# DrivingRecon: Large 4D Gaussian Reconstruction Model For Autonomous Driving

arXiv: https://arxiv.org/abs/2412.09043 · HTML: https://mlsanity.com/paper/2412.09043/

## Key facts

- Cited by 29 papers in the map (data through 14 Oct 2026).
- Placed in World models for autonomous driving, one of 11 directions in World models.
- Builds on 44 of its 68 references that are in the map.
- First posted on arXiv 12 Dec 2024.

## Placed in

- World models / [World models for autonomous driving](https://mlsanity.com/wm/world-models-for-autonomous-driving/)

## Builds on (most cited first, 30 of 44)

- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [Instant Neural Graphics Primitives with a Multiresolution Hash Encoding](https://mlsanity.com/paper/2201.05989/) (2022)
- [Scalability in Perception for Autonomous Driving: Waymo Open Dataset](https://mlsanity.com/paper/1912.04838/) (2019)
- [CARLA: An Open Urban Driving Simulator](https://mlsanity.com/paper/1711.03938/) (2017)
- [TensoRF: Tensorial Radiance Fields](https://mlsanity.com/paper/2203.09517/) (2022)
- [Planning-oriented Autonomous Driving](https://mlsanity.com/paper/2212.10156/) (2022)
- [LRM: Large Reconstruction Model for Single Image to 3D](https://mlsanity.com/paper/2311.04400/) (2023)
- [Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstruction](https://mlsanity.com/paper/2309.13101/) (2023)
- [LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creation](https://mlsanity.com/paper/2402.05054/) (2024)
- [pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstruction](https://mlsanity.com/paper/2312.12337/) (2023)
- [Mega-NeRF: Scalable Construction of Large-Scale NeRFs for Virtual Fly-Throughs](https://mlsanity.com/paper/2112.10703/) (2021)
- [DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenes](https://mlsanity.com/paper/2312.07920/) (2023)
- [GS-LRM: Large Reconstruction Model for 3D Gaussian Splatting](https://mlsanity.com/paper/2404.19702/) (2024)
- [SurroundOcc: Multi-Camera 3D Occupancy Prediction for Autonomous Driving](https://mlsanity.com/paper/2303.09551/) (2023)
- [Urban Radiance Fields](https://mlsanity.com/paper/2111.14643/) (2021)
- [Parting with Misconceptions about Learning-based Vehicle Motion Planning](https://mlsanity.com/paper/2306.07962/) (2023)
- [EmerNeRF: Emergent Spatial-Temporal Scene Decomposition via Self-Supervision](https://mlsanity.com/paper/2311.02077/) (2023)
- [BEVerse: Unified Perception and Prediction in Birds-Eye-View for Vision-Centric Autonomous Driving](https://mlsanity.com/paper/2205.09743/) (2022)
- [Rethinking the Open-Loop Evaluation of End-to-End Autonomous Driving in nuScenes](https://mlsanity.com/paper/2305.10430/) (2023)
- [MARS: An Instance-aware, Modular and Realistic Simulator for Autonomous Driving](https://mlsanity.com/paper/2307.15058/) (2023)
- [SUDS: Scalable Urban Dynamic Scenes](https://mlsanity.com/paper/2303.14536/) (2023)
- [L4GM: Large 4D Gaussian Reconstruction Model](https://mlsanity.com/paper/2406.10324/) (2024)
- [Periodic Vibration Gaussian: Dynamic Urban Scene Reconstruction and Real-time Rendering](https://mlsanity.com/paper/2311.18561/) (2023)
- [RangeDet:In Defense of Range View for LiDAR-based 3D Object Detection](https://mlsanity.com/paper/2103.10039/) (2021)
- [Rethinking Range View Representation for LiDAR Segmentation](https://mlsanity.com/paper/2303.05367/) (2023)
- [S-NeRF: Neural Radiance Fields for Street Views](https://mlsanity.com/paper/2303.00749/) (2023)
- [Flash3D: Feed-Forward Generalisable 3D Scene Reconstruction from a Single Image](https://mlsanity.com/paper/2406.04343/) (2024)
- [Is Attention All That NeRF Needs?](https://mlsanity.com/paper/2207.13298/) (2022)
- [textitS3Gaussian: Self-Supervised Street Gaussians for Autonomous Driving](https://mlsanity.com/paper/2405.20323/) (2024)
- [Forecast-MAE: Self-supervised Pre-training for Motion Forecasting with Masked Autoencoders](https://mlsanity.com/paper/2308.09882/) (2023)

