# Signs as Tokens: A Retrieval-Enhanced Multilingual Sign Language Generator

arXiv: https://arxiv.org/abs/2411.17799 · HTML: https://mlsanity.com/paper/2411.17799/

## Key facts

- Cited by 21 papers in the map (data through 14 Oct 2026).
- Builds on 70 of its 95 references that are in the map.
- First posted on arXiv 26 Nov 2024.

## Builds on (most cited first, 30 of 70)

- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Exploring the Limits of Transfer Learning with a Unified Text-to-Text Transformer](https://mlsanity.com/paper/1910.10683/) (2019)
- [Retrieval-Augmented Generation for Knowledge-Intensive NLP Tasks](https://mlsanity.com/paper/2005.11401/) (2020)
- [Scaling Laws for Neural Language Models](https://mlsanity.com/paper/2001.08361/) (2020)
- [Neural Discrete Representation Learning](https://mlsanity.com/paper/1711.00937/) (2017)
- [Expressive Body Capture: 3D Hands, Face, and Body from a Single Image](https://mlsanity.com/paper/1904.05866/) (2019)
- [Multilingual Denoising Pre-training for Neural Machine Translation](https://mlsanity.com/paper/2001.08210/) (2020)
- [Visual Autoregressive Modeling: Scalable Image Generation via Next-Scale Prediction](https://mlsanity.com/paper/2404.02905/) (2024)
- [MotionDiffuse: Text-Driven Human Motion Generation with Diffusion Model](https://mlsanity.com/paper/2208.15001/) (2022)
- [T2M-GPT: Generating Human Motion from Textual Descriptions with Discrete Representations](https://mlsanity.com/paper/2301.06052/) (2023)
- [MediaPipe: A Framework for Building Perception Pipelines](https://mlsanity.com/paper/1906.08172/) (2019)
- [Executing your Commands via Motion Diffusion in Latent Space](https://mlsanity.com/paper/2212.04048/) (2022)
- [MotionGPT: Human Motion as a Foreign Language](https://mlsanity.com/paper/2306.14795/) (2023)
- [Scaling Laws for Autoregressive Generative Modeling](https://mlsanity.com/paper/2010.14701/) (2020)
- [Active Retrieval Augmented Generation](https://mlsanity.com/paper/2305.06983/) (2023)
- [A Survey on RAG Meeting LLMs: Towards Retrieval-Augmented Large Language Models](https://mlsanity.com/paper/2405.06211/) (2024)
- [TM2T: Stochastic and Tokenized Modeling for the Reciprocal Generation of 3D Human Motions and Texts](https://mlsanity.com/paper/2207.01696/) (2022)
- [Human Motion Diffusion as a Generative Prior](https://mlsanity.com/paper/2303.01418/) (2023)
- [Word-level Deep Sign Language Recognition from Video: A New Large-scale Dataset and Methods Comparison](https://mlsanity.com/paper/1910.11006/) (2019)
- [Generating Holistic 3D Human Motion from Speech](https://mlsanity.com/paper/2212.04420/) (2022)
- [Improving Sign Language Translation with Monolingual Data by Sign Back-Translation](https://mlsanity.com/paper/2105.12397/) (2021)
- [How2Sign: A Large-scale Multimodal Dataset for Continuous American Sign Language](https://mlsanity.com/paper/2008.08143/) (2020)
- [FrankMocap: A Monocular 3D Whole-Body Pose Estimation System via Regression and Integration](https://mlsanity.com/paper/2108.06428/) (2021)
- [PyMAF-X: Towards Well-aligned Full-body Model Regression from Monocular Images](https://mlsanity.com/paper/2207.06400/) (2022)
- [MotionGPT: Finetuned LLMs Are General-Purpose Motion Generators](https://mlsanity.com/paper/2306.10900/) (2023)
- [Collaborative Regression of Expressive Bodies using Moderation](https://mlsanity.com/paper/2105.05301/) (2021)
- [KNN-Diffusion: Image Generation via Large-Scale Retrieval](https://mlsanity.com/paper/2204.02849/) (2022)
- [One-Stage 3D Whole-Body Mesh Recovery with Component Aware Transformer](https://mlsanity.com/paper/2303.16160/) (2023)
- [WiLoR: End-to-end 3D Hand Localization and Reconstruction in-the-wild](https://mlsanity.com/paper/2409.12259/) (2024)
- [Two-Stream Network for Sign Language Recognition and Translation](https://mlsanity.com/paper/2211.01367/) (2022)

