# NoisyEQA: Benchmarking Embodied Question Answering Against Noisy Queries

arXiv: https://arxiv.org/abs/2412.10726 · HTML: https://mlsanity.com/paper/2412.10726/

## Key facts

- Cited by 10 papers in the map (data through 14 Oct 2026).
- Placed in VLM benchmarks and visual reasoning, one of 16 directions in Multimodal LLMs / vision-language models.
- Builds on 29 of its 37 references that are in the map.
- First posted on arXiv 14 Dec 2024.

## Placed in

- Multimodal LLMs / vision-language models / [VLM benchmarks and visual reasoning](https://mlsanity.com/mllm/vlm-benchmarks-and-visual-reasoning/)

## Builds on (most cited first, 29 of 29)

- [GPT-4 Technical Report](https://mlsanity.com/paper/2303.08774/) (2023)
- [Gemini 1.5: Unlocking multimodal understanding across millions of tokens of context](https://mlsanity.com/paper/2403.05530/) (2024)
- [VQA: Visual Question Answering](https://mlsanity.com/paper/1505.00468/) (2015)
- [Evaluating Object Hallucination in Large Vision-Language Models](https://mlsanity.com/paper/2305.10355/) (2023)
- [Mitigating Object Hallucinations in Large Vision-Language Models through Visual Contrastive Decoding](https://mlsanity.com/paper/2311.16922/) (2023)
- [HallusionBench: An Advanced Diagnostic Suite for Entangled Language Hallucination and Visual Illusion in Large Vision-Language Models](https://mlsanity.com/paper/2310.14566/) (2023)
- [Confident Learning: Estimating Uncertainty in Dataset Labels](https://mlsanity.com/paper/1911.00068/) (2019)
- [Pervasive Label Errors in Test Sets Destabilize Machine Learning Benchmarks](https://mlsanity.com/paper/2103.14749/) (2021)
- [A Survey on Hallucination in Large Vision-Language Models](https://mlsanity.com/paper/2402.00253/) (2024)
- [Prismatic VLMs: Investigating the Design Space of Visually-Conditioned Language Models](https://mlsanity.com/paper/2402.07865/) (2024)
- [Embodied Question Answering](https://mlsanity.com/paper/1711.11543/) (2017)
- [SQA3D: Situated Question Answering in 3D Scenes](https://mlsanity.com/paper/2210.07474/) (2022)
- [Detecting and Preventing Hallucinations in Large Vision Language Models](https://mlsanity.com/paper/2308.06394/) (2023)
- [Mitigating Hallucinations in Large Vision-Language Models with Instruction Contrastive Decoding](https://mlsanity.com/paper/2403.18715/) (2024)
- [Aligning Cyber Space with Physical World: A Comprehensive Survey on Embodied AI](https://mlsanity.com/paper/2407.06886/) (2024)
- [HalluciDoctor: Mitigating Hallucinatory Toxicity in Visual Instruction Data](https://mlsanity.com/paper/2311.13614/) (2023)
- [Multi-Target Embodied Question Answering](https://mlsanity.com/paper/1904.04686/) (2019)
- [Explore until Confident: Efficient Exploration for Embodied Question Answering](https://mlsanity.com/paper/2403.15941/) (2024)
- [Neural Modular Control for Embodied Question Answering](https://mlsanity.com/paper/1810.11181/) (2018)
- [How to Configure Good In-Context Sequence for Visual Question Answering](https://mlsanity.com/paper/2312.01571/) (2023)
- [Hal-Eval: A Universal and Fine-grained Hallucination Evaluation Framework for Large Vision Language Models](https://mlsanity.com/paper/2402.15721/) (2024)
- [Adaptive Integration of Partial Label Learning and Negative Learning for Enhanced Noisy Label Learning](https://mlsanity.com/paper/2312.09505/) (2023)
- [BadLabel: A Robust Perspective on Evaluating and Enhancing Label-noise Learning](https://mlsanity.com/paper/2305.18377/) (2023)
- [3D-Aware Visual Question Answering about Parts, Poses and Occlusions](https://mlsanity.com/paper/2310.17914/) (2023)
- [Mind the Error! Detection and Localization of Instruction Errors in Vision-and-Language Navigation](https://mlsanity.com/paper/2403.10700/) (2024)
- [Unlocking the Power of Open Set : A New Perspective for Open-Set Noisy Label Learning](https://mlsanity.com/paper/2305.04203/) (2023)
- [Dissecting Dissonance: Benchmarking Large Multimodal Models Against Self-Contradictory Instructions](https://mlsanity.com/paper/2408.01091/) (2024)
- [ActiveLab: Active Learning with Re-Labeling by Multiple Annotators](https://mlsanity.com/paper/2301.11856/) (2023)
- [Is the House Ready For Sleeptime? Generating and Evaluating Situational Queries for Embodied Question Answering](https://mlsanity.com/paper/2405.04732/) (2024)

## Built on by (most cited first, 10 of 10)

- [CityEQA: A Hierarchical LLM Agent on Embodied Question Answering Benchmark in City Space](https://mlsanity.com/paper/2502.12532/) (2025)
- [Beyond the Destination: A Novel Benchmark for Exploration-Aware Embodied Question Answering](https://mlsanity.com/paper/2503.11117/) (2025)
- [Enter the Mind Palace: Reasoning and Planning for Long-term Active Embodied Question Answering](https://mlsanity.com/paper/2507.12846/) (2025)
- [When Robots Should Say "I Don't Know": Benchmarking Abstention in Embodied Question Answering](https://mlsanity.com/paper/2512.04597/) (2025)
- [Data Pyramid for Embodied Manipulation: A Survey](https://mlsanity.com/paper/2607.24744/) (2026)
- [VLN-NF: Feasibility-Aware Vision-and-Language Navigation with False-Premise Instructions](https://mlsanity.com/paper/2604.10533/) (2026)
- [ActiveFly-Bench: Aligning Embodied Question Answering with Vision-Language-Action for Aerial Embodied Perception](https://mlsanity.com/paper/2607.10180/) (2026)
- [Memory-Guided View Refinement for Dynamic Human-in-the-loop EQA](https://mlsanity.com/paper/2603.09541/) (2026)
- [ERQA-Plus: A Diagnostic Benchmark for Reasoning in Embodied AI](https://mlsanity.com/paper/2606.17639/) (2026)
- [Budget-Constrained Embodied Perception: Four Resource Walls and a Pre-Registered Evaluation of Access-Structured Perception on Open Models at less than 31B](https://mlsanity.com/paper/2608.22975/) (2026)

## Abstract (arXiv)

The rapid advancement of Vision-Language Models (VLMs) has significantly advanced the development of Embodied Question Answering (EQA), enhancing agents' abilities in language understanding and reasoning within complex and realistic scenarios. However, EQA in real-world scenarios remains challenging, as human-posed questions often contain noise that can interfere with an agent's exploration and response, bringing challenges especially for language beginners and non-expert users. To address this, we introduce a NoisyEQA benchmark designed to evaluate an agent's ability to recognize and correct noisy questions. This benchmark introduces four common types of noise found in real-world applications: Latent Hallucination Noise, Memory Noise, Perception Noise, and Semantic Noise generated through an automated dataset creation framework. Additionally, we also propose a 'Self-Correction' prompting mechanism and a new evaluation metric to enhance and measure both noise detection capability and answer quality. Our comprehensive evaluation reveals that current EQA agents often struggle to detect noise in questions, leading to responses that frequently contain erroneous information. Through our Self-Correct Prompting mechanism, we can effectively improve the accuracy of agent answers.
