# SVGBuilder: Component-Based Colored SVG Generation with Text-Guided Autoregressive Transformers

arXiv: https://arxiv.org/abs/2412.10488 · HTML: https://mlsanity.com/paper/2412.10488/

## Key facts

- Cited by 14 papers in the map (data through 14 Oct 2026).
- Builds on 11 of its 23 references that are in the map.
- First posted on arXiv 13 Dec 2024.

## Builds on (most cited first, 11 of 11)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Language Models are Few-Shot Learners](https://mlsanity.com/paper/2005.14165/) (2020)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [GLIDE: Towards Photorealistic Image Generation and Editing with Text-Guided Diffusion Models](https://mlsanity.com/paper/2112.10741/) (2021)
- [AttnGAN: Fine-Grained Text to Image Generation with Attentional Generative Adversarial Networks](https://mlsanity.com/paper/1711.10485/) (2017)
- [Human Preference Score: Better Aligning Text-to-Image Models with Human Preference](https://mlsanity.com/paper/2303.14420/) (2023)
- [IconQA: A New Benchmark for Abstract Diagram Understanding and Visual Language Reasoning](https://mlsanity.com/paper/2110.13214/) (2021)
- [CLIPDraw: Exploring Text-to-Drawing Synthesis through Language-Image Encoders](https://mlsanity.com/paper/2106.14843/) (2021)
- [MirrorGAN: Learning Text-to-image Generation by Redescription](https://mlsanity.com/paper/1903.05854/) (2019)
- [DeepSVG: A Hierarchical Generative Network for Vector Graphics Animation](https://mlsanity.com/paper/2007.11301/) (2020)
- [VectorFusion: Text-to-SVG by Abstracting Pixel-Based Diffusion Models](https://mlsanity.com/paper/2211.11319/) (2022)

## Built on by (most cited first, 14 of 14)

- [OmniSVG: A Unified Scalable Vector Graphics Generation Model](https://mlsanity.com/paper/2504.06263/) (2025)
- [SVGenius: Benchmarking LLMs in SVG Understanding, Editing and Generation](https://mlsanity.com/paper/2506.03139/) (2025)
- [SVGen: Interpretable Vector Graphics Generation with Large Language Models](https://mlsanity.com/paper/2508.09168/) (2025)
- [InternSVG: Towards Unified SVG Tasks with Multimodal Large Language Models](https://mlsanity.com/paper/2510.11341/) (2025)
- [LottieGPT: Tokenizing Vector Animation for Autoregressive Generation](https://mlsanity.com/paper/2604.11792/) (2026)
- [IntroSVG: Learning from Rendering Feedback for Text-to-SVG Generation via an Introspective Generator-Critic Framework](https://mlsanity.com/paper/2603.09312/) (2026)
- [Stroke of Surprise: Progressive Semantic Illusions in Vector Sketching](https://mlsanity.com/paper/2602.12280/) (2026)
- [OmniLottie: Generating Vector Animations via Parameterized Lottie Tokens](https://mlsanity.com/paper/2603.02138/) (2026)
- [RoboSVG: A Unified Framework for Interactive SVG Generation with Multi-modal Guidance](https://mlsanity.com/paper/2510.22684/) (2025)
- [AnchorFlow: Learning Anchor Placement for Faithful and Editable SVG Reconstruction](https://mlsanity.com/paper/2605.19551/) (2026)
- [GVR-Coder: A Visual-Feedback Framework for Structured SVG Generation in Complex Document and Meeting Scenarios](https://mlsanity.com/paper/2607.28073/) (2026)
- [A Scalable Vector Graphics Latent Space](https://mlsanity.com/paper/2608.21893/) (2026)
- [Exploring Image Generation via Mutually Exclusive Probability Spaces and Local Correlation Hypothesis](https://mlsanity.com/paper/2506.21731/) (2025)
- [CANVAS: Consistency-Aware Navigation via Visual Adaptive Sampling for Long-Context Text-to-SVG Generation](https://mlsanity.com/paper/2608.30689/) (2026)

## Abstract (arXiv)

Scalable Vector Graphics (SVG) are essential XML-based formats for versatile graphics, offering resolution independence and scalability. Unlike raster images, SVGs use geometric shapes and support interactivity, animation, and manipulation via CSS and JavaScript. Current SVG generation methods face challenges related to high computational costs and complexity. In contrast, human designers use component-based tools for efficient SVG creation. Inspired by this, SVGBuilder introduces a component-based, autoregressive model for generating high-quality colored SVGs from textual input. It significantly reduces computational overhead and improves efficiency compared to traditional methods. Our model generates SVGs up to 604 times faster than optimization-based approaches. To address the limitations of existing SVG datasets and support our research, we introduce ColorSVG-100K, the first large-scale dataset of colored SVGs, comprising 100,000 graphics. This dataset fills the gap in color information for SVG generation models and enhances diversity in model training. Evaluation against state-of-the-art models demonstrates SVGBuilder's superior performance in practical applications, highlighting its efficiency and quality in generating complex SVG graphics.
