# GenEx: Generating an Explorable World

arXiv: https://arxiv.org/abs/2412.09624 · HTML: https://mlsanity.com/paper/2412.09624/

## Key facts

- Cited by 21 papers in the map (data through 14 Oct 2026).
- Builds on 44 of its 61 references that are in the map.
- First posted on arXiv 12 Dec 2024.

## Builds on (most cited first, 30 of 44)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [GPT-4 Technical Report](https://mlsanity.com/paper/2303.08774/) (2023)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Deep Unsupervised Learning using Nonequilibrium Thermodynamics](https://mlsanity.com/paper/1503.03585/) (2015)
- [Adding Conditional Control to Text-to-Image Diffusion Models](https://mlsanity.com/paper/2302.05543/) (2023)
- [Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasets](https://mlsanity.com/paper/2311.15127/) (2023)
- [pixelNeRF: Neural Radiance Fields from One or Few Images](https://mlsanity.com/paper/2012.02190/) (2020)
- [DUSt3R: Geometric 3D Vision Made Easy](https://mlsanity.com/paper/2312.14132/) (2023)
- [TransUNet: Transformers Make Strong Encoders for Medical Image Segmentation](https://mlsanity.com/paper/2102.04306/) (2021)
- [Inception-v4, Inception-ResNet and the Impact of Residual Connections on Learning](https://mlsanity.com/paper/1602.07261/) (2016)
- [Align your Latents: High-Resolution Video Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2304.08818/) (2023)
- [Depth Anything V2](https://mlsanity.com/paper/2406.09414/) (2024)
- [Towards Accurate Generative Models of Video: A New Metric & Challenges](https://mlsanity.com/paper/1812.01717/) (2018)
- [Reasoning with Language Model is Planning with World Model](https://mlsanity.com/paper/2305.14992/) (2023)
- [ModelScope Text-to-Video Technical Report](https://mlsanity.com/paper/2308.06571/) (2023)
- [GAIA-1: A Generative World Model for Autonomous Driving](https://mlsanity.com/paper/2309.17080/) (2023)
- [Learning Universal Policies via Text-Guided Video Generation](https://mlsanity.com/paper/2302.00111/) (2023)
- [VideoPoet: A Large Language Model for Zero-Shot Video Generation](https://mlsanity.com/paper/2312.14125/) (2023)
- [Learning Interactive Real-World Simulators](https://mlsanity.com/paper/2310.06114/) (2023)
- [SV3D: Novel Multi-view Synthesis and 3D Generation from a Single Image using Latent Video Diffusion](https://mlsanity.com/paper/2403.12008/) (2024)
- [Vista: A Generalizable Driving World Model with High Fidelity and Versatile Controllability](https://mlsanity.com/paper/2405.17398/) (2024)
- [Driving into the Future: Multiview Visual Forecasting and Planning with World Model for Autonomous Driving](https://mlsanity.com/paper/2311.17918/) (2023)
- [DriveDreamer: Towards Real-world-driven World Models for Autonomous Driving](https://mlsanity.com/paper/2309.09777/) (2023)
- [MagicDrive: Street View Generation with Diverse 3D Geometry Control](https://mlsanity.com/paper/2310.02601/) (2023)
- [TripoSR: Fast 3D Object Reconstruction from a Single Image](https://mlsanity.com/paper/2403.02151/) (2024)
- [Sequential Modeling Enables Scalable Learning for Large Vision Models](https://mlsanity.com/paper/2312.00785/) (2023)
- [WonderWorld: Interactive 3D Scene Generation from a Single Image](https://mlsanity.com/paper/2406.09394/) (2024)

