# Improving Dynamic Object Interactions in Text-to-Video Generation with AI Feedback

arXiv: https://arxiv.org/abs/2412.02617 · HTML: https://mlsanity.com/paper/2412.02617/

## Key facts

- Cited by 47 papers in the map (data through 14 Oct 2026).
- Placed in Video understanding with MLLMs, one of 16 directions in Multimodal LLMs / vision-language models.
- Builds on 86 of its 112 references that are in the map.
- First posted on arXiv 3 Dec 2024.

## Placed in

- Multimodal LLMs / vision-language models / [Video understanding with MLLMs](https://mlsanity.com/mllm/video-understanding-with-mllms/)
- LLM alignment / RLHF / preference optimisation / [Diffusion and multimodal model alignment](https://mlsanity.com/alignment/diffusion-and-multimodal-model-alignment/)

## Builds on (most cited first, 30 of 86)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [GPT-4 Technical Report](https://mlsanity.com/paper/2303.08774/) (2023)
- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Exploring the Limits of Transfer Learning with a Unified Text-to-Text Transformer](https://mlsanity.com/paper/1910.10683/) (2019)
- [Judging LLM-as-a-Judge with MT-Bench and Chatbot Arena](https://mlsanity.com/paper/2306.05685/) (2023)
- [Direct Preference Optimization: Your Language Model is Secretly a Reward Model](https://mlsanity.com/paper/2305.18290/) (2023)
- [Deep Unsupervised Learning using Nonequilibrium Thermodynamics](https://mlsanity.com/paper/1503.03585/) (2015)
- [Classifier-Free Diffusion Guidance](https://mlsanity.com/paper/2207.12598/) (2022)
- [Deep reinforcement learning from human preferences](https://mlsanity.com/paper/1706.03741/) (2017)
- [Constitutional AI: Harmlessness from AI Feedback](https://mlsanity.com/paper/2212.08073/) (2022)
- [Training Compute-Optimal Large Language Models](https://mlsanity.com/paper/2203.15556/) (2022)
- [Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasets](https://mlsanity.com/paper/2311.15127/) (2023)
- [RAFT: Recurrent All-Pairs Field Transforms for Optical Flow](https://mlsanity.com/paper/2003.12039/) (2020)
- [Video Diffusion Models](https://mlsanity.com/paper/2204.03458/) (2022)
- [CogVideoX: Text-to-Video Diffusion Models with An Expert Transformer](https://mlsanity.com/paper/2408.06072/) (2024)
- [VBench: Comprehensive Benchmark Suite for Video Generative Models](https://mlsanity.com/paper/2311.17982/) (2023)
- [Imagen Video: High Definition Video Generation with Diffusion Models](https://mlsanity.com/paper/2210.02303/) (2022)
- [Make-A-Video: Text-to-Video Generation without Text-Video Data](https://mlsanity.com/paper/2209.14792/) (2022)
- [3D U-Net: Learning Dense Volumetric Segmentation from Sparse Annotation](https://mlsanity.com/paper/1606.06650/) (2016)
- [Align your Latents: High-Resolution Video Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2304.08818/) (2023)
- [Microsoft COCO Captions: Data Collection and Evaluation Server](https://mlsanity.com/paper/1504.00325/) (2015)
- [The "something something" video database for learning and evaluating visual common sense](https://mlsanity.com/paper/1706.04261/) (2017)
- [ImageReward: Learning and Evaluating Human Preferences for Text-to-Image Generation](https://mlsanity.com/paper/2304.05977/) (2023)
- [CogVideo: Large-scale Pretraining for Text-to-Video Generation via Transformers](https://mlsanity.com/paper/2205.15868/) (2022)
- [Training Diffusion Models with Reinforcement Learning](https://mlsanity.com/paper/2305.13301/) (2023)
- [Pick-a-Pic: An Open Dataset of User Preferences for Text-to-Image Generation](https://mlsanity.com/paper/2305.01569/) (2023)
- [A General Theoretical Paradigm to Understand Learning from Human Preferences](https://mlsanity.com/paper/2310.12036/) (2023)

