# CogSimulator: A Model for Simulating User Cognition & Behavior with Minimal Data for Tailored Cognitive Enhancement

arXiv: https://arxiv.org/abs/2412.14188 · HTML: https://mlsanity.com/paper/2412.14188/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 2 of its 34 references that are in the map.
- First posted on arXiv 10 Dec 2024.

## Builds on (most cited first, 2 of 2)

- [Exploring the Limits of Language Modeling](https://mlsanity.com/paper/1602.02410/) (2016)
- [Fast Sinkhorn I: An O(N) algorithm for the Wasserstein-1 metric](https://mlsanity.com/paper/2202.10042/) (2022)

## Abstract (arXiv)

The interplay between cognition and gaming, notably through educational games enhancing cognitive skills, has garnered significant attention in recent years. This research introduces the CogSimulator, a novel algorithm for simulating user cognition in small-group settings with minimal data, as the educational game Wordle exemplifies. The CogSimulator employs Wasserstein-1 distance and coordinates search optimization for hyperparameter tuning, enabling precise few-shot predictions in new game scenarios. Comparative experiments with the Wordle dataset illustrate that our model surpasses most conventional machine learning models in mean Wasserstein-1 distance, mean squared error, and mean accuracy, showcasing its efficacy in cognitive enhancement through tailored game design.
