# Enhancing Molecular Design through Graph-based Topological Reinforcement Learning

arXiv: https://arxiv.org/abs/2411.14726 · HTML: https://mlsanity.com/paper/2411.14726/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in RL for energy, networks and operations, one of 15 directions in Deep reinforcement learning methods.
- Builds on 1 of its 15 references that are in the map.
- First posted on arXiv 22 Nov 2024.

## Placed in

- Deep reinforcement learning methods / [RL for energy, networks and operations](https://mlsanity.com/deeprl/rl-for-energy-networks-and-operations/)

## Builds on (most cited first, 1 of 1)

- [Objective-Reinforced Generative Adversarial Networks (ORGAN) for Sequence Generation Models](https://mlsanity.com/paper/1705.10843/) (2017)

## Abstract (arXiv)

The generation of drug-like molecules is crucial for drug design. Existing reinforcement learning (RL) methods often overlook structural information. However, feature engineering-based methods usually merely focus on binding affinity prediction without substantial molecular modification. To address this, we present Graph-based Topological Reinforcement Learning (GraphTRL), which integrates both chemical and structural data for improved molecular generation. GraphTRL leverages multiscale weighted colored graphs (MWCG) and persistent homology, combined with molecular fingerprints, as the state space for RL. Evaluations show that GraphTRL outperforms existing methods in binding affinity prediction, offering a promising approach to accelerate drug discovery.
