# Agent-Temporal Credit Assignment for Optimal Policy Preservation in Sparse Multi-Agent Reinforcement Learning

arXiv: https://arxiv.org/abs/2412.14779 · HTML: https://mlsanity.com/paper/2412.14779/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 26 of its 37 references that are in the map.
- First posted on arXiv 19 Dec 2024.

## Builds on (most cited first, 26 of 26)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Dota 2 with Large Scale Deep Reinforcement Learning](https://mlsanity.com/paper/1912.06680/) (2019)
- [The Surprising Effectiveness of PPO in Cooperative, Multi-Agent Games](https://mlsanity.com/paper/2103.01955/) (2021)
- [Counterfactual Multi-Agent Policy Gradients](https://mlsanity.com/paper/1705.08926/) (2017)
- [Multi-Agent Reinforcement Learning: A Selective Overview of Theories and Algorithms](https://mlsanity.com/paper/1911.10635/) (2019)
- [Value-Decomposition Networks For Cooperative Multi-Agent Learning](https://mlsanity.com/paper/1706.05296/) (2017)
- [Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2003.08839/) (2020)
- [QTRAN: Learning to Factorize with Transformation for Cooperative Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1905.05408/) (2019)
- [Is Independent Learning All You Need in the StarCraft Multi-Agent Challenge?](https://mlsanity.com/paper/2011.09533/) (2020)
- [Human-level performance in first-person multiplayer games with population-based deep reinforcement learning](https://mlsanity.com/paper/1807.01281/) (2018)
- [Google Research Football: A Novel Reinforcement Learning Environment](https://mlsanity.com/paper/1907.11180/) (2019)
- [RUDDER: Return Decomposition for Delayed Rewards](https://mlsanity.com/paper/1806.07857/) (2018)
- [Hindsight Credit Assignment](https://mlsanity.com/paper/1912.02503/) (2019)
- [Shapley Q-value: A Local Reward Approach to Solve Global Reward Games](https://mlsanity.com/paper/1907.05707/) (2019)
- [Reinforcement Learning with Trajectory Feedback](https://mlsanity.com/paper/2008.06036/) (2020)
- [Align-RUDDER: Learning From Few Demonstrations by Reward Redistribution](https://mlsanity.com/paper/2009.14108/) (2020)
- [Learning Long-Term Reward Redistribution via Randomized Return Decomposition](https://mlsanity.com/paper/2111.13485/) (2021)
- [Learning Guidance Rewards with Trajectory-space Smoothing](https://mlsanity.com/paper/2010.12718/) (2020)
- [Sequence Modeling of Temporal Credit Assignment for Episodic Reinforcement Learning](https://mlsanity.com/paper/1905.13420/) (2019)
- [Off-Policy Reinforcement Learning with Delayed Rewards](https://mlsanity.com/paper/2106.11854/) (2021)
- [Agent-Temporal Attention for Reward Redistribution in Episodic Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2201.04612/) (2022)
- [Policy Invariance under Reward Transformations for General-Sum Stochastic Games](https://mlsanity.com/paper/1401.3907/) (2014)
- [Agent-Time Attention for Sparse Rewards Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2210.17540/) (2022)
- [SMAClite: A Lightweight Environment for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2305.05566/) (2023)
- [Learning Cooperative Multi-Agent Policies with Partial Reward Decoupling](https://mlsanity.com/paper/2112.12740/) (2021)

## Built on by (most cited first, 1 of 1)

- [Counterfactual Credit Policy Optimization for Multi-Agent Collaboration](https://mlsanity.com/paper/2603.21563/) (2026)

## Abstract (arXiv)

In multi-agent environments, agents often struggle to learn optimal policies due to sparse or delayed global rewards, particularly in long-horizon tasks where it is challenging to evaluate actions at intermediate time steps. We introduce Temporal-Agent Reward Redistribution (TAR2), a novel approach designed to address the agent-temporal credit assignment problem by redistributing sparse rewards both temporally and across agents. TAR2 decomposes sparse global rewards into time-step-specific rewards and calculates agent-specific contributions to these rewards. We theoretically prove that TAR2 is equivalent to potential-based reward shaping, ensuring that the optimal policy remains unchanged. Empirical results demonstrate that TAR2 stabilizes and accelerates the learning process. Additionally, we show that when TAR2 is integrated with single-agent reinforcement learning algorithms, it performs as well as or better than traditional multi-agent reinforcement learning methods.
