# LOGen: Toward Lidar Object Generation by Point Diffusion

arXiv: https://arxiv.org/abs/2412.07385 · HTML: https://mlsanity.com/paper/2412.07385/

## Key facts

- Cited by 9 papers in the map (data through 14 Oct 2026).
- Placed in World modeling from LiDAR generation, one of 11 directions in World models.
- Builds on 51 of its 62 references that are in the map.
- First posted on arXiv 10 Dec 2024.

## Placed in

- World models / [World modeling from LiDAR generation](https://mlsanity.com/wm/world-modeling-from-lidar-generation/)

## Builds on (most cited first, 30 of 51)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [Score-Based Generative Modeling through Stochastic Differential Equations](https://mlsanity.com/paper/2011.13456/) (2020)
- [Deep Unsupervised Learning using Nonequilibrium Thermodynamics](https://mlsanity.com/paper/1503.03585/) (2015)
- [Scalable Diffusion Models with Transformers](https://mlsanity.com/paper/2212.09748/) (2022)
- [A Style-Based Generator Architecture for Generative Adversarial Networks](https://mlsanity.com/paper/1812.04948/) (2018)
- [Classifier-Free Diffusion Guidance](https://mlsanity.com/paper/2207.12598/) (2022)
- [PointNet: Deep Learning on Point Sets for 3D Classification and Segmentation](https://mlsanity.com/paper/1612.00593/) (2016)
- [nuScenes: A multimodal dataset for autonomous driving](https://mlsanity.com/paper/1903.11027/) (2019)
- [Elucidating the Design Space of Diffusion-Based Generative Models](https://mlsanity.com/paper/2206.00364/) (2022)
- [ShapeNet: An Information-Rich 3D Model Repository](https://mlsanity.com/paper/1512.03012/) (2015)
- [Fourier Features Let Networks Learn High Frequency Functions in Low Dimensional Domains](https://mlsanity.com/paper/2006.10739/) (2020)
- [Demystifying MMD GANs](https://mlsanity.com/paper/1801.01401/) (2018)
- [4D Spatio-Temporal ConvNets: Minkowski Convolutional Neural Networks](https://mlsanity.com/paper/1904.08755/) (2019)
- [PixArt-α: Fast Training of Diffusion Transformer for Photorealistic Text-to-Image Synthesis](https://mlsanity.com/paper/2310.00426/) (2023)
- [GIRAFFE: Representing Scenes as Compositional Generative Neural Feature Fields](https://mlsanity.com/paper/2011.12100/) (2020)
- [Diffusion Probabilistic Models for 3D Point Cloud Generation](https://mlsanity.com/paper/2103.01458/) (2021)
- [Common Objects in 3D: Large-Scale Learning and Evaluation of Real-life 3D Category Reconstruction](https://mlsanity.com/paper/2109.00512/) (2021)
- [KITTI-360: A Novel Dataset and Benchmarks for Urban Scene Understanding in 2D and 3D](https://mlsanity.com/paper/2109.13410/) (2021)
- [LION: Latent Point Diffusion Models for 3D Shape Generation](https://mlsanity.com/paper/2210.06978/) (2022)
- [3D Shape Generation and Completion through Point-Voxel Diffusion](https://mlsanity.com/paper/2104.03670/) (2021)
- [PointFlow: 3D Point Cloud Generation with Continuous Normalizing Flows](https://mlsanity.com/paper/1906.12320/) (2019)
- [Searching Efficient 3D Architectures with Sparse Point-Voxel Convolution](https://mlsanity.com/paper/2007.16100/) (2020)
- [Understanding Diffusion Models: A Unified Perspective](https://mlsanity.com/paper/2208.11970/) (2022)
- [Revisiting Classifier Two-Sample Tests](https://mlsanity.com/paper/1610.06545/) (2016)
- [3D Point Cloud Generative Adversarial Network Based on Tree Structured Graph Convolutions](https://mlsanity.com/paper/1905.06292/) (2019)
- [Panoptic nuScenes: A Large-Scale Benchmark for LiDAR Panoptic Segmentation and Tracking](https://mlsanity.com/paper/2109.03805/) (2021)
- [LiDARsim: Realistic LiDAR Simulation by Leveraging the Real World](https://mlsanity.com/paper/2006.09348/) (2020)
- [DiT-3D: Exploring Plain Diffusion Transformers for 3D Shape Generation](https://mlsanity.com/paper/2307.01831/) (2023)
- [CODA: A Real-World Road Corner Case Dataset for Object Detection in Autonomous Driving](https://mlsanity.com/paper/2203.07724/) (2022)

## Built on by (most cited first, 9 of 9)

- [3D and 4D World Modeling: A Survey](https://mlsanity.com/paper/2509.07996/) (2025)
- [LiDARCrafter: Dynamic 4D World Modeling from LiDAR Sequences](https://mlsanity.com/paper/2508.03692/) (2025)
- [MObI: Multimodal Object Inpainting Using Diffusion Models](https://mlsanity.com/paper/2501.03173/) (2025)
- [Learning to Generate 4D LiDAR Sequences](https://mlsanity.com/paper/2509.11959/) (2025)
- [R3DPA: Leveraging 3D Representation Alignment and RGB Pretrained Priors for LiDAR Scene Generation](https://mlsanity.com/paper/2601.07692/) (2026)
- [4D-RaDiff: Latent Point Diffusion for 4D Radar Point Cloud Generation](https://mlsanity.com/paper/2512.14235/) (2025)
- [Multimodal Action Diffusion for Robust End-to-End Autonomous Driving](https://mlsanity.com/paper/2606.02105/) (2026)
- [HuLiGen: Human LiDAR Generation from Parametric Body Models](https://mlsanity.com/paper/2610.10196/) (2026)
- [CRISP: Fixing Flying Pixels in Latent LiDAR Generation via Diffusion Decoding](https://mlsanity.com/paper/2610.11376/) (2026)

## Abstract (arXiv)

The generation of LiDAR scans is a growing topic with diverse applications to autonomous driving. However, scan generation remains challenging, especially when compared to the rapid advancement of image and 3D object generation. We consider the task of LiDAR object generation, requiring models to produce 3D objects as viewed by a LiDAR scan. It focuses LiDAR scan generation on a key aspect of scenes, the objects, while also benefiting from advancements in 3D object generative methods. We introduce a novel diffusion-based model to produce LiDAR point clouds of dataset objects, including intensity, and with an extensive control of the generation via conditioning information. Our experiments on nuScenes and KITTI-360 show the quality of our generations measured with new 3D metrics developed to suit LiDAR objects. The code is available at https://github.com/valeoai/LOGen.
