# A Tiered GAN Approach for Monet-Style Image Generation

arXiv: https://arxiv.org/abs/2412.05724 · HTML: https://mlsanity.com/paper/2412.05724/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 9 of its 25 references that are in the map.
- First posted on arXiv 7 Dec 2024.

## Builds on (most cited first, 9 of 9)

- [Analyzing and Improving the Image Quality of StyleGAN](https://mlsanity.com/paper/1912.04958/) (2019)
- [Progressive Growing of GANs for Improved Quality, Stability, and Variation](https://mlsanity.com/paper/1710.10196/) (2017)
- [Conditional Generative Adversarial Nets](https://mlsanity.com/paper/1411.1784/) (2014)
- [Photo-Realistic Single Image Super-Resolution Using a Generative Adversarial Network](https://mlsanity.com/paper/1609.04802/) (2016)
- [Spectral Normalization for Generative Adversarial Networks](https://mlsanity.com/paper/1802.05957/) (2018)
- [Wasserstein GAN](https://mlsanity.com/paper/1701.07875/) (2017)
- [CAN: Creative Adversarial Networks, Generating "Art" by Learning About Styles and Deviating from Style Norms](https://mlsanity.com/paper/1706.07068/) (2017)
- [ArtGAN: Artwork Synthesis with Conditional Categorical GANs](https://mlsanity.com/paper/1702.03410/) (2017)
- [Generative Adversarial Networks: A Survey Towards Private and Secure Applications](https://mlsanity.com/paper/2106.03785/) (2021)

## Abstract (arXiv)

Generative Adversarial Networks (GANs) have proven to be a powerful tool in generating artistic images, capable of mimicking the styles of renowned painters, such as Claude Monet. This paper introduces a tiered GAN model to progressively refine image quality through a multi-stage process, enhancing the generated images at each step. The model transforms random noise into detailed artistic representations, addressing common challenges such as instability in training, mode collapse, and output quality. This approach combines downsampling and convolutional techniques, enabling the generation of high-quality Monet-style artwork while optimizing computational efficiency. Experimental results demonstrate the architecture's ability to produce foundational artistic structures, though further refinements are necessary for achieving higher levels of realism and fidelity to Monet's style. Future work focuses on improving training methodologies and model complexity to bridge the gap between generated and true artistic images. Additionally, the limitations of traditional GANs in artistic generation are analyzed, and strategies to overcome these shortcomings are proposed.
