# SeeGround: See and Ground for Zero-Shot Open-Vocabulary 3D Visual Grounding

arXiv: https://arxiv.org/abs/2412.04383 · HTML: https://mlsanity.com/paper/2412.04383/

## Key facts

- Cited by 67 papers in the map (data through 14 Oct 2026).
- Builds on 62 of its 72 references that are in the map.
- First posted on arXiv 5 Dec 2024.

## Builds on (most cited first, 30 of 62)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [GPT-4 Technical Report](https://mlsanity.com/paper/2303.08774/) (2023)
- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [Qwen2-VL: Enhancing Vision-Language Model's Perception of the World at Any Resolution](https://mlsanity.com/paper/2409.12191/) (2024)
- [InternVL: Scaling up Vision Foundation Models and Aligning for Generic Visual-Linguistic Tasks](https://mlsanity.com/paper/2312.14238/) (2023)
- [Scalability in Perception for Autonomous Driving: Waymo Open Dataset](https://mlsanity.com/paper/1912.04838/) (2019)
- [How Far Are We to GPT-4V? Closing the Gap to Commercial Multimodal Models with Open-Source Suites](https://mlsanity.com/paper/2404.16821/) (2024)
- [OpenScene: 3D Scene Understanding with Open Vocabularies](https://mlsanity.com/paper/2211.15654/) (2022)
- [LERF: Language Embedded Radiance Fields](https://mlsanity.com/paper/2303.09553/) (2023)
- [ScanRefer: 3D Object Localization in RGB-D Scans using Natural Language](https://mlsanity.com/paper/1912.08830/) (2019)
- [VoxFormer: Sparse Voxel Transformer for Camera-based 3D Semantic Scene Completion](https://mlsanity.com/paper/2302.12251/) (2023)
- [ConceptFusion: Open-set Multimodal 3D Mapping](https://mlsanity.com/paper/2302.07241/) (2023)
- [Mask3D: Mask Transformer for 3D Semantic Instance Segmentation](https://mlsanity.com/paper/2210.03105/) (2022)
- [OpenMask3D: Open-Vocabulary 3D Instance Segmentation](https://mlsanity.com/paper/2306.13631/) (2023)
- [Enhancing the Reasoning Ability of Multimodal Large Language Models via Mixed Preference Optimization](https://mlsanity.com/paper/2411.10442/) (2024)
- [CogVLM2: Visual Language Models for Image and Video Understanding](https://mlsanity.com/paper/2408.16500/) (2024)
- [3D-VisTA: Pre-trained Transformer for 3D Vision and Text Alignment](https://mlsanity.com/paper/2308.04352/) (2023)
- [CLIP2Scene: Towards Label-efficient 3D Scene Understanding by CLIP](https://mlsanity.com/paper/2301.04926/) (2023)
- [Scene-LLM: Extending Language Model for 3D Visual Understanding and Reasoning](https://mlsanity.com/paper/2403.11401/) (2024)
- [Panoptic nuScenes: A Large-Scale Benchmark for LiDAR Panoptic Segmentation and Tracking](https://mlsanity.com/paper/2109.03805/) (2021)
- [EmbodiedScan: A Holistic Multi-Modal 3D Perception Suite Towards Embodied AI](https://mlsanity.com/paper/2312.16170/) (2023)
- [InstanceRefer: Cooperative Holistic Understanding for Visual Grounding on Point Clouds through Instance Multi-level Contextual Referring](https://mlsanity.com/paper/2103.01128/) (2021)
- [Multi-View Transformer for 3D Visual Grounding](https://mlsanity.com/paper/2204.02174/) (2022)
- [LLM-Grounder: Open-Vocabulary 3D Visual Grounding with Large Language Model as an Agent](https://mlsanity.com/paper/2309.12311/) (2023)
- [SceneVerse: Scaling 3D Vision-Language Learning for Grounded Scene Understanding](https://mlsanity.com/paper/2401.09340/) (2024)
- [Robo3D: Towards Robust and Reliable 3D Perception against Corruptions](https://mlsanity.com/paper/2303.17597/) (2023)
- [Bottom Up Top Down Detection Transformers for Language Grounding in Images and Point Clouds](https://mlsanity.com/paper/2112.08879/) (2021)
- [Rethinking Range View Representation for LiDAR Segmentation](https://mlsanity.com/paper/2303.05367/) (2023)
- [Segment Any Point Cloud Sequences by Distilling Vision Foundation Models](https://mlsanity.com/paper/2306.09347/) (2023)
- [SAT: 2D Semantics Assisted Training for 3D Visual Grounding](https://mlsanity.com/paper/2105.11450/) (2021)

