# InfiniDreamer: Arbitrarily Long Human Motion Generation via Segment Score Distillation

arXiv: https://arxiv.org/abs/2411.18303 · HTML: https://mlsanity.com/paper/2411.18303/

## Key facts

- Cited by 12 papers in the map (data through 14 Oct 2026).
- Builds on 62 of its 91 references that are in the map.
- First posted on arXiv 27 Nov 2024.

## Builds on (most cited first, 30 of 62)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Language Models are Few-Shot Learners](https://mlsanity.com/paper/2005.14165/) (2020)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Denoising Diffusion Implicit Models](https://mlsanity.com/paper/2010.02502/) (2020)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [Mamba: Linear-Time Sequence Modeling with Selective State Spaces](https://mlsanity.com/paper/2312.00752/) (2023)
- [Neural Discrete Representation Learning](https://mlsanity.com/paper/1711.00937/) (2017)
- [Improved Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2102.09672/) (2021)
- [Instant Neural Graphics Primitives with a Multiresolution Hash Encoding](https://mlsanity.com/paper/2201.05989/) (2022)
- [DreamFusion: Text-to-3D using 2D Diffusion](https://mlsanity.com/paper/2209.14988/) (2022)
- [AMASS: Archive of Motion Capture as Surface Shapes](https://mlsanity.com/paper/1904.03278/) (2019)
- [ProlificDreamer: High-Fidelity and Diverse Text-to-3D Generation with Variational Score Distillation](https://mlsanity.com/paper/2305.16213/) (2023)
- [Human Motion Diffusion Model](https://mlsanity.com/paper/2209.14916/) (2022)
- [DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creation](https://mlsanity.com/paper/2309.16653/) (2023)
- [MotionDiffuse: Text-Driven Human Motion Generation with Diffusion Model](https://mlsanity.com/paper/2208.15001/) (2022)
- [Adversarial Diffusion Distillation](https://mlsanity.com/paper/2311.17042/) (2023)
- [Fantasia3D: Disentangling Geometry and Appearance for High-quality Text-to-3D Content Creation](https://mlsanity.com/paper/2303.13873/) (2023)
- [Score Jacobian Chaining: Lifting Pretrained 2D Diffusion Models for 3D Generation](https://mlsanity.com/paper/2212.00774/) (2022)
- [T2M-GPT: Generating Human Motion from Textual Descriptions with Discrete Representations](https://mlsanity.com/paper/2301.06052/) (2023)
- [Executing your Commands via Motion Diffusion in Latent Space](https://mlsanity.com/paper/2212.04048/) (2022)
- [MotionGPT: Human Motion as a Foreign Language](https://mlsanity.com/paper/2306.14795/) (2023)
- [Action-Conditioned 3D Human Motion Synthesis with Transformer VAE](https://mlsanity.com/paper/2104.05670/) (2021)
- [TEMOS: Generating diverse human motions from textual descriptions](https://mlsanity.com/paper/2204.14109/) (2022)
- [Action2Motion: Conditioned Generation of 3D Human Motions](https://mlsanity.com/paper/2007.15240/) (2020)
- [MotionCLIP: Exposing Human Motion Generation to CLIP Space](https://mlsanity.com/paper/2203.08063/) (2022)
- [MoMask: Generative Masked Modeling of 3D Human Motions](https://mlsanity.com/paper/2312.00063/) (2023)
- [PhysDiff: Physics-Guided Human Motion Diffusion Model](https://mlsanity.com/paper/2212.02500/) (2022)
- [Human Motion Diffusion as a Generative Prior](https://mlsanity.com/paper/2303.01418/) (2023)
- [The KIT Motion-Language Dataset](https://mlsanity.com/paper/1607.03827/) (2016)

## Built on by (most cited first, 12 of 12)

- [FonTS: Text Rendering with Typography and Style Controls](https://mlsanity.com/paper/2412.00136/) (2024)
- [Absolute Coordinates Make Motion Generation Easy](https://mlsanity.com/paper/2505.19377/) (2025)
- [PlanGen: Towards Unified Layout Planning and Image Generation in Auto-Regressive Vision Language Models](https://mlsanity.com/paper/2503.10127/) (2025)
- [DynamicID: Zero-Shot Multi-ID Image Personalization with Flexible Facial Editability](https://mlsanity.com/paper/2503.06505/) (2025)
- [Motion-R1: Enhancing Motion Generation with Decomposed Chain-of-Thought and RL Binding](https://mlsanity.com/paper/2506.10353/) (2025)
- [From Trial to Triumph: Advancing Long Video Understanding via Visual Context Sample Scaling and Self-reward Alignment](https://mlsanity.com/paper/2503.20472/) (2025)
- [LongAnimation: Long Animation Generation with Dynamic Global-Local Memory](https://mlsanity.com/paper/2507.01945/) (2025)
- [Less is More: Improving Motion Diffusion Models with Sparse Keyframes](https://mlsanity.com/paper/2503.13859/) (2025)
- [Multi-scale Coarse-to-fine Modeling for Test-time Human Motion Control](https://mlsanity.com/paper/2605.14935/) (2026)
- [Training-free Controllable Human Motion Generation under Heterogeneous Constraints](https://mlsanity.com/paper/2607.01990/) (2026)
- [ARMS: Anchor-Relational Motion Streaming for Seamless Solo-Social Motion Transitions](https://mlsanity.com/paper/2607.05733/) (2026)
- [StreamTalk: Streaming Co-Speech Gesture Generation with Key-Pose Anchoring](https://mlsanity.com/paper/2608.01643/) (2026)

## Abstract (arXiv)

We present InfiniDreamer, a novel framework for arbitrarily long human motion generation. InfiniDreamer addresses the limitations of current motion generation methods, which are typically restricted to short sequences due to the lack of long motion training data. To achieve this, we first generate sub-motions corresponding to each textual description and then assemble them into a coarse, extended sequence using randomly initialized transition segments. We then introduce an optimization-based method called Segment Score Distillation (SSD) to refine the entire long motion sequence. SSD is designed to utilize an existing motion prior, which is trained only on short clips, in a training-free manner. Specifically, SSD iteratively refines overlapping short segments sampled from the coarsely extended long motion sequence, progressively aligning them with the pre-trained motion diffusion prior. This process ensures local coherence within each segment, while the refined transitions between segments maintain global consistency across the entire sequence. Extensive qualitative and quantitative experiments validate the superiority of our framework, showcasing its ability to generate coherent, contextually aware motion sequences of arbitrary length.
