2018)
- [Massive MIMO for Serving Federated Learning and Non-Federated Learning Users](https://mlsanity.com/paper/2205.08328/) (2022)

## Abstract (arXiv)

Federated Learning (FL) mitigates privacy leakage in decentralized machine learning by allowing multiple clients to train collaboratively locally. However, dynamic mobile networks with high mobility, intermittent connectivity, and bandwidth limitation severely hinder model updates to the cloud server. Although previous studies have typically addressed user mobility issue through task reassignment or predictive modeling, frequent migrations may result in high communication overhead. Overcoming this obstacle involves not only dealing with resource constraints, but also finding ways to mitigate the challenges posed by user migrations. We therefore propose an intertemporal incentive framework, FedCross, which ensures the continuity of FL tasks by migrating interrupted training tasks to feasible mobile devices. Specifically, FedCross comprises two distinct stages. In Stage 1, we address the task allocation problem across regions under resource constraints by employing a multi-objective migration algorithm to quantify the optimal task receivers. Moreover, we adopt evolutionary game theory to capture the dynamic decision-making of users, forecasting the evolution of user proportions across different regions to mitigate frequent migrations. In Stage 2, we utilize a procurement auction mechanism to allocate rewards among base stations, ensuring that those providing high-quality models receive optimal compensation. This approach incentivizes sustained user participation, thereby ensuring the overall feasibility of FedCross. Finally, experimental results validate the theoretical soundness of FedCross and demonstrate its significant reduction in communication overhead.
