# ManiSkill-HAB: A Benchmark for Low-Level Manipulation in Home Rearrangement Tasks

arXiv: https://arxiv.org/abs/2412.13211 · HTML: https://mlsanity.com/paper/2412.13211/

## Key facts

- Cited by 22 papers in the map (data through 14 Oct 2026).
- Builds on 33 of its 51 references that are in the map.
- First posted on arXiv 9 Dec 2024.

## Builds on (most cited first, 30 of 33)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Diffusion Policy: Visuomotor Policy Learning via Action Diffusion](https://mlsanity.com/paper/2303.04137/) (2023)
- [RT-1: Robotics Transformer for Real-World Control at Scale](https://mlsanity.com/paper/2212.06817/) (2022)
- [D4RL: Datasets for Deep Data-Driven Reinforcement Learning](https://mlsanity.com/paper/2004.07219/) (2020)
- [Habitat: A Platform for Embodied AI Research](https://mlsanity.com/paper/1904.01201/) (2019)
- [End to End Learning for Self-Driving Cars](https://mlsanity.com/paper/1604.07316/) (2016)
- [AI2-THOR: An Interactive 3D Environment for Visual AI](https://mlsanity.com/paper/1712.05474/) (2017)
- [DROID: A Large-Scale In-The-Wild Robot Manipulation Dataset](https://mlsanity.com/paper/2403.12945/) (2024)
- [What Matters in Learning from Offline Human Demonstrations for Robot Manipulation](https://mlsanity.com/paper/2108.03298/) (2021)
- [RLBench: The Robot Learning Benchmark & Learning Environment](https://mlsanity.com/paper/1909.12271/) (2019)
- [SAPIEN: A SimulAted Part-based Interactive ENvironment](https://mlsanity.com/paper/2003.08515/) (2020)
- [Habitat 2.0: Training Home Assistants to Rearrange their Habitat](https://mlsanity.com/paper/2106.14405/) (2021)
- [Learning Interactive Real-World Simulators](https://mlsanity.com/paper/2310.06114/) (2023)
- [RoboCasa: Large-Scale Simulation of Everyday Tasks for Generalist Robots](https://mlsanity.com/paper/2406.02523/) (2024)
- [ProcTHOR: Large-Scale Embodied AI Using Procedural Generation](https://mlsanity.com/paper/2206.06994/) (2022)
- [Efficient Online Reinforcement Learning with Offline Data](https://mlsanity.com/paper/2302.02948/) (2023)
- [ManiSkill2: A Unified Benchmark for Generalizable Manipulation Skills](https://mlsanity.com/paper/2302.04659/) (2023)
- [MimicGen: A Data Generation System for Scalable Robot Learning using Human Demonstrations](https://mlsanity.com/paper/2310.17596/) (2023)
- [Diffusion Policy Policy Optimization](https://mlsanity.com/paper/2409.00588/) (2024)
- [RoboNet: Large-Scale Multi-Robot Learning](https://mlsanity.com/paper/1910.11215/) (2019)
- [Bridge Data: Boosting Generalization of Robotic Skills with Cross-Domain Datasets](https://mlsanity.com/paper/2109.13396/) (2021)
- [ManiSkill3: GPU Parallelized Robotics Simulation and Rendering for Generalizable Embodied AI](https://mlsanity.com/paper/2410.00425/) (2024)
- [RoboTurk: A Crowdsourcing Platform for Robotic Skill Learning through Imitation](https://mlsanity.com/paper/1811.02790/) (2018)
- [Distributed Distributional Deterministic Policy Gradients](https://mlsanity.com/paper/1804.08617/) (2018)
- [iGibson 2.0: Object-Centric Simulation for Robot Learning of Everyday Household Tasks](https://mlsanity.com/paper/2108.03272/) (2021)
- [Benchmarking in Manipulation Research: The YCB Object and Model Set and Benchmarking Protocols](https://mlsanity.com/paper/1502.03143/) (2015)
- [The Ingredients for Robotic Diffusion Transformers](https://mlsanity.com/paper/2410.10088/) (2024)
- [The ThreeDWorld Transport Challenge: A Visually Guided Task-and-Motion Planning Benchmark for Physically Realistic Embodied AI](https://mlsanity.com/paper/2103.14025/) (2021)
- [Sequential Dexterity: Chaining Dexterous Policies for Long-Horizon Manipulation](https://mlsanity.com/paper/2309.00987/) (2023)

