# Understanding World or Predicting Future? A Comprehensive Survey of World Models

arXiv: https://arxiv.org/abs/2411.14499 · HTML: https://mlsanity.com/paper/2411.14499/

## Key facts

- Cited by 166 papers in the map (data through 14 Oct 2026).
- Placed in World models for language agents, one of 11 directions in World models.
- Builds on 211 of its 340 references that are in the map.
- First posted on arXiv 21 Nov 2024.

## Placed in

- World models / [World models for language agents](https://mlsanity.com/wm/world-models-for-language-agents/)

## Builds on (most cited first, 30 of 211)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Language Models are Few-Shot Learners](https://mlsanity.com/paper/2005.14165/) (2020)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [GPT-4 Technical Report](https://mlsanity.com/paper/2303.08774/) (2023)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [LLaMA: Open and Efficient Foundation Language Models](https://mlsanity.com/paper/2302.13971/) (2023)
- [Faster R-CNN: Towards Real-Time Object Detection with Region Proposal Networks](https://mlsanity.com/paper/1506.01497/) (2015)
- [Score-Based Generative Modeling through Stochastic Differential Equations](https://mlsanity.com/paper/2011.13456/) (2020)
- [Direct Preference Optimization: Your Language Model is Secretly a Reward Model](https://mlsanity.com/paper/2305.18290/) (2023)
- [Visual Instruction Tuning](https://mlsanity.com/paper/2304.08485/) (2023)
- [PointNet: Deep Learning on Point Sets for 3D Classification and Segmentation](https://mlsanity.com/paper/1612.00593/) (2016)
- [PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Space](https://mlsanity.com/paper/1706.02413/) (2017)
- [Generative Agents: Interactive Simulacra of Human Behavior](https://mlsanity.com/paper/2304.03442/) (2023)
- [Diffusion Policy: Visuomotor Policy Learning via Action Diffusion](https://mlsanity.com/paper/2303.04137/) (2023)
- [CARLA: An Open Urban Driving Simulator](https://mlsanity.com/paper/1711.03938/) (2017)
- [CogVideoX: Text-to-Video Diffusion Models with An Expert Transformer](https://mlsanity.com/paper/2408.06072/) (2024)
- [Rich feature hierarchies for accurate object detection and semantic segmentation](https://mlsanity.com/paper/1311.2524/) (2013)
- [VBench: Comprehensive Benchmark Suite for Video Generative Models](https://mlsanity.com/paper/2311.17982/) (2023)
- [Dream to Control: Learning Behaviors by Latent Imagination](https://mlsanity.com/paper/1912.01603/) (2019)
- [World Models](https://mlsanity.com/paper/1803.10122/) (2018)
- [Matterport3D: Learning from RGB-D Data in Indoor Environments](https://mlsanity.com/paper/1709.06158/) (2017)
- [Learning Latent Dynamics for Planning from Pixels](https://mlsanity.com/paper/1811.04551/) (2018)
- [BEVFormer: Learning Bird's-Eye-View Representation from Multi-Camera Images via Spatiotemporal Transformers](https://mlsanity.com/paper/2203.17270/) (2022)
- [Llama Guard: LLM-based Input-Output Safeguard for Human-AI Conversations](https://mlsanity.com/paper/2312.06674/) (2023)
- [ALFWorld: Aligning Text and Embodied Environments for Interactive Learning](https://mlsanity.com/paper/2010.03768/) (2020)
- [Habitat: A Platform for Embodied AI Research](https://mlsanity.com/paper/1904.01201/) (2019)
- [Inner Monologue: Embodied Reasoning through Planning with Language Models](https://mlsanity.com/paper/2207.05608/) (2022)
- [Mastering Atari with Discrete World Models](https://mlsanity.com/paper/2010.02193/) (2020)

