# LLaVA-SpaceSGG: Visual Instruct Tuning for Open-vocabulary Scene Graph Generation with Enhanced Spatial Relations

arXiv: https://arxiv.org/abs/2412.06322 · HTML: https://mlsanity.com/paper/2412.06322/

## Key facts

- Cited by 13 papers in the map (data through 14 Oct 2026).
- Builds on 48 of its 62 references that are in the map.
- First posted on arXiv 9 Dec 2024.

## Builds on (most cited first, 30 of 48)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Language Models are Few-Shot Learners](https://mlsanity.com/paper/2005.14165/) (2020)
- [GPT-4 Technical Report](https://mlsanity.com/paper/2303.08774/) (2023)
- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [Llama 2: Open Foundation and Fine-Tuned Chat Models](https://mlsanity.com/paper/2307.09288/) (2023)
- [Chain-of-Thought Prompting Elicits Reasoning in Large Language Models](https://mlsanity.com/paper/2201.11903/) (2022)
- [Visual Instruction Tuning](https://mlsanity.com/paper/2304.08485/) (2023)
- [BLIP-2: Bootstrapping Language-Image Pre-training with Frozen Image Encoders and Large Language Models](https://mlsanity.com/paper/2301.12597/) (2023)
- [Improved Baselines with Visual Instruction Tuning](https://mlsanity.com/paper/2310.03744/) (2023)
- [MiniGPT-4: Enhancing Vision-Language Understanding with Advanced Large Language Models](https://mlsanity.com/paper/2304.10592/) (2023)
- [InternVL: Scaling up Vision Foundation Models and Aligning for Generic Visual-Linguistic Tasks](https://mlsanity.com/paper/2312.14238/) (2023)
- [Making the V in VQA Matter: Elevating the Role of Image Understanding in Visual Question Answering](https://mlsanity.com/paper/1612.00837/) (2016)
- [VQA: Visual Question Answering](https://mlsanity.com/paper/1505.00468/) (2015)
- [Towards VQA Models That Can Read](https://mlsanity.com/paper/1904.08920/) (2019)
- [Visual Prompt Tuning](https://mlsanity.com/paper/2203.12119/) (2022)
- [Align before Fuse: Vision and Language Representation Learning with Momentum Distillation](https://mlsanity.com/paper/2107.07651/) (2021)
- [Depth Anything: Unleashing the Power of Large-Scale Unlabeled Data](https://mlsanity.com/paper/2401.10891/) (2024)
- [Depth Map Prediction from a Single Image using a Multi-Scale Deep Network](https://mlsanity.com/paper/1406.2283/) (2014)
- [CoCa: Contrastive Captioners are Image-Text Foundation Models](https://mlsanity.com/paper/2205.01917/) (2022)
- [Kosmos-2: Grounding Multimodal Large Language Models to the World](https://mlsanity.com/paper/2306.14824/) (2023)
- [How Far Are We to GPT-4V? Closing the Gap to Commercial Multimodal Models with Open-Source Suites](https://mlsanity.com/paper/2404.16821/) (2024)
- [ShareGPT4V: Improving Large Multi-Modal Models with Better Captions](https://mlsanity.com/paper/2311.12793/) (2023)
- [SpatialVLM: Endowing Vision-Language Models with Spatial Reasoning Capabilities](https://mlsanity.com/paper/2401.12168/) (2024)
- [AdaBins: Depth Estimation using Adaptive Bins](https://mlsanity.com/paper/2011.14141/) (2020)
- [Language Is Not All You Need: Aligning Perception with Language Models](https://mlsanity.com/paper/2302.14045/) (2023)
- [Scene Graph Generation by Iterative Message Passing](https://mlsanity.com/paper/1701.02426/) (2017)
- [Neural Motifs: Scene Graph Parsing with Global Context](https://mlsanity.com/paper/1711.06640/) (2017)
- [Visual Relationship Detection with Language Priors](https://mlsanity.com/paper/1608.00187/) (2016)
- [Graph R-CNN for Scene Graph Generation](https://mlsanity.com/paper/1808.00191/) (2018)
- [Visual Spatial Reasoning](https://mlsanity.com/paper/2205.00363/) (2022)

## Built on by (most cited first, 13 of 13)

- [How Far are VLMs from Visual Spatial Intelligence? A Benchmark-Driven Perspective](https://mlsanity.com/paper/2509.18905/) (2025)
- [3D Aware Region Prompted Vision Language Model](https://mlsanity.com/paper/2509.13317/) (2025)
- [Graph is a Substrate Across Data Modalities](https://mlsanity.com/paper/2601.22384/) (2026)
- [Compile Scene Graphs with Reinforcement Learning](https://mlsanity.com/paper/2504.13617/) (2025)
- [AesBiasBench: Evaluating Bias and Alignment in Multimodal Language Models for Personalized Image Aesthetic Assessment](https://mlsanity.com/paper/2509.11620/) (2025)
- [Open World Scene Graph Generation using Vision Language Models](https://mlsanity.com/paper/2506.08189/) (2025)
- [360deg Image Perception with MLLMs: A Comprehensive Benchmark and a Training-Free Method](https://mlsanity.com/paper/2603.16179/) (2026)
- [Grounded 3D-Aware Spatial Vision-Language Modeling](https://mlsanity.com/paper/2605.30307/) (2026)
- [VOST-SGG: VLM-Aided One-Stage Spatio-Temporal Scene Graph Generation](https://mlsanity.com/paper/2512.05524/) (2025)
- [Integrating Graphs, Large Language Models, and Agents: Reasoning and Retrieval](https://mlsanity.com/paper/2604.15951/) (2026)
- [SceneGraphVLM: Dynamic Scene Graph Generation from Video with Vision-Language Models](https://mlsanity.com/paper/2605.13667/) (2026)
- [Graph it first! Enabling Reasoning on Long-form Egocentric Videos through Scene Graphs](https://mlsanity.com/paper/2606.25842/) (2026)
- [SceneGraphGrounder: Zero-Shot 3D Visual Grounding via Structured Scene Graph Matching](https://mlsanity.com/paper/2605.21788/) (2026)

## Abstract (arXiv)

Scene Graph Generation (SGG) converts visual scenes into structured graph representations, providing deeper scene understanding for complex vision tasks. However, existing SGG models often overlook essential spatial relationships and struggle with generalization in open-vocabulary contexts. To address these limitations, we propose LLaVA-SpaceSGG, a multimodal large language model (MLLM) designed for open-vocabulary SGG with enhanced spatial relation modeling. To train it, we collect the SGG instruction-tuning dataset, named SpaceSGG. This dataset is constructed by combining publicly available datasets and synthesizing data using open-source models within our data construction pipeline. It combines object locations, object relations, and depth information, resulting in three data formats: spatial SGG description, question-answering, and conversation. To enhance the transfer of MLLMs' inherent capabilities to the SGG task, we introduce a two-stage training paradigm. Experiments show that LLaVA-SpaceSGG outperforms other open-vocabulary SGG methods, boosting recall by 8.6% and mean recall by 28.4% compared to the baseline. Our codebase, dataset, and trained models are publicly accessible on GitHub at the following URL: https://github.com/Endlinc/LLaVA-SpaceSGG.
