# DisPose: Disentangling Pose Guidance for Controllable Human Image Animation

arXiv: https://arxiv.org/abs/2412.09349 · HTML: https://mlsanity.com/paper/2412.09349/

## Key facts

- Cited by 35 papers in the map (data through 14 Oct 2026).
- Builds on 46 of its 54 references that are in the map.
- First posted on arXiv 12 Dec 2024.

## Builds on (most cited first, 30 of 46)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Score-Based Generative Modeling through Stochastic Differential Equations](https://mlsanity.com/paper/2011.13456/) (2020)
- [Adding Conditional Control to Text-to-Image Diffusion Models](https://mlsanity.com/paper/2302.05543/) (2023)
- [Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasets](https://mlsanity.com/paper/2311.15127/) (2023)
- [RAFT: Recurrent All-Pairs Field Transforms for Optical Flow](https://mlsanity.com/paper/2003.12039/) (2020)
- [VBench: Comprehensive Benchmark Suite for Video Generative Models](https://mlsanity.com/paper/2311.17982/) (2023)
- [Align your Latents: High-Resolution Video Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2304.08818/) (2023)
- [IP-Adapter: Text Compatible Image Prompt Adapter for Text-to-Image Diffusion Models](https://mlsanity.com/paper/2308.06721/) (2023)
- [AnimateDiff: Animate Your Personalized Text-to-Image Diffusion Models without Specific Tuning](https://mlsanity.com/paper/2307.04725/) (2023)
- [Depth Anything: Unleashing the Power of Large-Scale Unlabeled Data](https://mlsanity.com/paper/2401.10891/) (2024)
- [Towards Accurate Generative Models of Video: A New Metric & Challenges](https://mlsanity.com/paper/1812.01717/) (2018)
- [Realtime Multi-Person 2D Pose Estimation using Part Affinity Fields](https://mlsanity.com/paper/1611.08050/) (2016)
- [Animate Anyone: Consistent and Controllable Image-to-Video Synthesis for Character Animation](https://mlsanity.com/paper/2311.17117/) (2023)
- [MotionCtrl: A Unified and Flexible Motion Controller for Video Generation](https://mlsanity.com/paper/2312.03641/) (2023)
- [DensePose: Dense Human Pose Estimation In The Wild](https://mlsanity.com/paper/1802.00434/) (2018)
- [CameraCtrl: Enabling Camera Control for Text-to-Video Generation](https://mlsanity.com/paper/2404.02101/) (2024)
- [Emergent Correspondence from Image Diffusion](https://mlsanity.com/paper/2306.03881/) (2023)
- [InstantID: Zero-shot Identity-Preserving Generation in Seconds](https://mlsanity.com/paper/2401.07519/) (2024)
- [MagicAnimate: Temporally Consistent Human Image Animation using Diffusion Model](https://mlsanity.com/paper/2311.16498/) (2023)
- [ControlVideo: Training-free Controllable Text-to-Video Generation](https://mlsanity.com/paper/2305.13077/) (2023)
- [Effective Whole-body Pose Estimation with Two-stages Distillation](https://mlsanity.com/paper/2307.15880/) (2023)
- [Preserve Your Own Correlation: A Noise Prior for Video Diffusion Models](https://mlsanity.com/paper/2305.10474/) (2023)
- [Unifying Flow, Stereo and Depth Estimation](https://mlsanity.com/paper/2211.05783/) (2022)
- [Champ: Controllable and Consistent Human Image Animation with 3D Parametric Guidance](https://mlsanity.com/paper/2403.14781/) (2024)
- [DragNUWA: Fine-grained Control in Video Generation by Integrating Text, Image, and Trajectory](https://mlsanity.com/paper/2308.08089/) (2023)
- [Pose Guided Person Image Generation](https://mlsanity.com/paper/1705.09368/) (2017)

