# Principles of Visual Tokens for Efficient Video Understanding

arXiv: https://arxiv.org/abs/2411.13626 · HTML: https://mlsanity.com/paper/2411.13626/

## Key facts

- Cited by 7 papers in the map (data through 14 Oct 2026).
- Builds on 46 of its 54 references that are in the map.
- First posted on arXiv 20 Nov 2024.

## Builds on (most cited first, 30 of 46)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [Swin Transformer: Hierarchical Vision Transformer using Shifted Windows](https://mlsanity.com/paper/2103.14030/) (2021)
- [Grad-CAM: Visual Explanations from Deep Networks via Gradient-based Localization](https://mlsanity.com/paper/1610.02391/) (2016)
- [Training data-efficient image transformers & distillation through attention](https://mlsanity.com/paper/2012.12877/) (2020)
- [Quo Vadis, Action Recognition? A New Model and the Kinetics Dataset](https://mlsanity.com/paper/1705.07750/) (2017)
- [SlowFast Networks for Video Recognition](https://mlsanity.com/paper/1812.03982/) (2018)
- [Is Space-Time Attention All You Need for Video Understanding?](https://mlsanity.com/paper/2102.05095/) (2021)
- [ViViT: A Video Vision Transformer](https://mlsanity.com/paper/2103.15691/) (2021)
- [VideoMAE: Masked Autoencoders are Data-Efficient Learners for Self-Supervised Video Pre-Training](https://mlsanity.com/paper/2203.12602/) (2022)
- [The "something something" video database for learning and evaluating visual common sense](https://mlsanity.com/paper/1706.04261/) (2017)
- [Video Swin Transformer](https://mlsanity.com/paper/2106.13230/) (2021)
- [Token Merging: Your ViT But Faster](https://mlsanity.com/paper/2210.09461/) (2022)
- [Multiscale Vision Transformers](https://mlsanity.com/paper/2104.11227/) (2021)
- [DynamicViT: Efficient Vision Transformers with Dynamic Token Sparsification](https://mlsanity.com/paper/2106.02034/) (2021)
- [An Image is Worth 1/2 Tokens After Layer 2: Plug-and-Play Inference Acceleration for Large Vision-Language Models](https://mlsanity.com/paper/2403.06764/) (2024)
- [X3D: Expanding Architectures for Efficient Video Recognition](https://mlsanity.com/paper/2004.04730/) (2020)
- [AVA: A Video Dataset of Spatio-temporally Localized Atomic Visual Actions](https://mlsanity.com/paper/1705.08421/) (2017)
- [AdaViT: Adaptive Tokens for Efficient Vision Transformer](https://mlsanity.com/paper/2112.07658/) (2021)
- [Expanding Language-Image Pretrained Models for General Video Recognition](https://mlsanity.com/paper/2208.02816/) (2022)
- [Video Transformer Network](https://mlsanity.com/paper/2102.00719/) (2021)
- [Keeping Your Eye on the Ball: Trajectory Attention in Video Transformers](https://mlsanity.com/paper/2106.05392/) (2021)
- [Self-Chained Image-Language Model for Video Localization and Question Answering](https://mlsanity.com/paper/2305.06988/) (2023)
- [ST-Adapter: Parameter-Efficient Image-to-Video Transfer Learning](https://mlsanity.com/paper/2206.13559/) (2022)
- [MeMViT: Memory-Augmented Multiscale Vision Transformer for Efficient Long-Term Video Recognition](https://mlsanity.com/paper/2201.08383/) (2022)
- [The Carbon Footprint of Machine Learning Training Will Plateau, Then Shrink](https://mlsanity.com/paper/2204.05149/) (2022)
- [Revisiting the "Video" in Video-Language Understanding](https://mlsanity.com/paper/2206.01720/) (2022)
- [AIM: Adapting Image Models for Efficient Video Action Recognition](https://mlsanity.com/paper/2302.03024/) (2023)
- [MoViNets: Mobile Video Networks for Efficient Video Recognition](https://mlsanity.com/paper/2103.11511/) (2021)
- [Can I Trust Your Answer? Visually Grounded Video Question Answering](https://mlsanity.com/paper/2309.01327/) (2023)

## Built on by (most cited first, 7 of 7)

- [SeGPruner: Semantic-Geometric Visual Token Pruner for 3D Question Answering](https://mlsanity.com/paper/2603.29437/) (2026)
- [It's a Matter of Time: Three Lessons on Long-Term Motion for Perception](https://mlsanity.com/paper/2602.14705/) (2026)
- [LookWhen? Fast Video Recognition by Learning When, Where, and What to Compute](https://mlsanity.com/paper/2605.06809/) (2026)
- [APB-V: Accelerating Long-Video Understanding via Sequence-Parallelism-aware Approximate Attention](https://mlsanity.com/paper/2601.21444/) (2026)
- [EyeCue: Driver Cognitive Distraction Detection via Gaze-Empowered Egocentric Video Understanding](https://mlsanity.com/paper/2605.07859/) (2026)
- [Grad-CAM for Vision Transformers: A Systematic Taxonomy and Audit of Methodological Ambiguity in Explainable AI](https://mlsanity.com/paper/2608.05258/) (2026)
- [Octree-based Video Representation](https://mlsanity.com/paper/2609.33100/) (2026)

## Abstract (arXiv)

Video understanding has made huge strides in recent years, relying largely on the power of transformers. As this architecture is notoriously expensive and video data is highly redundant, research into improving efficiency has become particularly relevant. Some creative solutions include token selection and merging. While most methods succeed in reducing the cost of the model and maintaining accuracy, an interesting pattern arises: most methods do not outperform the baseline of randomly discarding tokens. In this paper we take a closer look at this phenomenon and observe 5 principles of the nature of visual tokens. For example, we observe that the value of tokens follows a clear Pareto-distribution where most tokens have remarkably low value, and just a few carry most of the perceptual information. We build on these and further insights to propose a lightweight video model, LITE, that can select a small number of tokens effectively, outperforming state-of-the-art and existing baselines across datasets (Kinetics-400 and Something-Something-V2) in the challenging trade-off of computation (GFLOPs) vs accuracy. Experiments also show that LITE generalizes across datasets and even other tasks without the need for retraining.
