# LUCES-MV: A Multi-View Dataset for Near-Field Point Light Source Photometric Stereo

arXiv: https://arxiv.org/abs/2412.16737 · HTML: https://mlsanity.com/paper/2412.16737/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 34 of its 62 references that are in the map.
- First posted on arXiv 21 Dec 2024.

## Builds on (most cited first, 30 of 34)

- [DeepSDF: Learning Continuous Signed Distance Functions for Shape Representation](https://mlsanity.com/paper/1901.05103/) (2019)
- [NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstruction](https://mlsanity.com/paper/2106.10689/) (2021)
- [Volume Rendering of Neural Implicit Surfaces](https://mlsanity.com/paper/2106.12052/) (2021)
- [BARF: Bundle-Adjusting Neural Radiance Fields](https://mlsanity.com/paper/2104.06405/) (2021)
- [Ref-NeRF: Structured View-Dependent Appearance for Neural Radiance Fields](https://mlsanity.com/paper/2112.03907/) (2021)
- [Neuralangelo: High-Fidelity Neural Surface Reconstruction](https://mlsanity.com/paper/2306.03092/) (2023)
- [NeRO: Neural Geometry and BRDF Reconstruction of Reflective Objects from Multiview Images](https://mlsanity.com/paper/2305.17398/) (2023)
- [NeILF++: Inter-Reflectable Light Fields for Geometry and Material Estimation](https://mlsanity.com/paper/2303.17147/) (2023)
- [PS-NeRF: Neural Inverse Rendering for Multi-view Photometric Stereo](https://mlsanity.com/paper/2207.11406/) (2022)
- [Multi-View Photometric Stereo: A Robust Solution and Benchmark Dataset for Spatially Varying Isotropic Materials](https://mlsanity.com/paper/2001.06659/) (2020)
- [PS-FCN: A Flexible Learning Framework for Photometric Stereo](https://mlsanity.com/paper/1807.08696/) (2018)
- [Self-calibrating Deep Photometric Stereo Networks](https://mlsanity.com/paper/1903.07366/) (2019)
- [CNN-PS: CNN-based Photometric Stereo for General Non-Convex Surfaces](https://mlsanity.com/paper/1808.10093/) (2018)
- [Uncertainty-Aware Deep Multi-View Photometric Stereo](https://mlsanity.com/paper/2202.13071/) (2022)
- [S3-NeRF: Neural Reflectance Field from Shading and Shadow under a Single Viewpoint](https://mlsanity.com/paper/2210.08936/) (2022)
- [Scalable, Detailed and Mask-Free Universal Photometric Stereo](https://mlsanity.com/paper/2303.15724/) (2023)
- [Neural Reflectance for Shape Recovery with Shadow Handling](https://mlsanity.com/paper/2203.12909/) (2022)
- [Neural Radiance Fields Approach to Deep Multi-View Photometric Stereo](https://mlsanity.com/paper/2110.05594/) (2021)
- [A Differential Volumetric Approach to Multi-View Photometric Stereo](https://mlsanity.com/paper/1811.01984/) (2018)
- [Universal Photometric Stereo Network using Global Lighting Contexts](https://mlsanity.com/paper/2206.02452/) (2022)
- [MVPSNet: Fast Generalizable Multi-view Photometric Stereo](https://mlsanity.com/paper/2305.11167/) (2023)
- [SuperNormal: Neural Surface Reconstruction via Multi-View Normal Integration](https://mlsanity.com/paper/2312.04803/) (2023)
- [Self-calibrating Photometric Stereo by Neural Inverse Rendering](https://mlsanity.com/paper/2207.07815/) (2022)
- [Multi-View Photometric Stereo Revisited](https://mlsanity.com/paper/2210.07670/) (2022)
- [LUCES: A Dataset for Near-Field Point Light Source Photometric Stereo](https://mlsanity.com/paper/2104.13135/) (2021)
- [RNb-NeuS: Reflectance and Normal-based Multi-View 3D Reconstruction](https://mlsanity.com/paper/2312.01215/) (2023)
- [From Shading to Local Shape](https://mlsanity.com/paper/1310.2916/) (2013)
- [LED-based Photometric Stereo: Modeling, Calibration and Numerical Solution](https://mlsanity.com/paper/1707.01018/) (2017)
- [A CNN Based Approach for the Point-Light Photometric Stereo Problem](https://mlsanity.com/paper/2210.04655/) (2022)
- [Edge-preserving Near-light Photometric Stereo with Neural Surfaces](https://mlsanity.com/paper/2207.04622/) (2022)

## Built on by (most cited first, 2 of 2)

- [Hi3DGen: High-fidelity 3D Geometry Generation from Images via Normal Bridging](https://mlsanity.com/paper/2503.22236/) (2025)
- [Multi-view Surface Reconstruction Using Normal and Reflectance Cues](https://mlsanity.com/paper/2506.04115/) (2025)

## Abstract (arXiv)

The biggest improvements in Photometric Stereo (PS) field has recently come from adoption of differentiable volumetric rendering techniques such as NeRF or Neural SDF achieving impressive reconstruction error of 0.2mm on DiLiGenT-MV benchmark. However, while there are sizeable datasets for environment lit objects such as Digital Twin Catalogue (DTS), there are only several small Photometric Stereo datasets which often lack challenging objects (simple, smooth, untextured) and practical, small form factor (near-field) light setup. To address this, we propose LUCES-MV, the first real-world, multi-view dataset designed for near-field point light source photometric stereo. Our dataset includes 15 objects with diverse materials, each imaged under varying light conditions from an array of 15 LEDs positioned 30 to 40 centimeters from the camera center. To facilitate transparent end-to-end evaluation, our dataset provides not only ground truth normals and ground truth object meshes and poses but also light and camera calibration images. We evaluate state-of-the-art near-field photometric stereo algorithms, highlighting their strengths and limitations across different material and shape complexities. LUCES-MV dataset offers an important benchmark for developing more robust, accurate and scalable real-world Photometric Stereo based 3D reconstruction methods.
