# HybridMQA: Exploring Geometry-Texture Interactions for Colored Mesh Quality Assessment

arXiv: https://arxiv.org/abs/2412.01986 · HTML: https://mlsanity.com/paper/2412.01986/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 25 of its 59 references that are in the map.
- First posted on arXiv 2 Dec 2024.

## Builds on (most cited first, 25 of 25)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Swin Transformer: Hierarchical Vision Transformer using Shifted Windows](https://mlsanity.com/paper/2103.14030/) (2021)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Grad-CAM: Visual Explanations from Deep Networks via Gradient-based Localization](https://mlsanity.com/paper/1610.02391/) (2016)
- [SGDR: Stochastic Gradient Descent with Warm Restarts](https://mlsanity.com/paper/1608.03983/) (2016)
- [Weisfeiler and Leman Go Neural: Higher-order Graph Neural Networks](https://mlsanity.com/paper/1810.02244/) (2018)
- [Accelerating 3D Deep Learning with PyTorch3D](https://mlsanity.com/paper/2007.08501/) (2020)
- [GraphSAINT: Graph Sampling Based Inductive Learning Method](https://mlsanity.com/paper/1907.04931/) (2019)
- [One-2-3-45: Any Single Image to 3D Mesh in 45 Seconds without Per-Shape Optimization](https://mlsanity.com/paper/2306.16928/) (2023)
- [A Deep Learning based No-reference Quality Assessment Model for UGC Videos](https://mlsanity.com/paper/2204.14047/) (2022)
- [Decoupling the Depth and Scope of Graph Neural Networks](https://mlsanity.com/paper/2201.07858/) (2022)
- [SampleNet: Differentiable Point Cloud Sampling](https://mlsanity.com/paper/1912.03663/) (2019)
- [Meta 3D AssetGen: Text-to-Mesh Generation with High-Quality Geometry, Texture, and PBR Materials](https://mlsanity.com/paper/2407.02445/) (2024)
- [No-Reference Quality Assessment for 3D Colored Point Cloud and Mesh Models](https://mlsanity.com/paper/2107.02041/) (2021)
- [MM-PCQA: Multi-Modal Learning for No-reference Point Cloud Quality Assessment](https://mlsanity.com/paper/2209.00244/) (2022)
- [Textured Mesh Quality Assessment: Large-Scale Dataset and Deep Learning-based Quality Metric](https://mlsanity.com/paper/2202.02397/) (2022)
- [GMS-3DQA: Projection-based Grid Mini-patch Sampling for 3D Model Quality Assessment](https://mlsanity.com/paper/2306.05658/) (2023)
- [LMM-PCQA: Assisting Point Cloud Quality Assessment with LMM](https://mlsanity.com/paper/2404.18203/) (2024)
- [Subjective and Objective Visual Quality Assessment of Textured 3D Meshes](https://mlsanity.com/paper/2102.03982/) (2021)
- [TSMD: A Database for Static Color Mesh Quality Assessment Study](https://mlsanity.com/paper/2308.01940/) (2023)
- [SJTU-TMQA: A quality assessment database for static mesh with texture map](https://mlsanity.com/paper/2309.15675/) (2023)
- [GeodesicPSIM: Predicting the Quality of Static Mesh with Texture Map via Geodesic Patch Similarity](https://mlsanity.com/paper/2308.04928/) (2023)
- [GeoScaler: Geometry and Rendering-Aware Downsampling of 3D Mesh Textures](https://mlsanity.com/paper/2311.16581/) (2023)
- [Perceptual Crack Detection for Rendered 3D Textured Meshes](https://mlsanity.com/paper/2405.06143/) (2024)

## Built on by (most cited first, 2 of 2)

- [Textured mesh Quality Assessment using Geometry and Color Field Similarity](https://mlsanity.com/paper/2505.10824/) (2025)
- [SRAM: Shape-Realism Alignment Metric for No Reference 3D Shape Evaluation](https://mlsanity.com/paper/2512.01373/) (2025)

## Abstract (arXiv)

Mesh quality assessment (MQA) models play a critical role in the design, optimization, and evaluation of mesh operation systems in a wide variety of applications. Current MQA models, whether model-based methods using topology-aware features or projection-based approaches working on rendered 2D projections, often fail to capture the intricate interactions between texture and 3D geometry. We introduce HybridMQA, a first-of-its-kind hybrid full-reference colored MQA framework that integrates model-based and projection-based approaches, capturing complex interactions between textural information and 3D structures for enriched quality representations. Our method employs graph learning to extract detailed 3D representations, which are then projected to 2D using a novel feature rendering process that precisely aligns them with colored projections. This enables the exploration of geometry-texture interactions via cross-attention, producing comprehensive mesh quality representations. Extensive experiments demonstrate HybridMQA's superior performance across diverse datasets, highlighting its ability to effectively leverage geometry-texture interactions for a thorough understanding of mesh quality. Our implementation will be made publicly available.