## Built on by (most cited first, 29 of 29)

- [3D and 4D World Modeling: A Survey](https://mlsanity.com/paper/2509.07996/) (2025)
- [SwiftVLA: Unlocking Spatiotemporal Dynamics for Lightweight VLA Models at Minimal Overhead](https://mlsanity.com/paper/2512.00903/) (2025)
- [GaussianFlowOcc: Sparse and Weakly Supervised Occupancy Estimation using Gaussian Splatting and Temporal Flow](https://mlsanity.com/paper/2502.17288/) (2025)
- [MonoFusion: Sparse-View 4D Reconstruction via Monocular Fusion](https://mlsanity.com/paper/2507.23782/) (2025)
- [DriveGen3D: Boosting Feed-Forward Driving Scene Generation with Efficient Video Diffusion](https://mlsanity.com/paper/2510.15264/) (2025)
- [ManipDreamer: Boosting Robotic Manipulation World Model with Action Tree and Visual Guidance](https://mlsanity.com/paper/2504.16464/) (2025)
- [Ultra-High Resolution Segmentation via Boundary-Enhanced Patch-Merging Transformer](https://mlsanity.com/paper/2412.10181/) (2024)
- [UniSplat: Unified Spatio-Temporal Fusion via 3D Latent Scaffolds for Dynamic Driving Scene Reconstruction](https://mlsanity.com/paper/2511.04595/) (2025)
- [UniUGP: Unifying Understanding, Generation, and Planing For End-to-end Autonomous Driving](https://mlsanity.com/paper/2512.09864/) (2025)
- [Flux4D: Flow-based Unsupervised 4D Reconstruction](https://mlsanity.com/paper/2512.03210/) (2025)
- [4D Driving Scene Generation With Stereo Forcing](https://mlsanity.com/paper/2509.20251/) (2025)
- [ShelfOcc: Native 3D Supervision beyond LiDAR for Vision-Based Occupancy Estimation](https://mlsanity.com/paper/2511.15396/) (2025)
- [VAG: Dual-Stream Video-Action Generation for Embodied Data Synthesis](https://mlsanity.com/paper/2604.09330/) (2026)
- [Feed-Forward 3D Scene Modeling: A Problem-Driven Perspective](https://mlsanity.com/paper/2604.14025/) (2026)
- [SceneCompleter: Dense 3D Scene Completion for Generative Novel View Synthesis](https://mlsanity.com/paper/2506.10981/) (2025)
- [Advances in 4D Representation: Geometry, Motion, and Interaction](https://mlsanity.com/paper/2510.19255/) (2025)
- [EVolSplat4D: Efficient Volume-based Gaussian Splatting for 4D Urban Scene Synthesis](https://mlsanity.com/paper/2601.15951/) (2026)
- [Visually-grounded Humanoid Agents](https://mlsanity.com/paper/2604.08509/) (2026)
- [Ground4D: Spatially-Grounded Feedforward 4D Reconstruction for Unstructured Off-Road Scenes](https://mlsanity.com/paper/2605.04435/) (2026)
- [SurroundNEXO: Ego-Centric Metric Bridging for Spatially Consistent Geometry in Autonomous Driving](https://mlsanity.com/paper/2606.16960/) (2026)
- [ADGaussian: Generalizable Gaussian Splatting for Autonomous Driving via Multi-modal Joint Learning](https://mlsanity.com/paper/2504.00437/) (2025)
- [Aligning by Misaligning: Boundary-aware Curriculum Learning for Multimodal Alignment](https://mlsanity.com/paper/2511.08399/) (2025)
- [SpectralSplat: Appearance-Disentangled Feed-Forward Gaussian Splatting for Driving Scenes](https://mlsanity.com/paper/2604.03462/) (2026)
- [FRUC: Feedforward Dynamic Scene Reconstruction from Uncalibrated Collaborative Driving Views](https://mlsanity.com/paper/2605.29997/) (2026)
- [DarkVGGT: Seeing Through Darkness Using Thermal Geometry](https://mlsanity.com/paper/2606.11326/) (2026)
- [Targeted Structure Completion for Sparse-View 3D Reconstruction in Autonomous Driving](https://mlsanity.com/paper/2607.04661/) (2026)
- [Learning Gaussian Structure: Intervention-Guided Density Control for Feed-Forward Driving Reconstruction](https://mlsanity.com/paper/2608.11077/) (2026)
- [VIPS: Vehicle-Infrastructure Cooperative Planning Benchmark via Pseudo-Simulation](https://mlsanity.com/paper/2609.02462/) (2026)
- [Into the LidarVerse: A Real-Time Unified LiDAR World Model Across Tasks and Sensors](https://mlsanity.com/paper/2610.19201/) (2026)

## Abstract (arXiv)

Photorealistic 4D reconstruction of street scenes is essential for developing real-world simulators in autonomous driving. However, most existing methods perform this task offline and rely on time-consuming iterative processes, limiting their practical applications. To this end, we introduce the Large 4D Gaussian Reconstruction Model (DrivingRecon), a generalizable driving scene reconstruction model, which directly predicts 4D Gaussian from surround view videos. To better integrate the surround-view images, the Prune and Dilate Block (PD-Block) is proposed to eliminate overlapping Gaussian points between adjacent views and remove redundant background points. To enhance cross-temporal information, dynamic and static decoupling is tailored to better learn geometry and motion features. Experimental results demonstrate that DrivingRecon significantly improves scene reconstruction quality and novel view synthesis compared to existing methods. Furthermore, we explore applications of DrivingRecon in model pre-training, vehicle adaptation, and scene editing. Our code is available at https://github.com/EnVision-Research/DriveRecon.
