# Proto Successor Measure: Representing the Behavior Space of an RL Agent

arXiv: https://arxiv.org/abs/2411.19418 · HTML: https://mlsanity.com/paper/2411.19418/

## Key facts

- Cited by 20 papers in the map (data through 14 Oct 2026).
- Placed in Deep RL algorithms and representations, one of 15 directions in Deep reinforcement learning methods.
- Builds on 39 of its 53 references that are in the map.
- First posted on arXiv 29 Nov 2024.

## Placed in

- Deep reinforcement learning methods / [Deep RL algorithms and representations](https://mlsanity.com/deeprl/deep-rl-algorithms-and-representations/)

## Builds on (most cited first, 30 of 39)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Zero-Shot Text-to-Image Generation](https://mlsanity.com/paper/2102.12092/) (2021)
- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [Dream to Control: Learning Behaviors by Latent Imagination](https://mlsanity.com/paper/1912.01603/) (2019)
- [Ego4D: Around the World in 3,000 Hours of Egocentric Video](https://mlsanity.com/paper/2110.07058/) (2021)
- [Offline Reinforcement Learning with Implicit Q-Learning](https://mlsanity.com/paper/2110.06169/) (2021)
- [Exploration by Random Network Distillation](https://mlsanity.com/paper/1810.12894/) (2018)
- [DeepMind Control Suite](https://mlsanity.com/paper/1801.00690/) (2018)
- [When to Trust Your Model: Model-Based Policy Optimization](https://mlsanity.com/paper/1906.08253/) (2019)
- [Diversity is All You Need: Learning Skills without a Reward Function](https://mlsanity.com/paper/1802.06070/) (2018)
- [R3M: A Universal Visual Representation for Robot Manipulation](https://mlsanity.com/paper/2203.12601/) (2022)
- [VIP: Towards Universal Visual Reward and Representation via Value-Implicit Pre-Training](https://mlsanity.com/paper/2210.00030/) (2022)
- [Successor Features for Transfer in Reinforcement Learning](https://mlsanity.com/paper/1606.05312/) (2016)
- [Data-Efficient Reinforcement Learning with Self-Predictive Representations](https://mlsanity.com/paper/2007.05929/) (2020)
- [Decoupling Representation Learning from Reinforcement Learning](https://mlsanity.com/paper/2009.08319/) (2020)
- [Variational Option Discovery Algorithms](https://mlsanity.com/paper/1807.10299/) (2018)
- [Learning One Representation to Optimize All Rewards](https://mlsanity.com/paper/2103.07945/) (2021)
- [A Laplacian Framework for Option Discovery in Reinforcement Learning](https://mlsanity.com/paper/1703.00956/) (2017)
- [Pretraining Representations for Data-Efficient Reinforcement Learning](https://mlsanity.com/paper/2106.04799/) (2021)
- [Unsupervised Control Through Non-Parametric Discriminative Rewards](https://mlsanity.com/paper/1811.11359/) (2018)
- [Reinforcement Learning via Fenchel-Rockafellar Duality](https://mlsanity.com/paper/2001.01866/) (2020)
- [Don't Change the Algorithm, Change the Data: Exploratory Data for Offline Reinforcement Learning](https://mlsanity.com/paper/2201.13425/) (2022)
- [Foundation Policies with Hilbert Representations](https://mlsanity.com/paper/2402.15567/) (2024)
- [Eigenoption Discovery through the Deep Successor Representation](https://mlsanity.com/paper/1710.11089/) (2017)
- [The Laplacian in RL: Learning Representations with Efficient Approximations](https://mlsanity.com/paper/1810.04586/) (2018)
- [METRA: Scalable Unsupervised RL with Metric-Aware Abstraction](https://mlsanity.com/paper/2310.08887/) (2023)
- [Does Zero-Shot Reinforcement Learning Exist?](https://mlsanity.com/paper/2209.14935/) (2022)
- [Learning Successor States and Goal-Dependent Values: A Mathematical Viewpoint](https://mlsanity.com/paper/2101.07123/) (2021)
- [Reinforcement Learning from Passive Data via Latent Intentions](https://mlsanity.com/paper/2304.04782/) (2023)
- [A Geometric Perspective on Optimal Representations for Reinforcement Learning](https://mlsanity.com/paper/1901.11530/) (2019)

