# Broad Critic Deep Actor Reinforcement Learning for Continuous Control

arXiv: https://arxiv.org/abs/2411.15806 · HTML: https://mlsanity.com/paper/2411.15806/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in RL theory and sample complexity, one of 15 directions in Deep reinforcement learning methods.
- Builds on 10 of its 51 references that are in the map.
- First posted on arXiv 24 Nov 2024.

## Placed in

- Deep reinforcement learning methods / [RL theory and sample complexity](https://mlsanity.com/deeprl/rl-theory-and-sample-complexity/)

## Builds on (most cited first, 10 of 10)

- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Addressing Function Approximation Error in Actor-Critic Methods](https://mlsanity.com/paper/1802.09477/) (2018)
- [Deep Reinforcement Learning with Double Q-learning](https://mlsanity.com/paper/1509.06461/) (2015)
- [OpenAI Gym](https://mlsanity.com/paper/1606.01540/) (2016)
- [Benchmarking Deep Reinforcement Learning for Continuous Control](https://mlsanity.com/paper/1604.06778/) (2016)
- [A Tour of Reinforcement Learning: The View from Continuous Control](https://mlsanity.com/paper/1806.09460/) (2018)
- [Ensemble Bootstrapping for Q-Learning](https://mlsanity.com/paper/2103.00445/) (2021)
- [Augmenting Reinforcement Learning with Transformer-based Scene Representation Learning for Decision-making of Autonomous Driving](https://mlsanity.com/paper/2208.12263/) (2022)
- [QuaRL: Quantization for Fast and Environmentally Sustainable Reinforcement Learning](https://mlsanity.com/paper/1910.01055/) (2019)

## Built on by (most cited first, 1 of 1)

- [SAC-NeRF: Adaptive Ray Sampling for Neural Radiance Fields via Soft Actor-Critic Reinforcement Learning](https://mlsanity.com/paper/2603.15622/) (2025)

## Abstract (arXiv)

In the domain of continuous control, deep reinforcement learning (DRL) demonstrates promising results. However, the dependence of DRL on deep neural networks (DNNs) results in the demand for extensive data and increased computational cost. To address this issue, a novel hybrid actor-critic reinforcement learning (RL) framework is introduced. The proposed framework integrates the broad learning system (BLS) with DNN, aiming to merge the strengths of both distinct architectural paradigms. Specifically, the critic network employs BLS for rapid value estimation via ridge regression, while the actor network retains the DNN structure to optimize policy gradients. This hybrid design is generalizable and can enhance existing actor-critic algorithms. To demonstrate its versatility, the proposed framework is integrated into three widely used actor-critic algorithms -- deep deterministic policy gradient (DDPG), soft actor-critic (SAC), and twin delayed DDPG (TD3), resulting in BLS-augmented variants. Experimental results reveal that all BLS-enhanced versions surpass their original counterparts in terms of training efficiency and accuracy. These improvements highlight the suitability of the proposed framework for real-time control scenarios, where computational efficiency and rapid adaptation are critical.
