# An End-to-End Collaborative Learning Approach for Connected Autonomous Vehicles in Occluded Scenarios

arXiv: https://arxiv.org/abs/2412.08562 · HTML: https://mlsanity.com/paper/2412.08562/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Cooperative and V2X driving, one of 9 directions in End-to-end autonomous driving.
- Builds on 14 of its 33 references that are in the map.
- First posted on arXiv 11 Dec 2024.

## Placed in

- End-to-end autonomous driving / [Cooperative and V2X driving](https://mlsanity.com/driving/cooperative-and-v2x-driving/)
- Deep reinforcement learning methods / [RL for autonomous driving and traffic](https://mlsanity.com/deeprl/rl-for-autonomous-driving-and-traffic/)

## Builds on (most cited first, 14 of 14)

- [The Surprising Effectiveness of PPO in Cooperative, Multi-Agent Games](https://mlsanity.com/paper/2103.01955/) (2021)
- [Exploring the Limitations of Behavior Cloning for Autonomous Driving](https://mlsanity.com/paper/1904.08980/) (2019)
- [V2X-ViT: Vehicle-to-Everything Cooperative Perception with Vision Transformer](https://mlsanity.com/paper/2203.10638/) (2022)
- [OPV2V: An Open Benchmark Dataset and Fusion Pipeline for Perception with Vehicle-to-Vehicle Communication](https://mlsanity.com/paper/2109.07644/) (2021)
- [V2VNet: Vehicle-to-Vehicle Communication for Joint Perception and Prediction](https://mlsanity.com/paper/2008.07519/) (2020)
- [Cooper: Cooperative Perception for Connected Autonomous Vehicles based on 3D Point Clouds](https://mlsanity.com/paper/1905.05265/) (2019)
- [When2com: Multi-Agent Perception via Communication Graph Grouping](https://mlsanity.com/paper/2006.00176/) (2020)
- [Who2com: Collaborative Perception via Learnable Handshake Communication](https://mlsanity.com/paper/2003.09575/) (2020)
- [SMARTS: Scalable Multi-Agent Reinforcement Learning Training School for Autonomous Driving](https://mlsanity.com/paper/2010.09776/) (2020)
- [COOPERNAUT: End-to-End Driving with Cooperative Perception for Networked Vehicles](https://mlsanity.com/paper/2205.02222/) (2022)
- [Multi-Agent Connected Autonomous Driving using Deep Reinforcement Learning](https://mlsanity.com/paper/1911.04175/) (2019)
- [Risk-Aware High-level Decisions for Automated Driving at Occluded Intersections with Reinforcement Learning](https://mlsanity.com/paper/2004.04450/) (2020)
- [Learning Negotiating Behavior Between Cars in Intersections using Deep Q-Learning](https://mlsanity.com/paper/1810.10469/) (2018)
- [A Market-Inspired Approach for Intersection Management in Urban Road Traffic Networks](https://mlsanity.com/paper/1401.5851/) (2014)

## Abstract (arXiv)

Collaborative navigation becomes essential in situations of occluded scenarios in autonomous driving where independent driving policies are likely to lead to collisions. One promising approach to address this issue is through the use of Vehicle-to-Vehicle (V2V) networks that allow for the sharing of perception information with nearby agents, preventing catastrophic accidents. In this article, we propose a collaborative control method based on a V2V network for sharing compressed LiDAR features and employing Proximal Policy Optimisation to train safe and efficient navigation policies. Unlike previous approaches that rely on expert data (behaviour cloning), our proposed approach learns the multi-agent policies directly from experience in the occluded environment, while effectively meeting bandwidth limitations. The proposed method first prepossesses LiDAR point cloud data to obtain meaningful features through a convolutional neural network and then shares them with nearby CAVs to alert for potentially dangerous situations. To evaluate the proposed method, we developed an occluded intersection gym environment based on the CARLA autonomous driving simulator, allowing real-time data sharing among agents. Our experimental results demonstrate the consistent superiority of our collaborative control method over an independent reinforcement learning method and a cooperative early fusion method.
