# Towards Selection and Transition Between Behavior-Based Neural Networks for Automated Driving

arXiv: https://arxiv.org/abs/2412.16764 · HTML: https://mlsanity.com/paper/2412.16764/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in End-to-end system architecture, one of 9 directions in End-to-end autonomous driving.
- Builds on 3 of its 17 references that are in the map.
- First posted on arXiv 21 Dec 2024.

## Placed in

- End-to-end autonomous driving / [End-to-end system architecture](https://mlsanity.com/driving/end-to-end-system-architecture/)

## Builds on (most cited first, 3 of 3)

- [End-to-end Autonomous Driving: Challenges and Frontiers](https://mlsanity.com/paper/2306.16927/) (2023)
- [A Survey of End-to-End Driving: Architectures and Training Methods](https://mlsanity.com/paper/2003.06404/) (2020)
- [Decision-Making for Automated Vehicles Using a Hierarchical Behavior-Based Arbitration Scheme](https://mlsanity.com/paper/2003.01149/) (2020)

## Abstract (arXiv)

Autonomous driving technology is progressing rapidly, largely due to complex End To End systems based on deep neural networks. While these systems are effective, their complexity can make it difficult to understand their behavior, raising safety concerns. This paper presents a new solution a Behavior Selector that uses multiple smaller artificial neural networks (ANNs) to manage different driving tasks, such as lane following and turning. Rather than relying on a single large network, which can be burdensome, require extensive training data, and is hard to understand, the developed approach allows the system to dynamically select the appropriate neural network for each specific behavior (e.g., turns) in real time. We focus on ensuring smooth transitions between behaviors while considering the vehicles current speed and orientation to improve stability and safety. The proposed system has been tested using the AirSim simulation environment, demonstrating its effectiveness.
