# SimuDICE: Offline Policy Optimization Through World Model Updates and DICE Estimation

arXiv: https://arxiv.org/abs/2412.06486 · HTML: https://mlsanity.com/paper/2412.06486/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Latent dynamics models and model-based RL, one of 11 directions in World models.
- Builds on 27 of its 39 references that are in the map.
- First posted on arXiv 9 Dec 2024.

## Placed in

- World models / [Latent dynamics models and model-based RL](https://mlsanity.com/wm/latent-dynamics-models-and-model-based-rl/)
- Offline RL and imitation learning from data / [Offline RL algorithms](https://mlsanity.com/offlinerl/offline-rl-algorithms/)

## Builds on (most cited first, 27 of 27)

- [Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems](https://mlsanity.com/paper/2005.01643/) (2020)
- [Domain Randomization for Transferring Deep Neural Networks from Simulation to the Real World](https://mlsanity.com/paper/1703.06907/) (2017)
- [Offline Reinforcement Learning with Implicit Q-Learning](https://mlsanity.com/paper/2110.06169/) (2021)
- [Mastering Diverse Domains through World Models](https://mlsanity.com/paper/2301.04104/) (2023)
- [Off-Policy Deep Reinforcement Learning without Exploration](https://mlsanity.com/paper/1812.02900/) (2018)
- [Mastering Atari with Discrete World Models](https://mlsanity.com/paper/2010.02193/) (2020)
- [Stabilizing Off-Policy Q-Learning via Bootstrapping Error Reduction](https://mlsanity.com/paper/1906.00949/) (2019)
- [When to Trust Your Model: Model-Based Policy Optimization](https://mlsanity.com/paper/1906.08253/) (2019)
- [Behavior Regularized Offline Reinforcement Learning](https://mlsanity.com/paper/1911.11361/) (2019)
- [MOPO: Model-based Offline Policy Optimization](https://mlsanity.com/paper/2005.13239/) (2020)
- [MOReL : Model-Based Offline Reinforcement Learning](https://mlsanity.com/paper/2005.05951/) (2020)
- [Diffusion for World Modeling: Visual Details Matter in Atari](https://mlsanity.com/paper/2405.12399/) (2024)
- [Way Off-Policy Batch Deep Reinforcement Learning of Implicit Human Preferences in Dialog](https://mlsanity.com/paper/1907.00456/) (2019)
- [DualDICE: Behavior-Agnostic Estimation of Discounted Stationary Distribution Corrections](https://mlsanity.com/paper/1906.04733/) (2019)
- [Breaking the Curse of Horizon: Infinite-Horizon Off-Policy Estimation](https://mlsanity.com/paper/1810.12429/) (2018)
- [Model-Ensemble Trust-Region Policy Optimization](https://mlsanity.com/paper/1802.10592/) (2018)
- [GenDICE: Generalized Offline Estimation of Stationary Values](https://mlsanity.com/paper/2002.09072/) (2020)
- [Model-Based Reinforcement Learning via Meta-Policy Optimization](https://mlsanity.com/paper/1809.05214/) (2018)
- [Objective Mismatch in Model-based Reinforcement Learning](https://mlsanity.com/paper/2002.04523/) (2020)
- [Off-Policy Evaluation via the Regularized Lagrangian](https://mlsanity.com/paper/2007.03438/) (2020)
- [GradientDICE: Rethinking Generalized Offline Estimation of Stationary Values](https://mlsanity.com/paper/2001.11113/) (2020)
- [Consistent On-Line Off-Policy Evaluation](https://mlsanity.com/paper/1702.07121/) (2017)
- [Overcoming Model Bias for Robust Offline Deep Reinforcement Learning](https://mlsanity.com/paper/2008.05533/) (2020)
- [Mismatched No More: Joint Model-Policy Optimization for Model-Based RL](https://mlsanity.com/paper/2110.02758/) (2021)
- [Mitigating Value Hallucination in Dyna Planning via Multistep Predecessor Models](https://mlsanity.com/paper/2006.04363/) (2020)
- [Behavioral Priors and Dynamics Models: Improving Performance and Domain Transfer in Offline RL](https://mlsanity.com/paper/2106.09119/) (2021)
- [A Unified Framework for Alternating Offline Model Training and Policy Learning](https://mlsanity.com/paper/2210.05922/) (2022)

## Abstract (arXiv)

In offline reinforcement learning, deriving an effective policy from a pre-collected set of experiences is challenging due to the distribution mismatch between the target policy and the behavioral policy used to collect the data, as well as the limited sample size. Model-based reinforcement learning improves sample efficiency by generating simulated experiences using a learned dynamic model of the environment. However, these synthetic experiences often suffer from the same distribution mismatch. To address these challenges, we introduce SimuDICE, a framework that iteratively refines the initial policy derived from offline data using synthetically generated experiences from the world model. SimuDICE enhances the quality of these simulated experiences by adjusting the sampling probabilities of state-action pairs based on stationary DIstribution Correction Estimation (DICE) and the estimated confidence in the model's predictions. This approach guides policy improvement by balancing experiences similar to those frequently encountered with ones that have a distribution mismatch. Our experiments show that SimuDICE achieves performance comparable to existing algorithms while requiring fewer pre-collected experiences and planning steps, and it remains robust across varying data collection policies.
