# SceneDiffuser: Efficient and Controllable Driving Simulation Initialization and Rollout

arXiv: https://arxiv.org/abs/2412.12129 · HTML: https://mlsanity.com/paper/2412.12129/

## Key facts

- Cited by 48 papers in the map (data through 14 Oct 2026).
- Placed in Diffusion and flow policies for robotics, one of 14 directions in Diffusion models.
- Builds on 40 of its 52 references that are in the map.
- First posted on arXiv 5 Dec 2024.

## Placed in

- Diffusion models / [Diffusion and flow policies for robotics](https://mlsanity.com/diffusion/diffusion-and-flow-policies-for-robotics/)
- End-to-end autonomous driving / [Imitation-learning end-to-end planners](https://mlsanity.com/driving/imitation-learning-end-to-end-planners/)

## Builds on (most cited first, 30 of 40)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Photorealistic Text-to-Image Diffusion Models with Deep Language Understanding](https://mlsanity.com/paper/2205.11487/) (2022)
- [Scalable Diffusion Models with Transformers](https://mlsanity.com/paper/2212.09748/) (2022)
- [Diffusion Policy: Visuomotor Policy Learning via Action Diffusion](https://mlsanity.com/paper/2303.04137/) (2023)
- [Video Diffusion Models](https://mlsanity.com/paper/2204.03458/) (2022)
- [Make-A-Video: Text-to-Video Generation without Text-Video Data](https://mlsanity.com/paper/2209.14792/) (2022)
- [RePaint: Inpainting using Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2201.09865/) (2022)
- [DPM-Solver++: Fast Solver for Guided Sampling of Diffusion Probabilistic Models](https://mlsanity.com/paper/2211.01095/) (2022)
- [Adafactor: Adaptive Learning Rates with Sublinear Memory Cost](https://mlsanity.com/paper/1804.04235/) (2018)
- [WorldSimBench: Towards Video Generation Models as World Simulators](https://mlsanity.com/paper/2410.18072/) (2024)
- [Perceiver IO: A General Architecture for Structured Inputs & Outputs](https://mlsanity.com/paper/2107.14795/) (2021)
- [Large Scale Interactive Motion Forecasting for Autonomous Driving : The Waymo Open Motion Dataset](https://mlsanity.com/paper/2104.10133/) (2021)
- [Simple diffusion: End-to-end diffusion for high resolution images](https://mlsanity.com/paper/2301.11093/) (2023)
- [MultiPath: Multiple Probabilistic Anchor Trajectory Hypotheses for Behavior Prediction](https://mlsanity.com/paper/1910.05449/) (2019)
- [Wayformer: Motion Forecasting via Simple & Efficient Attention Networks](https://mlsanity.com/paper/2207.05844/) (2022)
- [Imitating Human Behaviour with Diffusion Models](https://mlsanity.com/paper/2301.10677/) (2023)
- [MultiPath++: Efficient Information Fusion and Trajectory Aggregation for Behavior Prediction](https://mlsanity.com/paper/2111.14973/) (2021)
- [MotionDiffuser: Controllable Multi-Agent Motion Prediction using Diffusion](https://mlsanity.com/paper/2306.03083/) (2023)
- [TrafficSim: Learning to Simulate Realistic Multi-Agent Behaviors](https://mlsanity.com/paper/2101.06557/) (2021)
- [Guided Conditional Diffusion for Controllable Traffic Simulation](https://mlsanity.com/paper/2210.17366/) (2022)
- [MotionLM: Multi-Agent Motion Forecasting as Language Modeling](https://mlsanity.com/paper/2309.16534/) (2023)
- [MTR++: Multi-Agent Motion Prediction with Symmetric Scene Modeling and Guided Intention Querying](https://mlsanity.com/paper/2306.17770/) (2023)
- [Generating Useful Accident-Prone Driving Scenarios via a Learned Traffic Prior](https://mlsanity.com/paper/2112.05077/) (2021)
- [Language-Guided Traffic Simulation via Scene-Level Diffusion](https://mlsanity.com/paper/2306.06344/) (2023)
- [The Waymo Open Sim Agents Challenge](https://mlsanity.com/paper/2305.12032/) (2023)
- [BITS: Bi-level Imitation for Traffic Simulation](https://mlsanity.com/paper/2208.12403/) (2022)
- [SimNet: Learning Reactive Self-driving Simulations from Real-world Observations](https://mlsanity.com/paper/2105.12332/) (2021)
- [Symphony: Learning Realistic and Diverse Agents for Autonomous Driving Simulation](https://mlsanity.com/paper/2205.03195/) (2022)
- [Nocturne: a scalable driving benchmark for bringing multi-agent learning one step closer to the real world](https://mlsanity.com/paper/2206.09889/) (2022)
- [TrafficBots: Towards World Models for Autonomous Driving Simulation and Motion Prediction](https://mlsanity.com/paper/2303.04116/) (2023)