## Built on by (most cited first, 21 of 21)

- [MaDiS: Taming Masked Diffusion Language Models for Sign Language Generation](https://mlsanity.com/paper/2601.19577/) (2026)
- [Stable Signer: Hierarchical Sign Language Generative Model](https://mlsanity.com/paper/2512.04048/) (2025)
- [SignSparK: Efficient Multilingual Sign Language Production via Sparse Keyframe Learning](https://mlsanity.com/paper/2603.10446/) (2026)
- [M3T: Discrete Multi-Modal Motion Tokens for Sign Language Production](https://mlsanity.com/paper/2603.23617/) (2026)
- [HandX: Scaling Bimanual Motion and Interaction Generation](https://mlsanity.com/paper/2603.28766/) (2026)
- [SIGNER: Temporally Grounded Sign Language Generation via Time-Resolved Conditioning](https://mlsanity.com/paper/2506.07460/) (2025)
- [SignAgent: Agentic LLMs for Linguistically-Grounded Sign Language Annotation and Dataset Curation](https://mlsanity.com/paper/2603.19059/) (2026)
- [Context-Aware Autoregressive Diffusion for Gloss-Wise Sign Language Production](https://mlsanity.com/paper/2606.21234/) (2026)
- [BackTranslation2.0 -- A Linguistically Motivated Metric to Assess Sign Language Production](https://mlsanity.com/paper/2606.28673/) (2026)
- [Bilingual Text-to-Motion Generation: A New Benchmark and Baselines](https://mlsanity.com/paper/2603.25178/) (2026)
- [Direct Translation between Sign Languages](https://mlsanity.com/paper/2605.20588/) (2026)
- [Q-BridgeNet: A Quantization Network for Cross-Lingual Sign Language Translation](https://mlsanity.com/paper/2607.11215/) (2026)
- [From Sign Language Generation to Humanoid Execution: Vision-Language Guided Retargeting with Collision Mitigation](https://mlsanity.com/paper/2607.17769/) (2026)
- [DigitCode: Symbolic Tokenization of Hand Motion by Anatomical Units](https://mlsanity.com/paper/2608.03127/) (2026)
- [SignRR: Retrieve and Refine Real Motion for Sign Language Production](https://mlsanity.com/paper/2608.28568/) (2026)
- [SignRefine: Adapting Foundational Video Models for Sign Language Generation](https://mlsanity.com/paper/2609.08496/) (2026)
- [RoboSTAR: Next-Scale Autoregressive Sign Language Translation for Humanoid Robots](https://mlsanity.com/paper/2609.32250/) (2026)
- [Naturalness-guided Manifold Flow Matching for Sign Language Production](https://mlsanity.com/paper/2609.33339/) (2026)
- [SignFLIP: A Unified Model for Sign Language Translation and Generation via Stage-wise Alignment at Scale](https://mlsanity.com/paper/2609.35225/) (2026)
- [Simultaneous Translation between Sign Languages](https://mlsanity.com/paper/2609.35608/) (2026)
- [Machine Translation for Sign Languages](https://mlsanity.com/paper/2610.00881/) (2026)

## Abstract (arXiv)

Sign language is a visual language that encompasses all linguistic features of natural languages and serves as the primary communication method for the deaf and hard-of-hearing communities. Although many studies have successfully adapted pretrained language models (LMs) for sign language translation (sign-to-text), the reverse task-sign language generation (text-to-sign)-remains largely unexplored. In this work, we introduce a multilingual sign language model, Signs as Tokens (SOKE), which can generate 3D sign avatars autoregressively from text inputs using a pretrained LM. To align sign language with the LM, we leverage a decoupled tokenizer that discretizes continuous signs into token sequences representing various body parts. During decoding, unlike existing approaches that flatten all part-wise tokens into a single sequence and predict one token at a time, we propose a multi-head decoding method capable of predicting multiple tokens simultaneously. This approach improves inference efficiency while maintaining effective information fusion across different body parts. To further ease the generation process, we propose a retrieval-enhanced SLG approach, which incorporates external sign dictionaries to provide accurate word-level signs as auxiliary conditions, significantly improving the precision of generated signs. Extensive qualitative and quantitative evaluations demonstrate the effectiveness of SOKE.
