# Stereo Hand-Object Reconstruction for Human-to-Robot Handover

arXiv: https://arxiv.org/abs/2412.07487 · HTML: https://mlsanity.com/paper/2412.07487/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 37 of its 43 references that are in the map.
- First posted on arXiv 10 Dec 2024.

## Builds on (most cited first, 30 of 37)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [Mask R-CNN](https://mlsanity.com/paper/1703.06870/) (2017)
- [Neural Discrete Representation Learning](https://mlsanity.com/paper/1711.00937/) (2017)
- [ShapeNet: An Information-Rich 3D Model Repository](https://mlsanity.com/paper/1512.03012/) (2015)
- [Learning Implicit Fields for Generative Shape Modeling](https://mlsanity.com/paper/1812.02822/) (2018)
- [PoseCNN: A Convolutional Neural Network for 6D Object Pose Estimation in Cluttered Scenes](https://mlsanity.com/paper/1711.00199/) (2017)
- [Learning joint reconstruction of hands and manipulated objects](https://mlsanity.com/paper/1904.05767/) (2019)
- [DexYCB: A Benchmark for Capturing Hand Grasping of Objects](https://mlsanity.com/paper/2104.04631/) (2021)
- [Fast Segment Anything](https://mlsanity.com/paper/2306.12156/) (2023)
- [Understanding Human Hands in Contact at Internet Scale](https://mlsanity.com/paper/2006.06669/) (2020)
- [Fast Online Object Tracking and Segmentation: A Unifying Approach](https://mlsanity.com/paper/1812.05050/) (2018)
- [6-DOF GraspNet: Variational Grasp Generation for Object Manipulation](https://mlsanity.com/paper/1905.10520/) (2019)
- [Hand Keypoint Detection in Single Images using Multiview Bootstrapping](https://mlsanity.com/paper/1704.07809/) (2017)
- [AutoSDF: Shape Priors for 3D Completion, Reconstruction and Generation](https://mlsanity.com/paper/2203.09516/) (2022)
- [FrankMocap: A Monocular 3D Whole-Body Pose Estimation System via Regression and Integration](https://mlsanity.com/paper/2108.06428/) (2021)
- [OakInk: A Large-scale Knowledge Repository for Understanding Hand-Object Interaction](https://mlsanity.com/paper/2203.15709/) (2022)
- [ClearGrasp: 3D Shape Estimation of Transparent Objects for Manipulation](https://mlsanity.com/paper/1910.02550/) (2019)
- [Closing the Loop for Robotic Grasping: A Real-time, Generative Grasp Synthesis Approach](https://mlsanity.com/paper/1804.05172/) (2018)
- [What's in your hands? 3D Reconstruction of Generic Objects in Hands](https://mlsanity.com/paper/2204.07153/) (2022)
- [Diffusion-Guided Reconstruction of Everyday Hand-Object Interaction Clips](https://mlsanity.com/paper/2309.05663/) (2023)
- [gSDF: Geometry-Driven Signed Distance Functions for 3D Hand-Object Reconstruction](https://mlsanity.com/paper/2304.11970/) (2023)
- [Object Handovers: a Review for Robotics](https://mlsanity.com/paper/2007.12952/) (2020)
- [In-Hand 3D Object Scanning from an RGB Sequence](https://mlsanity.com/paper/2211.16193/) (2022)
- [Reactive Human-to-Robot Handovers of Arbitrary Objects](https://mlsanity.com/paper/2011.08961/) (2020)
- [Goal-Auxiliary Actor-Critic for 6D Robotic Grasping with Point Clouds](https://mlsanity.com/paper/2010.00824/) (2020)
- [Object-Independent Human-to-Robot Handovers using Real Time Robotic Vision](https://mlsanity.com/paper/2006.01797/) (2020)
- [Novel-view Synthesis and Pose Estimation for Hand-Object Interaction from Sparse Views](https://mlsanity.com/paper/2308.11198/) (2023)
- [SHOWMe: Benchmarking Object-agnostic Hand-Object 3D Reconstruction](https://mlsanity.com/paper/2309.10748/) (2023)
- [Human Grasp Classification for Reactive Human-to-Robot Handovers](https://mlsanity.com/paper/2003.06000/) (2020)

## Built on by (most cited first, 2 of 2)

- [Visual Affordance Prediction: Survey and Reproducibility](https://mlsanity.com/paper/2505.05074/) (2025)
- [Reproducible Multimodal Affordance Prediction](https://mlsanity.com/paper/2608.18317/) (2026)

## Abstract (arXiv)

Jointly estimating hand and object shape facilitates the grasping task in human-to-robot handovers. However, relying on hand-crafted prior knowledge about the geometric structure of the object fails when generalising to unseen objects, and depth sensors fail to detect transparent objects such as drinking glasses. In this work, we propose a stereo-based method for hand-object reconstruction that combines single-view reconstructions probabilistically to form a coherent stereo reconstruction. We learn 3D shape priors from a large synthetic hand-object dataset to ensure that our method is generalisable, and use RGB inputs to better capture transparent objects. We show that our method reduces the object Chamfer distance compared to existing RGB based hand-object reconstruction methods on single view and stereo settings. We process the reconstructed hand-object shape with a projection-based outlier removal step and use the output to guide a human-to-robot handover pipeline with wide-baseline stereo RGB cameras. Our hand-object reconstruction enables a robot to successfully receive a diverse range of household objects from the human.
