# EdgeOAR: Real-time Online Action Recognition On Edge Devices

arXiv: https://arxiv.org/abs/2412.01267 · HTML: https://mlsanity.com/paper/2412.01267/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 18 of its 46 references that are in the map.
- First posted on arXiv 2 Dec 2024.

## Builds on (most cited first, 18 of 18)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [MobileNetV2: Inverted Residuals and Linear Bottlenecks](https://mlsanity.com/paper/1801.04381/) (2018)
- [Quo Vadis, Action Recognition? A New Model and the Kinetics Dataset](https://mlsanity.com/paper/1705.07750/) (2017)
- [ShuffleNet V2: Practical Guidelines for Efficient CNN Architecture Design](https://mlsanity.com/paper/1807.11164/) (2018)
- [Two-Stream Convolutional Networks for Action Recognition in Videos](https://mlsanity.com/paper/1406.2199/) (2014)
- [Temporal Segment Networks: Towards Good Practices for Deep Action Recognition](https://mlsanity.com/paper/1608.00859/) (2016)
- [TSM: Temporal Shift Module for Efficient Video Understanding](https://mlsanity.com/paper/1811.08383/) (2018)
- [VideoMAE V2: Scaling Video Masked Autoencoders with Dual Masking](https://mlsanity.com/paper/2303.16727/) (2023)
- [Temporal Segment Networks for Action Recognition in Videos](https://mlsanity.com/paper/1705.02953/) (2017)
- [TDN: Temporal Difference Networks for Efficient Action Recognition](https://mlsanity.com/paper/2012.10071/) (2020)
- [ECO: Efficient Convolutional Network for Online Video Understanding](https://mlsanity.com/paper/1804.09066/) (2018)
- [Compressed Video Action Recognition](https://mlsanity.com/paper/1712.00636/) (2017)
- [Evaluation of Text-to-Video Generation Models: A Dynamics Perspective](https://mlsanity.com/paper/2407.01094/) (2024)
- [FrameExit: Conditional Early Exiting for Efficient Video Recognition](https://mlsanity.com/paper/2104.13400/) (2021)
- [Real-time Action Recognition with Enhanced Motion Vector CNNs](https://mlsanity.com/paper/1604.07669/) (2016)
- [HRPose: Real-Time High-Resolution 6D Pose Estimation Network Using Knowledge Distillation](https://mlsanity.com/paper/2204.09429/) (2022)
- [Towards Real-Time Action Recognition on Mobile Devices Using Deep Models](https://mlsanity.com/paper/1906.07052/) (2019)

## Built on by (most cited first, 1 of 1)

- [Detect Early, Escalate Rarely: Anytime Detection of AI-Generated Video from the Compressed Bitstream](https://mlsanity.com/paper/2607.19476/) (2026)

## Abstract (arXiv)

This paper addresses the challenges of Online Action Recognition (OAR), a framework that involves instantaneous analysis and classification of behaviors in video streams. OAR must operate under stringent latency constraints, making it an indispensable component for real-time feedback for edge computing. Existing methods, which typically rely on the processing of entire video clips, fall short in scenarios requiring immediate recognition. To address this, we designed EdgeOAR, a novel framework specifically designed for OAR on edge devices. EdgeOAR includes the Early Exit-oriented Task-specific Feature Enhancement Module (TFEM), which comprises lightweight submodules to optimize features in both temporal and spatial dimensions. We design an iterative training method to enable TFEM learning features from the beginning of the video. Additionally, EdgeOAR includes an Inverse Information Entropy (IIE) and Modality Consistency (MC)-driven fusion module to fuse features and make better exit decisions. This design overcomes the two main challenges: robust modeling of spatio-temporal action representations with limited initial frames in online video streams and balancing accuracy and efficiency on resource-constrained edge devices. Experiments show that on the UCF-101 dataset, our method EdgeOAR reduces latency by 99.23% and energy consumption by 99.28% compared to state-of-the-art (SOTA) method. And achieves an adequate accuracy on edge devices.