## Built on by (most cited first, 20 of 20)

- [TD-JEPA: Latent-predictive Representations for Zero-Shot Reinforcement Learning](https://mlsanity.com/paper/2510.00739/) (2025)
- [RLZero: Direct Policy Inference from Language Without In-Domain Supervision](https://mlsanity.com/paper/2412.05718/) (2024)
- [Compositional Planning with Jumpy World Models](https://mlsanity.com/paper/2602.19634/) (2026)
- [Optimistic Task Inference for Behavior Foundation Models](https://mlsanity.com/paper/2510.20264/) (2025)
- [Reward-Aware Proto-Representations in Reinforcement Learning](https://mlsanity.com/paper/2505.16217/) (2025)
- [Can We Really Learn One Representation to Optimize All Rewards?](https://mlsanity.com/paper/2602.11399/) (2026)
- [Zero-Shot Off-Policy Learning](https://mlsanity.com/paper/2602.01962/) (2026)
- [A Reward-Free Viewpoint on Multi-Objective Reinforcement Learning](https://mlsanity.com/paper/2604.24532/) (2026)
- [A Unified Framework for Zero-Shot Reinforcement Learning](https://mlsanity.com/paper/2510.20542/) (2025)
- [The Laplacian Keyboard: Beyond the Linear Span](https://mlsanity.com/paper/2602.07730/) (2026)
- [Maximum Entropy Behavior Exploration for Sim2Real Zero-Shot Reinforcement Learning](https://mlsanity.com/paper/2603.25464/) (2026)
- [Hitting Time Isomorphism for Multi-Stage Planning with Foundation Policies](https://mlsanity.com/paper/2605.06470/) (2026)
- [From Reward-Free Representations to Preferences: Rethinking Offline Preference-Based Reinforcement Learning](https://mlsanity.com/paper/2606.01123/) (2026)
- [Exploration and Online Transfer with Behavioral Foundation Models](https://mlsanity.com/paper/2606.29980/) (2026)
- [DROGO: Default Representation Objective via Graph Optimization in Reinforcement Learning](https://mlsanity.com/paper/2602.00403/) (2026)
- [Switching Successor Measures for Hierarchical Zero-shot Reinforcement Learning](https://mlsanity.com/paper/2605.13207/) (2026)
- [Plan, Don't Pose: Long Composite Motion Generation with Text-Aligned BFM](https://mlsanity.com/paper/2605.29906/) (2026)
- [Learning Object Manipulation from Scratch via Contrastive Interaction](https://mlsanity.com/paper/2606.11525/) (2026)
- [Position: Beyond Training Time, Test-Time Coordination is Essential for Cooperative MARL](https://mlsanity.com/paper/2610.17409/) (2026)
- [Occupancy Modeling via Drifting: One-Step Generation Enables Direct Policy Extraction](https://mlsanity.com/paper/2610.19883/) (2026)

## Abstract (arXiv)

Having explored an environment, intelligent agents should be able to transfer their knowledge to most downstream tasks within that environment without additional interactions. Referred to as "zero-shot learning", this ability remains elusive for general-purpose reinforcement learning algorithms. While recent works have attempted to produce zero-shot RL agents, they make assumptions about the nature of the tasks or the structure of the MDP. We present Proto Successor Measure: the basis set for all possible behaviors of a Reinforcement Learning Agent in a dynamical system. We prove that any possible behavior (represented using visitation distributions) can be represented using an affine combination of these policy-independent basis functions. Given a reward function at test time, we simply need to find the right set of linear weights to combine these bases corresponding to the optimal policy. We derive a practical algorithm to learn these basis functions using reward-free interaction data from the environment and show that our approach can produce the optimal policy at test time for any given reward function without additional environmental interactions. Project page: https://agarwalsiddhant10.github.io/projects/psm.html.
