# Detection, Pose Estimation and Segmentation for Multiple Bodies: Closing the Virtuous Circle

arXiv: https://arxiv.org/abs/2412.01562 · HTML: https://mlsanity.com/paper/2412.01562/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 34 of its 48 references that are in the map.
- First posted on arXiv 2 Dec 2024.

## Builds on (most cited first, 30 of 34)

- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [Swin Transformer: Hierarchical Vision Transformer using Shifted Windows](https://mlsanity.com/paper/2103.14030/) (2021)
- [A ConvNet for the 2020s](https://mlsanity.com/paper/2201.03545/) (2022)
- [SAM 2: Segment Anything in Images and Videos](https://mlsanity.com/paper/2408.00714/) (2024)
- [Deep High-Resolution Representation Learning for Human Pose Estimation](https://mlsanity.com/paper/1902.09212/) (2019)
- [Realtime Multi-Person 2D Pose Estimation using Part Affinity Fields](https://mlsanity.com/paper/1611.08050/) (2016)
- [InternImage: Exploring Large-Scale Vision Foundation Models with Deformable Convolutions](https://mlsanity.com/paper/2211.05778/) (2022)
- [ViTPose: Simple Vision Transformer Baselines for Human Pose Estimation](https://mlsanity.com/paper/2204.12484/) (2022)
- [CrowdHuman: A Benchmark for Detecting Human in a Crowd](https://mlsanity.com/paper/1805.00123/) (2018)
- [DETRs with Collaborative Hybrid Assignments Training](https://mlsanity.com/paper/2211.12860/) (2022)
- [Sapiens: Foundation for Human Vision Models](https://mlsanity.com/paper/2408.12569/) (2024)
- [CrowdPose: Efficient Crowded Scenes Pose Estimation and A New Benchmark](https://mlsanity.com/paper/1812.00324/) (2018)
- [RTMDet: An Empirical Study of Designing Real-Time Object Detectors](https://mlsanity.com/paper/2212.07784/) (2022)
- [Instance-level Human Parsing via Part Grouping Network](https://mlsanity.com/paper/1808.00157/) (2018)
- [PersonLab: Person Pose Estimation and Instance Segmentation with a Bottom-Up, Part-Based, Geometric Embedding Model](https://mlsanity.com/paper/1803.08225/) (2018)
- [Towards Accurate Multi-person Pose Estimation in the Wild](https://mlsanity.com/paper/1701.01779/) (2017)
- [Bottom-Up Human Pose Estimation Via Disentangled Keypoint Regression](https://mlsanity.com/paper/2104.02300/) (2021)
- [Pose2Seg: Detection Free Human Instance Segmentation](https://mlsanity.com/paper/1803.10683/) (2018)
- [AI Challenger : A Large-scale Dataset for Going Deeper in Image Understanding](https://mlsanity.com/paper/1711.06475/) (2017)
- [UniHCP: A Unified Model for Human-Centric Perceptions](https://mlsanity.com/paper/2303.02936/) (2023)
- [Multi-Instance Pose Networks: Rethinking Top-Down Pose Estimation](https://mlsanity.com/paper/2101.11223/) (2021)
- [End-to-End Trainable Multi-Instance Pose Estimation with Transformers](https://mlsanity.com/paper/2103.12115/) (2021)
- [Hulk: A Universal Knowledge Translator for Human-Centric Tasks](https://mlsanity.com/paper/2312.01697/) (2023)
- [Rethinking pose estimation in crowds: overcoming the detection information-bottleneck and ambiguity](https://mlsanity.com/paper/2306.07879/) (2023)
- [Crowd-SAM: SAM as a Smart Annotator for Object Detection in Crowded Scenes](https://mlsanity.com/paper/2407.11464/) (2024)
- [IterDet: Iterative Scheme for Object Detection in Crowded Environments](https://mlsanity.com/paper/2005.05708/) (2020)
- [DeepSportLab: a Unified Framework for Ball Detection, Player Instance Segmentation and Pose Estimation in Team Sports Scenes](https://mlsanity.com/paper/2112.00627/) (2021)
- [On the Calibration of Human Pose Estimation](https://mlsanity.com/paper/2311.17105/) (2023)
- [You Only Learn One Query: Learning Unified Human Query for Single-Stage Multi-Person Multi-Task Human-Centric Perception](https://mlsanity.com/paper/2312.05525/) (2023)

## Built on by (most cited first, 2 of 2)

- [SAM-pose2seg: Pose-Guided Human Instance Segmentation in Crowds](https://mlsanity.com/paper/2601.08982/) (2026)
- [BBoxMaskPose v2: Expanding Mutual Conditioning to 3D](https://mlsanity.com/paper/2601.15200/) (2026)

## Abstract (arXiv)

Human pose estimation methods work well on isolated people but struggle with multiple-bodies-in-proximity scenarios. Previous work has addressed this problem by conditioning pose estimation by detected bounding boxes or keypoints, but overlooked instance masks. We propose to iteratively enforce mutual consistency of bounding boxes, instance masks, and poses. The introduced BBox-Mask-Pose (BMP) method uses three specialized models that improve each other's output in a closed loop. All models are adapted for mutual conditioning, which improves robustness in multi-body scenes. MaskPose, a new mask-conditioned pose estimation model, is the best among top-down approaches on OCHuman. BBox-Mask-Pose pushes SOTA on OCHuman dataset in all three tasks - detection, instance segmentation, and pose estimation. It also achieves SOTA performance on COCO pose estimation. The method is especially good in scenes with large instances overlap, where it improves detection by 39% over the baseline detector. With small specialized models and faster runtime, BMP is an effective alternative to large human-centered foundational models. Code and models are available on https://MiraPurkrabek.github.io/BBox-Mask-Pose.