## Built on by (most cited first, 22 of 22)

- [Vision-Language-Action Models for Robotics: A Review Towards Real-World Applications](https://mlsanity.com/paper/2510.07077/) (2025)
- [VAGEN: Reinforcing World Model Reasoning for Multi-Turn VLM Agents](https://mlsanity.com/paper/2510.16907/) (2025)
- [RoboVerse: Towards a Unified Platform, Dataset and Benchmark for Scalable and Generalizable Robot Learning](https://mlsanity.com/paper/2504.18904/) (2025)
- [Memory, Benchmark & Robots: A Benchmark for Solving Complex Tasks with Reinforcement Learning](https://mlsanity.com/paper/2502.10550/) (2025)
- [BEHAVIOR Robot Suite: Streamlining Real-World Whole-Body Manipulation for Everyday Household Activities](https://mlsanity.com/paper/2503.05652/) (2025)
- [AC-DiT: Adaptive Coordination Diffusion Transformer for Mobile Manipulation](https://mlsanity.com/paper/2507.01961/) (2025)
- [A Survey of Robotic Navigation and Manipulation with Physics Simulators in the Era of Embodied AI](https://mlsanity.com/paper/2505.01458/) (2025)
- [Learning Massively Multitask World Models for Continuous Control](https://mlsanity.com/paper/2511.19584/) (2025)
- [SG-VLA: Learning Spatially-Grounded Vision-Language-Action Models for Mobile Manipulation](https://mlsanity.com/paper/2603.22760/) (2026)
- [SafeVLA-Bench: A Benchmark for the Success-Safety Gap in Vision-Language-Action Models](https://mlsanity.com/paper/2606.00773/) (2026)
- [SpaMEM: Benchmarking Dynamic Spatial Reasoning via Perception-Memory Integration in Embodied Environments](https://mlsanity.com/paper/2604.22409/) (2026)
- [Data Pyramid for Embodied Manipulation: A Survey](https://mlsanity.com/paper/2607.24744/) (2026)
- [An Anatomy of Vision-Language-Action Models: From Modules to Milestones and Challenges](https://mlsanity.com/paper/2512.11362/) (2025)
- [EVE: A Generator-Verifier System for Generative Policies](https://mlsanity.com/paper/2512.21430/) (2025)
- [Learning from the Best: Smoothness-Driven Metrics for Data Quality in Imitation Learning](https://mlsanity.com/paper/2604.23000/) (2026)
- [From Instruction to Event: Sound-Triggered Mobile Manipulation](https://mlsanity.com/paper/2601.21667/) (2026)
- [MoPA: Coordinated Mobile Manipulation via Subsystem-Specific Perception Alignment](https://mlsanity.com/paper/2609.12081/) (2026)
- [RoboBenchMart: Benchmarking Robots in Retail Environment](https://mlsanity.com/paper/2511.10276/) (2025)
- [Scalable Trajectory Generation for Whole-Body Mobile Manipulation](https://mlsanity.com/paper/2604.12565/) (2026)
- [MagicSim: A Unified Infrastructure for Executable Embodied Interaction](https://mlsanity.com/paper/2606.17511/) (2026)
- [Does VLA Even Know the Basics? Measuring Commonsense and World Knowledge Retention in Vision-Language-Action Models](https://mlsanity.com/paper/2606.19297/) (2026)
- [AeroManip-VLA: Scalable Vision-Language-Action Learning for Aerial Manipulation with RL-Generated Demonstrations](https://mlsanity.com/paper/2609.36915/) (2026)

## Abstract (arXiv)

High-quality benchmarks are the foundation for embodied AI research, enabling significant advancements in long-horizon navigation, manipulation and rearrangement tasks. However, as frontier tasks in robotics get more advanced, they require faster simulation speed, more intricate test environments, and larger demonstration datasets. To this end, we present MS-HAB, a holistic benchmark for low-level manipulation and in-home object rearrangement. First, we provide a GPU-accelerated implementation of the Home Assistant Benchmark (HAB). We support realistic low-level control and achieve over 3x the speed of prior magical grasp implementations at a fraction of the GPU memory usage. Second, we train extensive reinforcement learning (RL) and imitation learning (IL) baselines for future work to compare against. Finally, we develop a rule-based trajectory filtering system to sample specific demonstrations from our RL policies which match predefined criteria for robot behavior and safety. Combining demonstration filtering with our fast environments enables efficient, controlled data generation at scale.