## Built on by (most cited first, 30 of 166)

- [Epona: Autoregressive Diffusion World Model for Autonomous Driving](https://mlsanity.com/paper/2506.24113/) (2025)
- [WorldArena: A Unified Benchmark for Evaluating Perception and Functional Utility of Embodied World Models](https://mlsanity.com/paper/2602.08971/) (2026)
- [Vision-Language-Action (VLA) Models: Concepts, Progress, Applications and Challenges](https://mlsanity.com/paper/2505.04769/) (2025)
- [A Comprehensive Survey on World Models for Embodied AI](https://mlsanity.com/paper/2510.16732/) (2025)
- [3D and 4D World Modeling: A Survey](https://mlsanity.com/paper/2509.07996/) (2025)
- [A Survey of World Models for Autonomous Driving](https://mlsanity.com/paper/2501.11260/) (2025)
- [A Survey: Learning Embodied Intelligence from Physical Simulators and World Models](https://mlsanity.com/paper/2507.00917/) (2025)
- [RoboScape: Physics-informed Embodied World Model](https://mlsanity.com/paper/2506.23135/) (2025)
- [UrbanVideo-Bench: Benchmarking Vision-Language Models on Embodied Intelligence with Video Data in Urban Spaces](https://mlsanity.com/paper/2503.06157/) (2025)
- [ViMo: A Generative Visual GUI World Model for App Agents](https://mlsanity.com/paper/2504.13936/) (2025)
- [Vision-Language-Action Models for Autonomous Driving: Past, Present, and Future](https://mlsanity.com/paper/2512.16760/) (2025)
- [The Role of World Models in Shaping Autonomous Driving: A Comprehensive Survey](https://mlsanity.com/paper/2502.10498/) (2025)
- [Exploring the Roles of Large Language Models in Reshaping Transportation Systems: A Survey, Framework, and Roadmap](https://mlsanity.com/paper/2503.21411/) (2025)
- [Time-R1: Towards Comprehensive Temporal Reasoning in LLMs](https://mlsanity.com/paper/2505.13508/) (2025)
- [3D Scene Generation: A Survey](https://mlsanity.com/paper/2505.05474/) (2025)
- [Embodied AI: From LLMs to World Models](https://mlsanity.com/paper/2509.20021/) (2025)
- [The Reality Gap in Robotics: Challenges, Solutions, and Best Practices](https://mlsanity.com/paper/2510.20808/) (2025)
- [WorldCompass: Reinforcement Learning for Long-Horizon World Models](https://mlsanity.com/paper/2602.09022/) (2026)
- [MobileDreamer: Generative Sketch World Model for GUI Agent](https://mlsanity.com/paper/2601.04035/) (2026)
- [Assessing Adaptive World Models in Machines with Novel Games](https://mlsanity.com/paper/2507.12821/) (2025)
- [Test-Time Adaptation for LLM Agents via Environment Interaction](https://mlsanity.com/paper/2511.04847/) (2025)
- [Omni-WorldBench: Towards a Comprehensive Interaction-Centric Evaluation for World Models](https://mlsanity.com/paper/2603.22212/) (2026)
- [User Simulation in the Era of Generative AI: User Modeling, Synthetic Data Generation, and System Evaluation](https://mlsanity.com/paper/2501.04410/) (2025)
- [TeleWorld: Towards Dynamic Multimodal Synthesis with a 4D World Model](https://mlsanity.com/paper/2601.00051/) (2025)
- [Generative Emergent Communication: Large Language Model is a Collective World Model](https://mlsanity.com/paper/2501.00226/) (2024)
- [UrbanLLaVA: A Multi-modal Large Language Model for Urban Intelligence with Spatial Reasoning and Understanding](https://mlsanity.com/paper/2506.23219/) (2025)
- [A Step Toward World Models: A Survey on Robotic Manipulation](https://mlsanity.com/paper/2511.02097/) (2025)
- [Towards Unified World Models for Visual Navigation via Memory-Augmented Planning and Foresight](https://mlsanity.com/paper/2510.08713/) (2025)
- [iWorld-Bench: A Benchmark for Interactive World Models with a Unified Action Generation Framework](https://mlsanity.com/paper/2605.03941/) (2026)
- [Wow, wo, val! A Comprehensive Embodied World Model Evaluation Turing Test](https://mlsanity.com/paper/2601.04137/) (2026)

## Abstract (arXiv)

The concept of world models has garnered significant attention due to advancements in multimodal large language models such as GPT-4 and video generation models such as Sora, which are central to the pursuit of artificial general intelligence. This survey offers a comprehensive review of the literature on world models. Generally, world models are regarded as tools for either understanding the present state of the world or predicting its future dynamics. This review presents a systematic categorization of world models, emphasizing two primary functions: (1) constructing internal representations to understand the mechanisms of the world, and (2) predicting future states to simulate and guide decision-making. Initially, we examine the current progress in these two categories. We then explore the application of world models in key domains, including generative games, autonomous driving, robotics, and social simulacra, with a focus on how each domain utilizes these aspects. Finally, we outline key challenges and provide insights into potential future research directions. We summarize the representative papers along with their code repositories in https://github.com/tsinghua-fib-lab/World-Model.
