# A Review of Human Emotion Synthesis Based on Generative Technology

arXiv: https://arxiv.org/abs/2412.07116 · HTML: https://mlsanity.com/paper/2412.07116/

## Key facts

- Cited by 7 papers in the map (data through 14 Oct 2026).
- Builds on 126 of its 255 references that are in the map.
- First posted on arXiv 10 Dec 2024.

## Builds on (most cited first, 30 of 126)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [BERT: Pre-training of Deep Bidirectional Transformers for Language Understanding](https://mlsanity.com/paper/1810.04805/) (2018)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [Exploring the Limits of Transfer Learning with a Unified Text-to-Text Transformer](https://mlsanity.com/paper/1910.10683/) (2019)
- [Diffusion Models Beat GANs on Image Synthesis](https://mlsanity.com/paper/2105.05233/) (2021)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [Flow Matching for Generative Modeling](https://mlsanity.com/paper/2210.02747/) (2022)
- [Taming Transformers for High-Resolution Image Synthesis](https://mlsanity.com/paper/2012.09841/) (2020)
- [Sequence to Sequence Learning with Neural Networks](https://mlsanity.com/paper/1409.3215/) (2014)
- [XLNet: Generalized Autoregressive Pretraining for Language Understanding](https://mlsanity.com/paper/1906.08237/) (2019)
- [Multimodal Machine Learning: A Survey and Taxonomy](https://mlsanity.com/paper/1705.09406/) (2017)
- [StyleCLIP: Text-Driven Manipulation of StyleGAN Imagery](https://mlsanity.com/paper/2103.17249/) (2021)
- [Ups and Downs: Modeling the Visual Evolution of Fashion Trends with One-Class Collaborative Filtering](https://mlsanity.com/paper/1602.01585/) (2016)
- [AffectNet: A Database for Facial Expression, Valence, and Arousal Computing in the Wild](https://mlsanity.com/paper/1708.03985/) (2017)
- [Tacotron: Towards End-to-End Speech Synthesis](https://mlsanity.com/paper/1703.10135/) (2017)
- [Challenges in Representation Learning: A report on three machine learning contests](https://mlsanity.com/paper/1307.0414/) (2013)
- [Style Transfer from Non-Parallel Text by Cross-Alignment](https://mlsanity.com/paper/1705.09655/) (2017)
- [A Comprehensive Survey of AI-Generated Content (AIGC): A History of Generative AI from GAN to ChatGPT](https://mlsanity.com/paper/2303.04226/) (2023)
- [Expression, Affect, Action Unit Recognition: Aff-Wild2, Multi-Task Learning and ArcFace](https://mlsanity.com/paper/1910.04855/) (2019)
- [Delete, Retrieve, Generate: A Simple Approach to Sentiment and Style Transfer](https://mlsanity.com/paper/1804.06437/) (2018)
- [X2Face: A network for controlling face generation by using images, audio, and pose codes](https://mlsanity.com/paper/1807.10550/) (2018)
- [Audio-Driven Emotional Video Portraits](https://mlsanity.com/paper/2104.07452/) (2021)
- [Emotional Chatting Machine: Emotional Conversation Generation with Internal and External Memory](https://mlsanity.com/paper/1704.01074/) (2017)
- [GANimation: Anatomically-aware Facial Animation from a Single Image](https://mlsanity.com/paper/1807.09251/) (2018)
- [Realistic Speech-Driven Facial Animation with GANs](https://mlsanity.com/paper/1906.06337/) (2019)
- [A Survey of Controllable Text Generation using Transformer-based Pre-trained Language Models](https://mlsanity.com/paper/2201.05337/) (2022)
- [Seen and Unseen emotional style transfer for voice conversion with a new emotional speech dataset](https://mlsanity.com/paper/2010.14794/) (2020)
- [Emotional Voice Conversion: Theory, Databases and ESD](https://mlsanity.com/paper/2105.14762/) (2021)
- [MIME: MIMicking Emotions for Empathetic Response Generation](https://mlsanity.com/paper/2010.01454/) (2020)
- [An Overview of Voice Conversion and its Challenges: From Statistical Modeling to Deep Learning](https://mlsanity.com/paper/2008.03648/) (2020)

## Built on by (most cited first, 7 of 7)

- [Towards Consistent and Controllable Image Synthesis for Face Editing](https://mlsanity.com/paper/2502.02465/) (2025)
- [Audio-Driven Talking Face Video Generation with Joint Uncertainty Learning](https://mlsanity.com/paper/2504.18810/) (2025)
- [OnlineHOI: Towards Online Human-Object Interaction Generation and Perception](https://mlsanity.com/paper/2509.12250/) (2025)
- [EmoScene: A Dual-space Dataset for Controllable Affective Image Generation](https://mlsanity.com/paper/2604.00933/) (2026)
- [Active Multimodal Distillation for Few-shot Action Recognition](https://mlsanity.com/paper/2506.13322/) (2025)
- [Cross-modal Consistency Guidance for Robust Emotion Control in Auto-Regressive TTS Models](https://mlsanity.com/paper/2510.13293/) (2025)
- [Evaluation of Generative Models for Emotional 3D Animation Generation in VR](https://mlsanity.com/paper/2512.16081/) (2025)

## Abstract (arXiv)

Human emotion synthesis is a crucial aspect of affective computing. It involves using computational methods to mimic and convey human emotions through various modalities, with the goal of enabling more natural and effective human-computer interactions. Recent advancements in generative models, such as Autoencoders, Generative Adversarial Networks, Diffusion Models, Large Language Models, and Sequence-to-Sequence Models, have significantly contributed to the development of this field. However, there is a notable lack of comprehensive reviews in this field. To address this problem, this paper aims to address this gap by providing a thorough and systematic overview of recent advancements in human emotion synthesis based on generative models. Specifically, this review will first present the review methodology, the emotion models involved, the mathematical principles of generative models, and the datasets used. Then, the review covers the application of different generative models to emotion synthesis based on a variety of modalities, including facial images, speech, and text. It also examines mainstream evaluation metrics. Additionally, the review presents some major findings and suggests future research directions, providing a comprehensive understanding of the role of generative technology in the nuanced domain of emotion synthesis.
