# IDEQ -- Improving Diffusion Models for the Traveling Salesman Problem (TSP) by Leveraging the Structure of the Solution Space

arXiv: https://arxiv.org/abs/2412.13858 · HTML: https://mlsanity.com/paper/2412.13858/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in Diffusion foundations and sampling, one of 14 directions in Diffusion models.
- Builds on 28 of its 37 references that are in the map.
- First posted on arXiv 18 Dec 2024.

## Placed in

- Diffusion models / [Diffusion foundations and sampling](https://mlsanity.com/diffusion/diffusion-foundations-and-sampling/)

## Builds on (most cited first, 28 of 28)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Denoising Diffusion Implicit Models](https://mlsanity.com/paper/2010.02502/) (2020)
- [Diffusion Models Beat GANs on Image Synthesis](https://mlsanity.com/paper/2105.05233/) (2021)
- [Deep Unsupervised Learning using Nonequilibrium Thermodynamics](https://mlsanity.com/paper/1503.03585/) (2015)
- [Photorealistic Text-to-Image Diffusion Models with Deep Language Understanding](https://mlsanity.com/paper/2205.11487/) (2022)
- [Zero-Shot Text-to-Image Generation](https://mlsanity.com/paper/2102.12092/) (2021)
- [Improved Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2102.09672/) (2021)
- [Consistency Models](https://mlsanity.com/paper/2303.01469/) (2023)
- [Imagen Video: High Definition Video Generation with Diffusion Models](https://mlsanity.com/paper/2210.02303/) (2022)
- [Structured Denoising Diffusion Models in Discrete State-Spaces](https://mlsanity.com/paper/2107.03006/) (2021)
- [DiffWave: A Versatile Diffusion Model for Audio Synthesis](https://mlsanity.com/paper/2009.09761/) (2020)
- [Perceiver: General Perception with Iterative Attention](https://mlsanity.com/paper/2103.03206/) (2021)
- [Equivariant Diffusion for Molecule Generation in 3D](https://mlsanity.com/paper/2203.17003/) (2022)
- [Attention, Learn to Solve Routing Problems!](https://mlsanity.com/paper/1803.08475/) (2018)
- [Argmax Flows and Multinomial Diffusion: Learning Categorical Distributions](https://mlsanity.com/paper/2102.05379/) (2021)
- [DiGress: Discrete Denoising diffusion for graph generation](https://mlsanity.com/paper/2209.14734/) (2022)
- [GeoDiff: a Geometric Diffusion Model for Molecular Conformation Generation](https://mlsanity.com/paper/2203.02923/) (2022)
- [POMO: Policy Optimization with Multiple Optima for Reinforcement Learning](https://mlsanity.com/paper/2010.16011/) (2020)
- [DIFUSCO: Graph-based Diffusion Solvers for Combinatorial Optimization](https://mlsanity.com/paper/2302.08224/) (2023)
- [DIMES: A Differentiable Meta Solver for Combinatorial Optimization Problems](https://mlsanity.com/paper/2210.04123/) (2022)
- [Sym-NCO: Leveraging Symmetricity for Neural Combinatorial Optimization](https://mlsanity.com/paper/2205.13209/) (2022)
- [GLOP: Learning Global Partition and Local Construction for Solving Large-scale Routing Problems in Real-time](https://mlsanity.com/paper/2312.08224/) (2023)
- [BQ-NCO: Bisimulation Quotienting for Efficient Neural Combinatorial Optimization](https://mlsanity.com/paper/2301.03313/) (2023)
- [Unsupervised Learning for Solving the Travelling Salesman Problem](https://mlsanity.com/paper/2303.10538/) (2023)
- [Can Hybrid Geometric Scattering Networks Help Solve the Maximum Clique Problem?](https://mlsanity.com/paper/2206.01506/) (2022)
- [EDMSound: Spectrogram Based Diffusion Models for Efficient and High-Quality Audio Synthesis](https://mlsanity.com/paper/2311.08667/) (2023)

## Built on by (most cited first, 1 of 1)

- [ASAP: Exploiting the Satisficing Generalization Edge in Neural Combinatorial Optimization](https://mlsanity.com/paper/2501.17377/) (2025)

## Abstract (arXiv)

We investigate diffusion models to solve the Traveling Salesman Problem. Building on the recent DIFUSCO and T2TCO approaches, we propose IDEQ. IDEQ improves the quality of the solutions by leveraging the constrained structure of the state space of the TSP. Another key component of IDEQ consists in replacing the last stages of DIFUSCO curriculum learning by considering a uniform distribution over the Hamiltonian tours whose orbits by the 2-opt operator converge to the optimal solution as the training objective. Our experiments show that IDEQ improves the state of the art for such neural network based techniques on synthetic instances. More importantly, our experiments show that IDEQ performs very well on the instances of the TSPlib, a reference benchmark in the TSP community: it closely matches the performance of the best heuristics, LKH3, being even able to obtain better solutions than LKH3 on 2 instances of the TSPlib defined on 1577 and 3795 cities. IDEQ obtains 0.3% optimality gap on TSP instances made of 500 cities, and 0.5% on TSP instances with 1000 cities. This sets a new SOTA for neural based methods solving the TSP. Moreover, IDEQ exhibits a lower variance and better scales-up with the number of cities with regards to DIFUSCO and T2TCO.
