# ELEMENTAL: Interactive Learning from Demonstrations and Vision-Language Models for Reward Design in Robotics

arXiv: https://arxiv.org/abs/2411.18825 · HTML: https://mlsanity.com/paper/2411.18825/

## Key facts

- Cited by 8 papers in the map (data through 14 Oct 2026).
- Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models.
- Builds on 24 of its 49 references that are in the map.
- First posted on arXiv 27 Nov 2024.

## Placed in

- Multimodal LLMs / vision-language models / [Embodied and 3D vision-language models](https://mlsanity.com/mllm/embodied-and-3d-vision-language-models/)
- Offline RL and imitation learning from data / [Language-conditioned policies and VLAs](https://mlsanity.com/offlinerl/language-conditioned-policies-and-vlas/)

## Builds on (most cited first, 24 of 24)

- [LLaMA: Open and Efficient Foundation Language Models](https://mlsanity.com/paper/2302.13971/) (2023)
- [Large Language Models are Zero-Shot Reasoners](https://mlsanity.com/paper/2205.11916/) (2022)
- [On the Opportunities and Risks of Foundation Models](https://mlsanity.com/paper/2108.07258/) (2021)
- [Emergent Abilities of Large Language Models](https://mlsanity.com/paper/2206.07682/) (2022)
- [Isaac Gym: High Performance GPU-Based Physics Simulation For Robot Learning](https://mlsanity.com/paper/2108.10470/) (2021)
- [End-to-End Training of Deep Visuomotor Policies](https://mlsanity.com/paper/1504.00702/) (2015)
- [Eureka: Human-Level Reward Design via Coding Large Language Models](https://mlsanity.com/paper/2310.12931/) (2023)
- [Target-driven Visual Navigation in Indoor Scenes using Deep Reinforcement Learning](https://mlsanity.com/paper/1609.05143/) (2016)
- [Language to Rewards for Robotic Skill Synthesis](https://mlsanity.com/paper/2306.08647/) (2023)
- [A Survey of Inverse Reinforcement Learning: Challenges, Methods and Progress](https://mlsanity.com/paper/1806.06877/) (2018)
- [Reward Design with Language Models](https://mlsanity.com/paper/2303.00001/) (2023)
- [RL-VLM-F: Reinforcement Learning from Vision Language Foundation Model Feedback](https://mlsanity.com/paper/2402.03681/) (2024)
- [Vision-Language Models as Success Detectors](https://mlsanity.com/paper/2303.07280/) (2023)
- [RoboCLIP: One Demonstration is Enough to Learn Robot Policies](https://mlsanity.com/paper/2310.07899/) (2023)
- [Virtual-to-real Deep Reinforcement Learning: Continuous Control of Mobile Robots for Mapless Navigation](https://mlsanity.com/paper/1703.00420/) (2017)
- [Prompt a Robot to Walk with Large Language Models](https://mlsanity.com/paper/2309.09969/) (2023)
- [Generative Expressive Robot Behaviors using Large Language Models](https://mlsanity.com/paper/2401.14673/) (2024)
- [Joint Goal and Strategy Inference across Heterogeneous Demonstrators via Reward Network Distillation](https://mlsanity.com/paper/2001.00503/) (2020)
- [A Review of Reward Functions for Reinforcement Learning in the context of Autonomous Driving](https://mlsanity.com/paper/2405.01440/) (2024)
- [Behavior Alignment via Reward Function Optimization](https://mlsanity.com/paper/2310.19007/) (2023)
- [Fast Lifelong Adaptive Inverse Reinforcement Learning from Demonstrations](https://mlsanity.com/paper/2209.11908/) (2022)
- [Many bioinformatics programming tasks can be automated with ChatGPT](https://mlsanity.com/paper/2303.13528/) (2023)
- [Preference-Conditioned Language-Guided Abstraction](https://mlsanity.com/paper/2402.03081/) (2024)
- [Adaptive Language-Guided Abstraction from Contrastive Explanations](https://mlsanity.com/paper/2409.08212/) (2024)

## Built on by (most cited first, 8 of 8)

- [Pure Vision Language Action (VLA) Models: A Comprehensive Survey](https://mlsanity.com/paper/2509.19012/) (2025)
- [A Survey on Imitation Learning for Contact-Rich Tasks in Robotics](https://mlsanity.com/paper/2506.13498/) (2025)
- [ARM: Advantage Reward Modeling for Long-Horizon Manipulation](https://mlsanity.com/paper/2604.03037/) (2026)
- [Progress Reward Modeling for Robotic Learning: A Comprehensive Survey](https://mlsanity.com/paper/2607.21655/) (2026)
- [InterPReT: Interactive Policy Restructuring and Training Enable Effective Imitation Learning from Laypersons](https://mlsanity.com/paper/2602.04213/) (2026)
- [Embodied Interpretability: Linking Causal Understanding to Generalization in Vision-Language-Action Models](https://mlsanity.com/paper/2605.00321/) (2026)
- [CoRe: Combined Rewards with Vision-Language Model Feedback for Preference-Aligned Reinforcement Learning](https://mlsanity.com/paper/2607.01721/) (2026)
- [Iterative Policy Refinement through Semantic Rollout Analysis](https://mlsanity.com/paper/2610.01652/) (2026)

## Abstract (arXiv)

Reinforcement learning (RL) has demonstrated compelling performance in robotic tasks, but its success often hinges on the design of complex, ad hoc reward functions. Researchers have explored how Large Language Models (LLMs) could enable non-expert users to specify reward functions more easily. However, LLMs struggle to balance the importance of different features, generalize poorly to out-of-distribution robotic tasks, and cannot represent the problem properly with only text-based descriptions. To address these challenges, we propose ELEMENTAL (intEractive LEarning froM dEmoNstraTion And Language), a novel framework that combines natural language guidance with visual user demonstrations to align robot behavior with user intentions better. By incorporating visual inputs, ELEMENTAL overcomes the limitations of text-only task specifications, while leveraging inverse reinforcement learning (IRL) to balance feature weights and match the demonstrated behaviors optimally. ELEMENTAL also introduces an iterative feedback-loop through self-reflection to improve feature, reward, and policy learning. Our experiment results demonstrate that ELEMENTAL outperforms prior work by 42.3% on task success, and achieves 41.3% better generalization in out-of-distribution tasks, highlighting its robustness in LfD.