## Built on by (most cited first, 30 of 48)

- [Foundation Models in Autonomous Driving: A Survey on Scenario Generation and Scenario Analysis](https://mlsanity.com/paper/2506.11526/) (2025)
- [SimScale: Learning to Drive via Real-World Simulation at Scale](https://mlsanity.com/paper/2511.23369/) (2025)
- [Efficient Diffusion Models: A Survey](https://mlsanity.com/paper/2502.06805/) (2025)
- [The Role of World Models in Shaping Autonomous Driving: A Comprehensive Survey](https://mlsanity.com/paper/2502.10498/) (2025)
- [Scenario Dreamer: Vectorized Latent Diffusion for Generating Driving Simulation Environments](https://mlsanity.com/paper/2503.22496/) (2025)
- [Causal Composition Diffusion Model for Closed-loop Traffic Generation](https://mlsanity.com/paper/2412.17920/) (2024)
- [SceneDiffuser++: City-Scale Traffic Simulation via a Generative World Model](https://mlsanity.com/paper/2506.21976/) (2025)
- [Learning Personalized Driving Styles via Reinforcement Learning from Human Feedback](https://mlsanity.com/paper/2503.10434/) (2025)
- [Advancing Multi-agent Traffic Simulation via R1-Style Reinforcement Fine-Tuning](https://mlsanity.com/paper/2509.23993/) (2025)
- [Decoupled Diffusion Sparks Adaptive Scene Generation](https://mlsanity.com/paper/2504.10485/) (2025)
- [LANGTRAJ: Diffusion Model and Dataset for Language-Conditioned Trajectory Simulation](https://mlsanity.com/paper/2504.11521/) (2025)
- [LD-Scene: LLM-Guided Diffusion for Controllable Generation of Adversarial Safety-Critical Driving Scenarios](https://mlsanity.com/paper/2505.11247/) (2025)
- [Constrained Generative Modeling with Manually Bridged Diffusion Models](https://mlsanity.com/paper/2502.20371/) (2025)
- [DONUT: A Decoder-Only Model for Trajectory Prediction](https://mlsanity.com/paper/2506.06854/) (2025)
- [SPACeR: Self-Play Anchoring with Centralized Reference Models](https://mlsanity.com/paper/2510.18060/) (2025)
- [Model-Based Policy Adaptation for Closed-Loop End-to-End Autonomous Driving](https://mlsanity.com/paper/2511.21584/) (2025)
- [Generative Active Learning for Long-tail Trajectory Prediction via Controllable Diffusion Model](https://mlsanity.com/paper/2507.22615/) (2025)
- [TeraSim-World: Worldwide Safety-Critical Data Synthesis for End-to-End Autonomous Driving](https://mlsanity.com/paper/2509.13164/) (2025)
- [Simulating the Unseen: Crash Prediction Must Learn from What Did Not Happen](https://mlsanity.com/paper/2505.21743/) (2025)
- [What Matters for Scalable and Robust Learning in End-to-End Driving Planners?](https://mlsanity.com/paper/2603.15185/) (2026)
- [RIFT: Group-Relative RL Fine-Tuning for Realistic and Controllable Traffic Simulation](https://mlsanity.com/paper/2505.03344/) (2025)
- [Human-like autonomy emerges from self-play and a pinch of human data](https://mlsanity.com/paper/2606.19370/) (2026)
- [Control-ITRA: Controlling the Behavior of a Driving Model](https://mlsanity.com/paper/2501.12408/) (2025)
- [RADE: Learning Risk-Adjustable Driving Environment via Multi-Agent Conditional Diffusion](https://mlsanity.com/paper/2505.03178/) (2025)
- [SceneStreamer: Continuous Scenario Generation as Next Token Group Prediction](https://mlsanity.com/paper/2506.23316/) (2025)
- [DiffVL: Diffusion-Based Visual Localization on 2D Maps via BEV-Conditioned GPS Denoising](https://mlsanity.com/paper/2509.14565/) (2025)
- [Optimization-Guided Diffusion for Interactive Scene Generation](https://mlsanity.com/paper/2512.07661/) (2025)
- [SymDrive: Realistic and Controllable Driving Simulator via Symmetric Auto-regressive Online Restoration](https://mlsanity.com/paper/2512.21618/) (2025)
- [VectorWorld: Efficient Streaming World Model via Diffusion Flow on Vector Graphs](https://mlsanity.com/paper/2603.17652/) (2026)
- [AutoWorld: Learning Multi-Agent Traffic Simulation with Self-Supervised World Models](https://mlsanity.com/paper/2603.28963/) (2026)

## Abstract (arXiv)

Realistic and interactive scene simulation is a key prerequisite for autonomous vehicle (AV) development. In this work, we present SceneDiffuser, a scene-level diffusion prior designed for traffic simulation. It offers a unified framework that addresses two key stages of simulation: scene initialization, which involves generating initial traffic layouts, and scene rollout, which encompasses the closed-loop simulation of agent behaviors. While diffusion models have been proven effective in learning realistic and multimodal agent distributions, several challenges remain, including controllability, maintaining realism in closed-loop simulations, and ensuring inference efficiency. To address these issues, we introduce amortized diffusion for simulation. This novel diffusion denoising paradigm amortizes the computational cost of denoising over future simulation steps, significantly reducing the cost per rollout step (16x less inference steps) while also mitigating closed-loop errors. We further enhance controllability through the introduction of generalized hard constraints, a simple yet effective inference-time constraint mechanism, as well as language-based constrained scene generation via few-shot prompting of a large language model (LLM). Our investigations into model scaling reveal that increased computational resources significantly improve overall simulation realism. We demonstrate the effectiveness of our approach on the Waymo Open Sim Agents Challenge, achieving top open-loop performance and the best closed-loop performance among diffusion models.
