# PlanarSplatting: Accurate Planar Surface Reconstruction in 3 Minutes

arXiv: https://arxiv.org/abs/2412.03451 · HTML: https://mlsanity.com/paper/2412.03451/

## Key facts

- Cited by 13 papers in the map (data through 14 Oct 2026).
- Builds on 28 of its 45 references that are in the map.
- First posted on arXiv 4 Dec 2024.

## Builds on (most cited first, 28 of 28)

- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenes](https://mlsanity.com/paper/1702.04405/) (2017)
- [2D Gaussian Splatting for Geometrically Accurate Radiance Fields](https://mlsanity.com/paper/2403.17888/) (2024)
- [ScanNet++: A High-Fidelity Dataset of 3D Indoor Scenes](https://mlsanity.com/paper/2308.11417/) (2023)
- [Metric3Dv2: A Versatile Monocular Geometric Foundation Model for Zero-shot Metric Depth and Surface Normal Estimation](https://mlsanity.com/paper/2404.15506/) (2024)
- [Metric3D: Towards Zero-shot Metric 3D Prediction from A Single Image](https://mlsanity.com/paper/2307.10984/) (2023)
- [Omnidata: A Scalable Pipeline for Making Multi-Task Mid-Level Vision Datasets from 3D Scans](https://mlsanity.com/paper/2110.04994/) (2021)
- [Mixture of Volumetric Primitives for Efficient Neural Rendering](https://mlsanity.com/paper/2103.01954/) (2021)
- [Differentiable Surface Splatting for Point-based Geometry Processing](https://mlsanity.com/paper/1906.04173/) (2019)
- [PlaneRCNN: 3D Plane Detection and Reconstruction from a Single Image](https://mlsanity.com/paper/1812.04072/) (2018)
- [SimpleRecon: 3D Reconstruction Without 3D Convolutions](https://mlsanity.com/paper/2208.14743/) (2022)
- [PlaneNet: Piece-wise Planar Reconstruction from a Single RGB Image](https://mlsanity.com/paper/1804.06278/) (2018)
- [Single-Image Piece-wise Planar 3D Reconstruction via Associative Embedding](https://mlsanity.com/paper/1902.09777/) (2019)
- [Planar Surface Reconstruction from Sparse Views](https://mlsanity.com/paper/2103.14644/) (2021)
- [3D Line Mapping Revisited](https://mlsanity.com/paper/2303.17504/) (2023)
- [Differentiable Blocks World: Qualitative 3D Decomposition by Rendering Primitives](https://mlsanity.com/paper/2307.05473/) (2023)
- [PlaneTR: Structure-Guided Transformers for 3D Plane Recovery](https://mlsanity.com/paper/2107.13108/) (2021)
- [PlaneMVS: 3D Plane Reconstruction from Multi-View Stereo](https://mlsanity.com/paper/2203.12082/) (2022)
- [PlanarRecon: Real-time 3D Plane Detection and Reconstruction from Posed Monocular Videos](https://mlsanity.com/paper/2206.07710/) (2022)
- [PlaneFormers: From Sparse View Planes to 3D Reconstruction](https://mlsanity.com/paper/2208.04307/) (2022)
- [NOPE-SAC: Neural One-Plane RANSAC for Sparse-View Planar 3D Reconstruction](https://mlsanity.com/paper/2211.16799/) (2022)
- [PAPR: Proximity Attention Point Rendering](https://mlsanity.com/paper/2307.11086/) (2023)
- [AirPlanes: Accurate Plane Estimation via 3D-Consistent Embeddings](https://mlsanity.com/paper/2406.08960/) (2024)
- [NEAT: Distilling 3D Wireframes from Neural Attraction Fields](https://mlsanity.com/paper/2307.10206/) (2023)
- [From Planes to Corners: Multi-Purpose Primitive Detection in Unorganized 3D Point Clouds](https://mlsanity.com/paper/2001.07360/) (2020)
- [Surface Reconstruction from 3D Line Segments](https://mlsanity.com/paper/1911.00451/) (2019)
- [AlphaTablets: A Generic Plane Representation for 3D Planar Reconstruction from Monocular Videos](https://mlsanity.com/paper/2411.19950/) (2024)
- [Oriented Point Sampling for Plane Detection in Unorganized Point Clouds](https://mlsanity.com/paper/1905.02553/) (2019)

## Built on by (most cited first, 13 of 13)

- [G4Splat: Geometry-Guided Gaussian Splatting with Generative Prior](https://mlsanity.com/paper/2510.12099/) (2025)
- [PLANA3R: Zero-shot Metric Planar 3D Reconstruction via Feed-Forward Planar Splatting](https://mlsanity.com/paper/2510.18714/) (2025)
- [PLANING: A Loosely Coupled Triangle-Gaussian Framework for Streaming 3D Reconstruction](https://mlsanity.com/paper/2601.22046/) (2026)
- [Radiant Triangle Soup with Soft Connectivity Forces for 3D Reconstruction and Novel View Synthesis](https://mlsanity.com/paper/2505.23642/) (2025)
- [3D Gaussian Flats: Hybrid 2D/3D Photometric Scene Reconstruction](https://mlsanity.com/paper/2509.16423/) (2025)
- [A Mixed-Primitive-based Gaussian Splatting Method for Surface Reconstruction](https://mlsanity.com/paper/2507.11321/) (2025)
- [Top2Pano: Learning to Generate Indoor Panoramas from Top-Down View](https://mlsanity.com/paper/2507.21371/) (2025)
- [GSPlane: Concise and Accurate Planar Reconstruction via Structured Representation](https://mlsanity.com/paper/2510.17095/) (2025)
- [From Volume Rendering to 3D Gaussian Splatting: Theory and Applications](https://mlsanity.com/paper/2510.18101/) (2025)
- [Interacted Planes Reveal 3D Line Mapping](https://mlsanity.com/paper/2602.01296/) (2026)
- [PlanaReLoc: Camera Relocalization in 3D Planar Primitives via Region-Based Structure Matching](https://mlsanity.com/paper/2603.20818/) (2026)
- [TopoGS: Planar Reconstruction via Topology-aware 3D Gaussian Splatting](https://mlsanity.com/paper/2607.16838/) (2026)
- [Pixel-wise Planarity for High-Precision Monocular Plane Segmentation](https://mlsanity.com/paper/2609.13246/) (2026)

## Abstract (arXiv)

This paper presents PlanarSplatting, an ultra-fast and accurate surface reconstruction approach for multiview indoor images. We take the 3D planes as the main objective due to their compactness and structural expressiveness in indoor scenes, and develop an explicit optimization framework that learns to fit the expected surface of indoor scenes by splatting the 3D planes into 2.5D depth and normal maps. As our PlanarSplatting operates directly on the 3D plane primitives, it eliminates the dependencies on 2D/3D plane detection and plane matching and tracking for planar surface reconstruction. Furthermore, the essential merits of plane-based representation plus CUDA-based implementation of planar splatting functions, PlanarSplatting reconstructs an indoor scene in 3 minutes while having significantly better geometric accuracy. Thanks to our ultra-fast reconstruction speed, the largest quantitative evaluation on the ScanNet and ScanNet++ datasets over hundreds of scenes clearly demonstrated the advantages of our method. We believe that our accurate and ultrafast planar surface reconstruction method will be applied in the structured data curation for surface reconstruction in the future. The code of our CUDA implementation will be publicly available. Project page: https://icetttb.github.io/PlanarSplatting/