## Built on by (most cited first, 21 of 21)

- [AdaWorld: Learning Adaptable World Models with Latent Actions](https://mlsanity.com/paper/2503.18938/) (2025)
- [Wonderland: Navigating 3D Scenes from a Single Image](https://mlsanity.com/paper/2412.12091/) (2024)
- [HY-World 2.0: A Multi-Modal World Model for Reconstructing, Generating, and Simulating 3D Worlds](https://mlsanity.com/paper/2604.14268/) (2026)
- [Matrix-3D: Omnidirectional Explorable 3D World Generation](https://mlsanity.com/paper/2508.08086/) (2025)
- [World Models for Learning Dexterous Hand-Object Interactions from Human Videos](https://mlsanity.com/paper/2512.13644/) (2025)
- [DA2: Depth Anything in Any Direction](https://mlsanity.com/paper/2509.26618/) (2025)
- [A Survey of Interactive Generative Video](https://mlsanity.com/paper/2504.21853/) (2025)
- [PanoWan: Lifting Diffusion Video Generation Models to 360deg with Latitude/Longitude-aware Mechanisms](https://mlsanity.com/paper/2505.22016/) (2025)
- [EvoWorld: Evolving Panoramic World Generation with Explicit 3D Memory](https://mlsanity.com/paper/2510.01183/) (2025)
- [Code World Model: Coding Agent as World Brain](https://mlsanity.com/paper/2608.25927/) (2026)
- [Towards Interactive Video World Modeling: Frontiers, Challenges, Benchmarks, and Future Trends](https://mlsanity.com/paper/2606.01164/) (2026)
- [WonderFree: Enhancing Novel View Quality and Cross-View Consistency for 3D Scene Exploration](https://mlsanity.com/paper/2506.20590/) (2025)
- [PanoWorld-X: Generating Explorable Panoramic Worlds via Sphere-Aware Video Diffusion](https://mlsanity.com/paper/2509.24997/) (2025)
- [CausalSpatial: A Benchmark for Object-Centric Causal Spatial Reasoning](https://mlsanity.com/paper/2601.13304/) (2026)
- [Pantheon360: Taming Digital Twin Generation via 3D-Aware 360deg Video Diffusion](https://mlsanity.com/paper/2605.25449/) (2026)
- [TV2TV: A Unified Framework for Interleaved Language and Video Generation](https://mlsanity.com/paper/2512.05103/) (2025)
- [Genie Sim PanoWorld: An Infinite Indoor 3D World Generation Pipeline via Panoramic Scene Modeling and Simulation](https://mlsanity.com/paper/2607.26646/) (2026)
- [Next-Scale Autoregressive Models are Zero-Shot Single-Image Object View Synthesizers](https://mlsanity.com/paper/2503.13588/) (2025)
- [Rotation-Invariant Spherical Watermarking via Third-Order SO(3) Representation Coupling](https://mlsanity.com/paper/2605.26702/) (2026)
- [MUGEN: Interactive Panoramic World Exploration via Camera Control](https://mlsanity.com/paper/2609.38077/) (2026)
- [PAWA: Panoramic Action-conditioned World Modeling for Multiple Agents](https://mlsanity.com/paper/2610.20240/) (2026)

## Abstract (arXiv)

Understanding, navigating, and exploring the 3D physical real world has long been a central challenge in the development of artificial intelligence. In this work, we take a step toward this goal by introducing GenEx, a system capable of planning complex embodied world exploration, guided by its generative imagination that forms priors (expectations) about the surrounding environments. GenEx generates an entire 3D-consistent imaginative environment from as little as a single RGB image, bringing it to life through panoramic video streams. Leveraging scalable 3D world data curated from Unreal Engine, our generative model is rounded in the physical world. It captures a continuous 360-degree environment with little effort, offering a boundless landscape for AI agents to explore and interact with. GenEx achieves high-quality world generation, robust loop consistency over long trajectories, and demonstrates strong 3D capabilities such as consistency and active 3D mapping. Powered by generative imagination of the world, GPT-assisted agents are equipped to perform complex embodied tasks, including both goal-agnostic exploration and goal-driven navigation. These agents utilize predictive expectation regarding unseen parts of the physical world to refine their beliefs, simulate different outcomes based on potential decisions, and make more informed choices. In summary, we demonstrate that GenEx provides a transformative platform for advancing embodied AI in imaginative spaces and brings potential for extending these capabilities to real-world exploration.
