# IF-MDM: Implicit Face Motion Diffusion Model for High-Fidelity Realtime Talking Head Generation

arXiv: https://arxiv.org/abs/2412.04000 · HTML: https://mlsanity.com/paper/2412.04000/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Placed in Audio, speech and music, one of 14 directions in Diffusion models.
- Builds on 27 of its 35 references that are in the map.
- First posted on arXiv 5 Dec 2024.

## Placed in

- Diffusion models / [Audio, speech and music](https://mlsanity.com/diffusion/audio-speech-and-music/)

## Builds on (most cited first, 27 of 27)

- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Scalable Diffusion Models with Transformers](https://mlsanity.com/paper/2212.09748/) (2022)
- [Classifier-Free Diffusion Guidance](https://mlsanity.com/paper/2207.12598/) (2022)
- [wav2vec 2.0: A Framework for Self-Supervised Learning of Speech Representations](https://mlsanity.com/paper/2006.11477/) (2020)
- [First Order Motion Model for Image Animation](https://mlsanity.com/paper/2003.00196/) (2020)
- [A Lip Sync Expert Is All You Need for Speech to Lip Generation In The Wild](https://mlsanity.com/paper/2008.10010/) (2020)
- [AD-NeRF: Audio Driven Neural Radiance Fields for Talking Head Synthesis](https://mlsanity.com/paper/2103.11078/) (2021)
- [MakeItTalk: Speaker-Aware Talking-Head Animation](https://mlsanity.com/paper/2004.12992/) (2020)
- [Pose-Controllable Talking Face Generation by Implicitly Modularized Audio-Visual Representation](https://mlsanity.com/paper/2104.11116/) (2021)
- [Motion Representations for Articulated Animation](https://mlsanity.com/paper/2104.11280/) (2021)
- [A-NeRF: Articulated Neural Radiance Fields for Learning Human Shape, Appearance, and Pose](https://mlsanity.com/paper/2102.06199/) (2021)
- [Animating Arbitrary Objects via Deep Motion Transfer](https://mlsanity.com/paper/1812.08861/) (2018)
- [AniPortrait: Audio-Driven Synthesis of Photorealistic Portrait Animation](https://mlsanity.com/paper/2403.17694/) (2024)
- [Latent Image Animator: Learning to Animate Images via Latent Space Navigation](https://mlsanity.com/paper/2203.09043/) (2022)
- [Neural Human Performer: Learning Generalizable Radiance Fields for Human Performance Rendering](https://mlsanity.com/paper/2109.07448/) (2021)
- [Diffused Heads: Diffusion Models Beat GANs on Talking-Face Generation](https://mlsanity.com/paper/2301.03396/) (2023)
- [DiffTalk: Crafting Diffusion Models for Generalized Audio-Driven Portraits Animation](https://mlsanity.com/paper/2301.03786/) (2023)
- [GeneFace: Generalized and High-Fidelity Audio-Driven 3D Talking Face Synthesis](https://mlsanity.com/paper/2301.13430/) (2023)
- [Relightable Gaussian Codec Avatars](https://mlsanity.com/paper/2312.03704/) (2023)
- [Semantic-Aware Implicit Neural Audio-Driven Video Portrait Generation](https://mlsanity.com/paper/2201.07786/) (2022)
- [CelebV-Text: A Large-Scale Facial Text-Video Dataset](https://mlsanity.com/paper/2303.14717/) (2023)
- [Identity-Preserving Talking Face Generation with Landmark and Appearance Priors](https://mlsanity.com/paper/2305.08293/) (2023)
- [Real3D-Portrait: One-shot Realistic 3D Talking Portrait Synthesis](https://mlsanity.com/paper/2401.08503/) (2024)
- [Real-time Neural Radiance Talking Portrait Synthesis via Audio-spatial Decomposition](https://mlsanity.com/paper/2211.12368/) (2022)
- [Deep 3D Portrait from a Single Image](https://mlsanity.com/paper/2004.11598/) (2020)
- [Cross-Identity Motion Transfer for Arbitrary Objects through Pose-Attentive Video Reassembling](https://mlsanity.com/paper/2007.08786/) (2020)

## Built on by (most cited first, 3 of 3)

- [ChatAnyone: Stylized Real-time Portrait Video Generation with Hierarchical Motion Diffusion Model](https://mlsanity.com/paper/2503.21144/) (2025)
- [SimInterview: Transforming Business Education through Large Language Model-Based Simulated Multilingual Interview Training System](https://mlsanity.com/paper/2508.11873/) (2025)
- [AUHead: Realistic Emotional Talking Head Generation via Action Units Control](https://mlsanity.com/paper/2602.09534/) (2026)

## Abstract (arXiv)

We introduce a novel approach for high-resolution talking head generation from a single image and audio input. Prior methods using explicit face models, like 3D morphable models (3DMM) and facial landmarks, often fall short in generating high-fidelity videos due to their lack of appearance-aware motion representation. While generative approaches such as video diffusion models achieve high video quality, their slow processing speeds limit practical application. Our proposed model, Implicit Face Motion Diffusion Model (IF-MDM), employs implicit motion to encode human faces into appearance-aware compressed facial latents, enhancing video generation. Although implicit motion lacks the spatial disentanglement of explicit models, which complicates alignment with subtle lip movements, we introduce motion statistics to help capture fine-grained motion information. Additionally, our model provides motion controllability to optimize the trade-off between motion intensity and visual quality during inference. IF-MDM supports real-time generation of 512x512 resolution videos at up to 45 frames per second (fps). Extensive evaluations demonstrate its superior performance over existing diffusion and explicit face models. The code will be released publicly, available alongside supplementary materials. The video results can be found on https://bit.ly/ifmdm_supplementary.
