# Exploring More from Multiple Gait Modalities for Human Identification

arXiv: https://arxiv.org/abs/2412.11495 · HTML: https://mlsanity.com/paper/2412.11495/

## Key facts

- Cited by 12 papers in the map (data through 14 Oct 2026).
- Builds on 25 of its 42 references that are in the map.
- First posted on arXiv 16 Dec 2024.

## Builds on (most cited first, 25 of 25)

- [Learning Deep Features for Discriminative Localization](https://mlsanity.com/paper/1512.04150/) (2015)
- [Bag of Tricks and A Strong Baseline for Deep Person Re-identification](https://mlsanity.com/paper/1903.07071/) (2019)
- [Instance-level Human Parsing via Part Grouping Network](https://mlsanity.com/paper/1808.00157/) (2018)
- [Gait Recognition via Effective Global-Local Feature Representation and Local Temporal Aggregation](https://mlsanity.com/paper/2011.01461/) (2020)
- [Gait Recognition in the Wild with Dense 3D Representations and A Benchmark](https://mlsanity.com/paper/2204.02569/) (2022)
- [GaitSet: Cross-view Gait Recognition through Utilizing Gait as a Deep Set](https://mlsanity.com/paper/2102.03247/) (2021)
- [LidarGait: Benchmarking 3D Gait Recognition with Point Clouds](https://mlsanity.com/paper/2211.10598/) (2022)
- [GaitEdge: Beyond Plain End-to-end Gait Recognition for Better Practicality](https://mlsanity.com/paper/2203.03972/) (2022)
- [Exploring Deep Models for Practical Gait Recognition](https://mlsanity.com/paper/2303.03301/) (2023)
- [A Comprehensive Survey on Deep Gait Recognition: Algorithms, Datasets and Challenges](https://mlsanity.com/paper/2206.13732/) (2022)
- [BigGait: Learning Gait Representation You Want by Large Vision Models](https://mlsanity.com/paper/2402.19122/) (2024)
- [Joint Multi-Person Pose Estimation and Semantic Part Segmentation](https://mlsanity.com/paper/1708.03383/) (2017)
- [Parsing is All You Need for Accurate Gait Recognition in the Wild](https://mlsanity.com/paper/2308.16739/) (2023)
- [GaitGL: Learning Discriminative Global-Local Feature Representations for Gait Recognition](https://mlsanity.com/paper/2208.01380/) (2022)
- [Learning Gait Representation from Massive Unlabelled Walking Videos: A Benchmark](https://mlsanity.com/paper/2206.13964/) (2022)
- [Cross-Covariate Gait Recognition: A Benchmark](https://mlsanity.com/paper/2312.14404/) (2023)
- [QAGait: Revisit Gait Recognition from a Quality Perspective](https://mlsanity.com/paper/2401.13531/) (2024)
- [OpenGait: A Comprehensive Benchmark Study for Gait Recognition towards Better Practicality](https://mlsanity.com/paper/2405.09138/) (2024)
- [Quality-Aware Network for Human Parsing](https://mlsanity.com/paper/2103.05997/) (2021)
- [Gait Recognition with Mask-based Regularization](https://mlsanity.com/paper/2203.04038/) (2022)
- [A Multi-Stage Adaptive Feature Fusion Neural Network for Multimodal Gait Recognition](https://mlsanity.com/paper/2312.14410/) (2023)
- [Camera-LiDAR Cross-modality Gait Recognition](https://mlsanity.com/paper/2407.02038/) (2024)
- [Cross-Modality Gait Recognition: Bridging LiDAR and Camera Modalities for Human Identification](https://mlsanity.com/paper/2404.04120/) (2024)
- [It Takes Two: Accurate Gait Recognition in the Wild via Cross-granularity Alignment](https://mlsanity.com/paper/2411.10742/) (2024)
- [GaitRef: Gait Recognition with Refined Sequential Skeletons](https://mlsanity.com/paper/2304.07916/) (2023)

## Built on by (most cited first, 12 of 12)

- [BiggerGait: Unlocking Gait Recognition with Layer-wise Representations from Large Vision Models](https://mlsanity.com/paper/2505.18132/) (2025)
- [On Denoising Walking Videos for Gait Recognition](https://mlsanity.com/paper/2505.18582/) (2025)
- [Language-Guided and Motion-Aware Gait Representation for Generalizable Recognition](https://mlsanity.com/paper/2601.11931/) (2026)
- [Silhouette-based Gait Foundation Model](https://mlsanity.com/paper/2512.00691/) (2025)
- [EventGait: Towards Robust Gait Recognition with Event Streams](https://mlsanity.com/paper/2605.22139/) (2026)
- [Is Visual Realism Enough? Evaluating Gait Biometric Fidelity in Generative AI Human Animation](https://mlsanity.com/paper/2512.19275/) (2025)
- [Walking Further: Semantic-aware Multimodal Gait Recognition Under Long-Range Conditions](https://mlsanity.com/paper/2603.14189/) (2026)
- [Text-guided Feature Disentanglement for Cross-modal Gait Recognition](https://mlsanity.com/paper/2605.30784/) (2026)
- [MHRGait: Gait Recognition from Momentum Human Rig Pose](https://mlsanity.com/paper/2607.29083/) (2026)
- [Vocabulary-Guided Gait Recognition](https://mlsanity.com/paper/2609.18413/) (2026)
- [Sketch It Out: Exploring Label-Free Structural Cues for Multimodal Gait Recognition](https://mlsanity.com/paper/2603.05537/) (2026)
- [MMGait: Benchmarking and Unifying Gait Recognition across Heterogeneous Modalities](https://mlsanity.com/paper/2609.11601/) (2026)

## Abstract (arXiv)

The gait, as a kind of soft biometric characteristic, can reflect the distinct walking patterns of individuals at a distance, exhibiting a promising technique for unrestrained human identification. With largely excluding gait-unrelated cues hidden in RGB videos, the silhouette and skeleton, though visually compact, have acted as two of the most prevailing gait modalities for a long time. Recently, several attempts have been made to introduce more informative data forms like human parsing and optical flow images to capture gait characteristics, along with multi-branch architectures. However, due to the inconsistency within model designs and experiment settings, we argue that a comprehensive and fair comparative study among these popular gait modalities, involving the representational capacity and fusion strategy exploration, is still lacking. From the perspectives of fine vs. coarse-grained shape and whole vs. pixel-wise motion modeling, this work presents an in-depth investigation of three popular gait representations, i.e., silhouette, human parsing, and optical flow, with various fusion evaluations, and experimentally exposes their similarities and differences. Based on the obtained insights, we further develop a C2Fusion strategy, consequently building our new framework MultiGait++. C2Fusion preserves commonalities while highlighting differences to enrich the learning of gait features. To verify our findings and conclusions, extensive experiments on Gait3D, GREW, CCPG, and SUSTech1K are conducted. The code is available at https://github.com/ShiqiYu/OpenGait.
