# Interact with me: Joint Egocentric Forecasting of Intent to Interact, Attitude and Social Actions

arXiv: https://arxiv.org/abs/2412.16698 · HTML: https://mlsanity.com/paper/2412.16698/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 20 of its 33 references that are in the map.
- First posted on arXiv 21 Dec 2024.

## Builds on (most cited first, 20 of 20)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [Semi-Supervised Classification with Graph Convolutional Networks](https://mlsanity.com/paper/1609.02907/) (2016)
- [YOLOv3: An Incremental Improvement](https://mlsanity.com/paper/1804.02767/) (2018)
- [Ego4D: Around the World in 3,000 Hours of Egocentric Video](https://mlsanity.com/paper/2110.07058/) (2021)
- [Spatial Temporal Graph Convolutional Networks for Skeleton-Based Action Recognition](https://mlsanity.com/paper/1801.07455/) (2018)
- [A Closer Look at Spatiotemporal Convolutions for Action Recognition](https://mlsanity.com/paper/1711.11248/) (2017)
- [Scaling Egocentric Vision: The EPIC-KITCHENS Dataset](https://mlsanity.com/paper/1804.02748/) (2018)
- [Disentangling and Unifying Graph Convolutions for Skeleton-Based Action Recognition](https://mlsanity.com/paper/2003.14111/) (2020)
- [Human Action Recognition and Prediction: A Survey](https://mlsanity.com/paper/1806.11230/) (2018)
- [AlphaPose: Whole-Body Regional Multi-Person Pose Estimation and Tracking in Real-Time](https://mlsanity.com/paper/2211.03375/) (2022)
- [MeMViT: Memory-Augmented Multiscale Vision Transformer for Efficient Long-Term Video Recognition](https://mlsanity.com/paper/2201.08383/) (2022)
- [Rolling-Unrolling LSTMs for Action Anticipation from First-Person Video](https://mlsanity.com/paper/2005.02190/) (2020)
- [AntGPT: Can Large Language Models Help Long-term Action Anticipation from Videos?](https://mlsanity.com/paper/2307.16368/) (2023)
- [Can't make an Omelette without Breaking some Eggs: Plausible Action Anticipation using Large Video-Language Models](https://mlsanity.com/paper/2405.20305/) (2024)
- [DG-STGCN: Dynamic Spatial-Temporal Modeling for Skeleton-based Action Recognition](https://mlsanity.com/paper/2210.05895/) (2022)
- [Predicting the Next Action by Modeling the Abstract Goal](https://mlsanity.com/paper/2209.05044/) (2022)
- [Intention estimation from gaze and motion features for human-robot shared-control object manipulation](https://mlsanity.com/paper/2208.08688/) (2022)
- [Self-Supervised Prediction of the Intention to Interact with a Service Robot](https://mlsanity.com/paper/2309.07477/) (2023)
- [Grassmannian learning mutual subspace method for image set recognition](https://mlsanity.com/paper/2111.04352/) (2021)

## Abstract (arXiv)

For efficient human-agent interaction, an agent should proactively recognize their target user and prepare for upcoming interactions. We formulate this challenging problem as the novel task of jointly forecasting a person's intent to interact with the agent, their attitude towards the agent and the action they will perform, from the agent's (egocentric) perspective. So we propose SocialEgoNet - a graph-based spatiotemporal framework that exploits task dependencies through a hierarchical multitask learning approach. SocialEgoNet uses whole-body skeletons (keypoints from face, hands and body) extracted from only 1 second of video input for high inference speed. For evaluation, we augment an existing egocentric human-agent interaction dataset with new class labels and bounding box annotations. Extensive experiments on this augmented dataset, named JPL-Social, demonstrate real-time inference and superior performance (average accuracy across all tasks: 83.15%) of our model outperforming several competitive baselines. The additional annotations and code will be available upon acceptance.
