# Imperceptible Adversarial Examples in the Physical World

arXiv: https://arxiv.org/abs/2411.16622 · HTML: https://mlsanity.com/paper/2411.16622/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 8 of its 42 references that are in the map.
- First posted on arXiv 25 Nov 2024.

## Builds on (most cited first, 8 of 8)

- [Towards Deep Learning Models Resistant to Adversarial Attacks](https://mlsanity.com/paper/1706.06083/) (2017)
- [Intriguing properties of neural networks](https://mlsanity.com/paper/1312.6199/) (2013)
- [Estimating or Propagating Gradients Through Stochastic Neurons for Conditional Computation](https://mlsanity.com/paper/1308.3432/) (2013)
- [Accelerating 3D Deep Learning with PyTorch3D](https://mlsanity.com/paper/2007.08501/) (2020)
- [On Evaluating Adversarial Robustness](https://mlsanity.com/paper/1902.06705/) (2019)
- [Differentiable Rendering: A Survey](https://mlsanity.com/paper/2006.12057/) (2020)
- [RAUCA: A Novel Physical Adversarial Attack on Vehicle Detectors via Robust and Accurate Camouflage Generation](https://mlsanity.com/paper/2402.15853/) (2024)
- [We Can Always Catch You: Detecting Adversarial Patched Objects WITH or WITHOUT Signature](https://mlsanity.com/paper/2106.05261/) (2021)

## Built on by (most cited first, 2 of 2)

- [UNDREAM: Bridging Differentiable Rendering and Photorealistic Simulation for End-to-end Adversarial Attacks](https://mlsanity.com/paper/2510.16923/) (2025)
- [ALLUDE: A Unified Evaluation System for Configurable Attacks in Differentiable Environments](https://mlsanity.com/paper/2607.17077/) (2026)

## Abstract (arXiv)

Adversarial examples in the digital domain against deep learning-based computer vision models allow for perturbations that are imperceptible to human eyes. However, producing similar adversarial examples in the physical world has been difficult due to the non-differentiable image distortion functions in visual sensing systems. The existing algorithms for generating physically realizable adversarial examples often loosen their definition of adversarial examples by allowing unbounded perturbations, resulting in obvious or even strange visual patterns. In this work, we make adversarial examples imperceptible in the physical world using a straight-through estimator (STE, a.k.a. BPDA). We employ STE to overcome the non-differentiability -- applying exact, non-differentiable distortions in the forward pass of the backpropagation step, and using the identity function in the backward pass. Our differentiable rendering extension to STE also enables imperceptible adversarial patches in the physical world. Using printout photos, and experiments in the CARLA simulator, we show that STE enables fast generation of ℓ_∞ bounded adversarial examples despite the non-differentiable distortions. To the best of our knowledge, this is the first work demonstrating imperceptible adversarial examples bounded by small ℓ_∞ norms in the physical world that force zero classification accuracy in the global perturbation threat model and cause near-zero (4.22%) AP50 in object detection in the patch perturbation threat model. We urge the community to re-evaluate the threat of adversarial examples in the physical world.