## Built on by (most cited first, 30 of 35)

- [MotionStreamer: Streaming Motion Generation via Diffusion-based Autoregressive Model in Causal Latent Space](https://mlsanity.com/paper/2503.15451/) (2025)
- [Go to Zero: Towards Zero-shot Motion Generation with Million-scale Data](https://mlsanity.com/paper/2507.07095/) (2025)
- [HunyuanPortrait: Implicit Condition Control for Enhanced Portrait Animation](https://mlsanity.com/paper/2503.18860/) (2025)
- [DreamActor-M1: Holistic, Expressive and Robust Human Image Animation with Hybrid Guidance](https://mlsanity.com/paper/2504.01724/) (2025)
- [FireEdit: Fine-grained Instruction-based Image Editing via Region-aware Vision Language Model](https://mlsanity.com/paper/2503.19839/) (2025)
- [VideoGen-Eval: Agent-based System for Video Generation Evaluation](https://mlsanity.com/paper/2503.23452/) (2025)
- [DreamActor-H1: High-Fidelity Human-Product Demonstration Video Generation via Motion-designed Diffusion Transformers](https://mlsanity.com/paper/2506.10568/) (2025)
- [GAS: Generative Avatar Synthesis from a Single Image](https://mlsanity.com/paper/2502.06957/) (2025)
- [HERO: Human Reaction Generation from Videos](https://mlsanity.com/paper/2503.08270/) (2025)
- [DanceTogether! Identity-Preserving Multi-Person Interactive Video Generation](https://mlsanity.com/paper/2505.18078/) (2025)
- [SIGMAN:Scaling 3D Human Gaussian Generation with Millions of Assets](https://mlsanity.com/paper/2504.06982/) (2025)
- [PoseGen: In-Context LoRA Finetuning for Pose-Controllable Long Human Video Generation](https://mlsanity.com/paper/2508.05091/) (2025)
- [DynamiCtrl: Rethinking the Basic Structure and the Role of Text for High-quality Human Image Animation](https://mlsanity.com/paper/2503.21246/) (2025)
- [HVG-3D: Bridging Real and Simulation Domains for 3D-Conditional Hand-Object Interaction Video Synthesis](https://mlsanity.com/paper/2604.03305/) (2026)
- [MultiAnimate: Pose-Guided Image Animation Made Extensible](https://mlsanity.com/paper/2602.21581/) (2026)
- [Rethink Sparse Signals for Pose-guided Text-to-image Generation](https://mlsanity.com/paper/2506.20983/) (2025)
- [DreamActor-M2: Universal Character Image Animation via Spatiotemporal In-Context Learning](https://mlsanity.com/paper/2601.21716/) (2026)
- [Separate to Collaborate: Dual-Stream Diffusion Model for Coordinated Piano Hand Motion Synthesis](https://mlsanity.com/paper/2504.09885/) (2025)
- [InterAnimate: Taming Region-aware Diffusion Model for Realistic Human Interaction Animation](https://mlsanity.com/paper/2504.10905/) (2025)
- [TCDiff++: An End-to-end Trajectory-Controllable Diffusion Model for Harmonious Music-Driven Group Choreography](https://mlsanity.com/paper/2506.18671/) (2025)
- [Causal-Adapter: Taming Text-to-Image Diffusion for Faithful Counterfactual Generation](https://mlsanity.com/paper/2509.24798/) (2025)
- [MotionWeaver: Holistic 4D-Anchored Framework for Multi-Humanoid Image Animation](https://mlsanity.com/paper/2602.13326/) (2026)
- [Gloria: Consistent Character Video Generation via Content Anchors](https://mlsanity.com/paper/2603.29931/) (2026)
- [LatentMove: Towards Complex Human Movement Video Generation](https://mlsanity.com/paper/2505.22046/) (2025)
- [FramePrompt: In-context Controllable Animation with Zero Structural Changes](https://mlsanity.com/paper/2506.17301/) (2025)
- [High-Fidelity and Long-Duration Human Image Animation with Diffusion Transformer](https://mlsanity.com/paper/2512.21905/) (2025)
- [End-to-End Spatial-Temporal Transformer for Real-time 4D HOI Reconstruction](https://mlsanity.com/paper/2603.14435/) (2026)
- [Vanast: Virtual Try-On with Human Image Animation via Synthetic Triplet Supervision](https://mlsanity.com/paper/2604.04934/) (2026)
- [SPAR: Semantic-Pixel Self-Alignment and Adaptive Routing for Unified Multimodal Models](https://mlsanity.com/paper/2606.23041/) (2026)
- [LogiShot: Logically Coherent Cross-Shot Video Generation](https://mlsanity.com/paper/2608.08820/) (2026)

## Abstract (arXiv)

Controllable human image animation aims to generate videos from reference images using driving videos. Due to the limited control signals provided by sparse guidance (e.g., skeleton pose), recent works have attempted to introduce additional dense conditions (e.g., depth map) to ensure motion alignment. However, such strict dense guidance impairs the quality of the generated video when the body shape of the reference character differs significantly from that of the driving video. In this paper, we present DisPose to mine more generalizable and effective control signals without additional dense input, which disentangles the sparse skeleton pose in human image animation into motion field guidance and keypoint correspondence. Specifically, we generate a dense motion field from a sparse motion field and the reference image, which provides region-level dense guidance while maintaining the generalization of the sparse pose control. We also extract diffusion features corresponding to pose keypoints from the reference image, and then these point features are transferred to the target pose to provide distinct identity information. To seamlessly integrate into existing models, we propose a plug-and-play hybrid ControlNet that improves the quality and consistency of generated videos while freezing the existing model parameters. Extensive qualitative and quantitative experiments demonstrate the superiority of DisPose compared to current methods. Project page: hrefhttps://github.com/lihxxx/DisPosehttps://github.com/lihxxx/DisPose.