## Built on by (most cited first, 30 of 67)

- [ViewSpatial-Bench: Evaluating Multi-perspective Spatial Localization in Vision-Language Models](https://mlsanity.com/paper/2505.21500/) (2025)
- [Toward Visual Grounding: A Survey](https://mlsanity.com/paper/2412.20206/) (2024)
- [Multimodal Spatial Reasoning in the Large Model Era: A Survey and Benchmarks](https://mlsanity.com/paper/2510.25760/) (2025)
- [N3D-VLM: Native 3D Grounding Enables Accurate Spatial Reasoning in Vision-Language Models](https://mlsanity.com/paper/2512.16561/) (2025)
- [Reasoning in Space via Grounding in the World](https://mlsanity.com/paper/2510.13800/) (2025)
- [AffordBot: 3D Fine-grained Embodied Reasoning via Multimodal Large Language Models](https://mlsanity.com/paper/2511.10017/) (2025)
- [Scene-R1: Video-Grounded Large Language Models for 3D Scene Reasoning without 3D Annotations](https://mlsanity.com/paper/2506.17545/) (2025)
- [SPAZER: Spatial-Semantic Progressive Reasoning Agent for Zero-shot 3D Visual Grounding](https://mlsanity.com/paper/2506.21924/) (2025)
- [3EED: Ground Everything Everywhere in 3D](https://mlsanity.com/paper/2511.01755/) (2025)
- [SORT3D: Spatial Object-centric Reasoning Toolbox for Zero-Shot 3D Grounding Using Large Language Models](https://mlsanity.com/paper/2504.18684/) (2025)
- [SPIRAL: Semantic-Aware Progressive LiDAR Scene Generation and Understanding](https://mlsanity.com/paper/2505.22643/) (2025)
- [Language-to-Space Programming for Training-Free 3D Visual Grounding](https://mlsanity.com/paper/2502.01401/) (2025)
- [SIRI-Bench: Challenging VLMs' Spatial Intelligence through Complex Reasoning Tasks](https://mlsanity.com/paper/2506.14512/) (2025)
- [Beyond One Shot, Beyond One Perspective: Cross-View and Long-Horizon Distillation for Better LiDAR Representations](https://mlsanity.com/paper/2507.05260/) (2025)
- [SeqVLM: Proposal-Guided Multi-View Sequences Reasoning via VLM for Zero-Shot 3D Visual Grounding](https://mlsanity.com/paper/2508.20758/) (2025)
- [U4D: Uncertainty-Aware 4D World Modeling from LiDAR Sequences](https://mlsanity.com/paper/2512.02982/) (2025)
- [Talk2Event: Grounded Understanding of Dynamic Scenes from Event Cameras](https://mlsanity.com/paper/2507.17664/) (2025)
- [4DLangVGGT: 4D Language-Visual Geometry Grounded Transformer](https://mlsanity.com/paper/2512.05060/) (2025)
- [Global-Aware Monocular Semantic Scene Completion with State Space Models](https://mlsanity.com/paper/2503.06569/) (2025)
- [MineAnyBuild: Benchmarking Spatial Planning for Open-world AI Agents](https://mlsanity.com/paper/2505.20148/) (2025)
- [Warehouse Spatial Question Answering with LLM Agent](https://mlsanity.com/paper/2507.10778/) (2025)
- [MonoSR: Open-Vocabulary Spatial Reasoning from Monocular Images](https://mlsanity.com/paper/2511.19119/) (2025)
- [PanoGrounder: Bridging 2D and 3D with Panoramic Scene Representations for VLM-based 3D Visual Grounding](https://mlsanity.com/paper/2512.20907/) (2025)
- [AdaSFormer: Adaptive Serialized Transformers for Monocular Semantic Scene Completion from Indoor Environments](https://mlsanity.com/paper/2603.25494/) (2026)
- [3D-VCD: Hallucination Mitigation in 3D-LLM Embodied Agents through Visual Contrastive Decoding](https://mlsanity.com/paper/2604.08645/) (2026)
- [Zero-Shot 3D Visual Grounding from Vision-Language Models](https://mlsanity.com/paper/2505.22429/) (2025)
- [FreeQ-Graph: Free-form Querying with Semantic Consistent Scene Graph for 3D Scene Understanding](https://mlsanity.com/paper/2506.13629/) (2025)
- [Z3D: Zero-Shot 3D Visual Grounding from Images](https://mlsanity.com/paper/2602.03361/) (2026)
- [Point Cloud as a Foreign Language for Multi-modal Large Language Model](https://mlsanity.com/paper/2603.09173/) (2026)
- [OmniLiDAR: A Unified Diffusion Framework for Multi-Domain 3D LiDAR Generation](https://mlsanity.com/paper/2605.13815/) (2026)

## Abstract (arXiv)

3D Visual Grounding (3DVG) aims to locate objects in 3D scenes based on textual descriptions, essential for applications like augmented reality and robotics. Traditional 3DVG approaches rely on annotated 3D datasets and predefined object categories, limiting scalability and adaptability. To overcome these limitations, we introduce SeeGround, a zero-shot 3DVG framework leveraging 2D Vision-Language Models (VLMs) trained on large-scale 2D data. SeeGround represents 3D scenes as a hybrid of query-aligned rendered images and spatially enriched text descriptions, bridging the gap between 3D data and 2D-VLMs input formats. We propose two modules: the Perspective Adaptation Module, which dynamically selects viewpoints for query-relevant image rendering, and the Fusion Alignment Module, which integrates 2D images with 3D spatial descriptions to enhance object localization. Extensive experiments on ScanRefer and Nr3D demonstrate that our approach outperforms existing zero-shot methods by large margins. Notably, we exceed weakly supervised methods and rival some fully supervised ones, outperforming previous SOTA by 7.7% on ScanRefer and 7.1% on Nr3D, showcasing its effectiveness in complex 3DVG tasks.