## Built on by (most cited first, 30 of 47)

- [Flow-GRPO: Training Flow Matching Models via Online RL](https://mlsanity.com/paper/2505.05470/) (2025)
- [Improving Video Generation with Human Feedback](https://mlsanity.com/paper/2501.13918/) (2025)
- [Unified Reward Model for Multimodal Understanding and Generation](https://mlsanity.com/paper/2503.05236/) (2025)
- [Reward Forcing: Efficient Streaming Video Generation with Rewarded Distribution Matching Distillation](https://mlsanity.com/paper/2512.04678/) (2025)
- [Inference-Time Text-to-Video Alignment with Diffusion Latent Beam Search](https://mlsanity.com/paper/2501.19252/) (2025)
- [Scaling Image and Video Generation via Test-Time Evolutionary Search](https://mlsanity.com/paper/2505.17618/) (2025)
- [DenseDPO: Fine-Grained Temporal Preference Optimization for Video Diffusion Models](https://mlsanity.com/paper/2506.03517/) (2025)
- [Exploring the Evolution of Physics Cognition in Video Generation: A Survey](https://mlsanity.com/paper/2503.21765/) (2025)
- [DSO: Aligning 3D Generators with Simulation Feedback for Physical Soundness](https://mlsanity.com/paper/2503.22677/) (2025)
- [JavisDiT++: Unified Modeling and Optimization for Joint Audio-Video Generation](https://mlsanity.com/paper/2602.19163/) (2026)
- [Generative Physical AI in Vision: A Survey](https://mlsanity.com/paper/2501.10928/) (2025)
- [DenseGRPO: From Sparse to Dense Reward for Flow Matching Model Alignment](https://mlsanity.com/paper/2601.20218/) (2026)
- [Video Generation Models Are Good Latent Reward Models](https://mlsanity.com/paper/2511.21541/) (2025)
- [PhysCorr: Dual-Reward DPO for Physics-Constrained Text-to-Video Generation with Automated Preference Selection](https://mlsanity.com/paper/2511.03997/) (2025)
- [Survey of Video Diffusion Models: Foundations, Implementations, and Applications](https://mlsanity.com/paper/2504.16081/) (2025)
- [UniGRPO: Unified Policy Optimization for Reasoning-Driven Visual Generation](https://mlsanity.com/paper/2603.23500/) (2026)
- [Integrating Reinforcement Learning with Visual Generative Models: Foundations and Advances](https://mlsanity.com/paper/2508.10316/) (2025)
- [PhysMaster: Mastering Physical Representation for Video Generation via Reinforcement Learning](https://mlsanity.com/paper/2510.13809/) (2025)
- [Omni-Reward: Towards Generalist Omni-Modal Reward Modeling with Free-Form Preferences](https://mlsanity.com/paper/2510.23451/) (2025)
- [Mask2IV: Interaction-Centric Video Generation via Mask Trajectories](https://mlsanity.com/paper/2510.03135/) (2025)
- [Identity-GRPO: Optimizing Multi-Human Identity-preserving Video Generation via Reinforcement Learning](https://mlsanity.com/paper/2510.14256/) (2025)
- [Diffusion-DRF: Free, Rich, and Differentiable Reward for Video Diffusion Fine-Tuning](https://mlsanity.com/paper/2601.04153/) (2026)
- [TAGRPO: Boosting GRPO on Image-to-Video Generation with Direct Trajectory Alignment](https://mlsanity.com/paper/2601.05729/) (2026)
- [RDPO: Real Data Preference Optimization for Physics Consistency Video Generation](https://mlsanity.com/paper/2506.18655/) (2025)
- [Real-Time Motion-Controllable Autoregressive Video Diffusion](https://mlsanity.com/paper/2510.08131/) (2025)
- [MultiBanana: A Challenging Benchmark for Multi-Reference Text-to-Image Generation](https://mlsanity.com/paper/2511.22989/) (2025)
- [PhysInOne: Visual Physics Learning and Reasoning in One Suite](https://mlsanity.com/paper/2604.09415/) (2026)
- [PaCo-RL: Advancing Reinforcement Learning for Consistent Image Generation with Pairwise Reward Modeling](https://mlsanity.com/paper/2512.04784/) (2025)
- [Rethinking Reward Signals in Video GRPO: When Scores Become Targets](https://mlsanity.com/paper/2511.19356/) (2025)
- [MultiCrafter: High-Fidelity Multi-Subject Generation via Disentangled Attention and Identity-Aware Preference Alignment](https://mlsanity.com/paper/2509.21953/) (2025)

## Abstract (arXiv)

Large text-to-video models hold immense potential for a wide range of downstream applications. However, they struggle to accurately depict dynamic object interactions, often resulting in unrealistic movements and frequent violations of real-world physics. One solution inspired by large language models is to align generated outputs with desired outcomes using external feedback. In this work, we investigate the use of feedback to enhance the quality of object dynamics in text-to-video models. We aim to answer a critical question: what types of feedback, paired with which specific self-improvement algorithms, can most effectively overcome movement misalignment and realistic object interactions? We first point out that offline RL-finetuning algorithms for text-to-video models can be equivalent as derived from a unified probabilistic objective. This perspective highlights that there is no algorithmically dominant method in principle; rather, we should care about the property of reward and data. While human feedback is less scalable, vision-language models could notice the video scenes as humans do. We then propose leveraging vision-language models to provide perceptual feedback specifically tailored to object dynamics in videos. Compared to popular video quality metrics measuring alignment or dynamics, the experiments demonstrate that our approach with binary AI feedback drives the most significant improvements in the quality of interaction scenes in video, as confirmed by AI, human, and quality metric evaluations. Notably, we observe substantial gains when using signals from vision language models, particularly in scenarios involving complex interactions between multiple objects and realistic depictions of objects falling.
