# Bounded Exploration with World Model Uncertainty in Soft Actor-Critic Reinforcement Learning Algorithm

arXiv: https://arxiv.org/abs/2412.06139 · HTML: https://mlsanity.com/paper/2412.06139/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in Latent dynamics models and model-based RL, one of 11 directions in World models.
- Builds on 8 of its 28 references that are in the map.
- First posted on arXiv 9 Dec 2024.

## Placed in

- World models / [Latent dynamics models and model-based RL](https://mlsanity.com/wm/latent-dynamics-models-and-model-based-rl/)
- Deep reinforcement learning methods / [RL theory and sample complexity](https://mlsanity.com/deeprl/rl-theory-and-sample-complexity/)

## Builds on (most cited first, 8 of 8)

- [Soft Actor-Critic Algorithms and Applications](https://mlsanity.com/paper/1812.05905/) (2018)
- [Reinforcement Learning and Control as Probabilistic Inference: Tutorial and Review](https://mlsanity.com/paper/1805.00909/) (2018)
- [Model-Ensemble Trust-Region Policy Optimization](https://mlsanity.com/paper/1802.10592/) (2018)
- [Model-Based Value Estimation for Efficient Model-Free Reinforcement Learning](https://mlsanity.com/paper/1803.00101/) (2018)
- [Algorithmic Framework for Model-based Deep Reinforcement Learning with Theoretical Guarantees](https://mlsanity.com/paper/1807.03858/) (2018)
- [A survey on intrinsic motivation in reinforcement learning](https://mlsanity.com/paper/1908.06976/) (2019)
- [Learning and Policy Search in Stochastic Dynamical Systems with Bayesian Neural Networks](https://mlsanity.com/paper/1605.07127/) (2016)
- [Intrinsic Motivation in Model-based Reinforcement Learning: A Brief Review](https://mlsanity.com/paper/2301.10067/) (2023)

## Built on by (most cited first, 1 of 1)

- [Morphology-Conditioned World Model for Cross-Embodiment Quadrupedal Locomotion](https://mlsanity.com/paper/2604.08780/) (2026)

## Abstract (arXiv)

One of the bottlenecks preventing Deep Reinforcement Learning algorithms (DRL) from real-world applications is how to explore the environment and collect informative transitions efficiently. The present paper describes bounded exploration, a novel exploration method that integrates both 'soft' and intrinsic motivation exploration. Bounded exploration notably improved the Soft Actor-Critic algorithm's performance and its model-based extension's converging speed. It achieved the highest score in 6 out of 8 experiments. Bounded exploration presents an alternative method to introduce intrinsic motivations to exploration when the original reward function has strict meanings.
