# What You See Is What Matters: A Novel Visual and Physics-Based Metric for Evaluating Video Generation Quality

arXiv: https://arxiv.org/abs/2411.13609 · HTML: https://mlsanity.com/paper/2411.13609/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- Builds on 45 of its 54 references that are in the map.
- First posted on arXiv 20 Nov 2024.

## Builds on (most cited first, 30 of 45)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Hierarchical Text-Conditional Image Generation with CLIP Latents](https://mlsanity.com/paper/2204.06125/) (2022)
- [A Style-Based Generator Architecture for Generative Adversarial Networks](https://mlsanity.com/paper/1812.04948/) (2018)
- [Adding Conditional Control to Text-to-Image Diffusion Models](https://mlsanity.com/paper/2302.05543/) (2023)
- [Image-to-Image Translation with Conditional Adversarial Networks](https://mlsanity.com/paper/1611.07004/) (2016)
- [Improved Techniques for Training GANs](https://mlsanity.com/paper/1606.03498/) (2016)
- [SAM 2: Segment Anything in Images and Videos](https://mlsanity.com/paper/2408.00714/) (2024)
- [Large Scale GAN Training for High Fidelity Natural Image Synthesis](https://mlsanity.com/paper/1809.11096/) (2018)
- [Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasets](https://mlsanity.com/paper/2311.15127/) (2023)
- [Video Diffusion Models](https://mlsanity.com/paper/2204.03458/) (2022)
- [VBench: Comprehensive Benchmark Suite for Video Generative Models](https://mlsanity.com/paper/2311.17982/) (2023)
- [Imagen Video: High Definition Video Generation with Diffusion Models](https://mlsanity.com/paper/2210.02303/) (2022)
- [Make-A-Video: Text-to-Video Generation without Text-Video Data](https://mlsanity.com/paper/2209.14792/) (2022)
- [Towards Accurate Generative Models of Video: A New Metric & Challenges](https://mlsanity.com/paper/1812.01717/) (2018)
- [Alias-Free Generative Adversarial Networks](https://mlsanity.com/paper/2106.12423/) (2021)
- [Text2Video-Zero: Text-to-Image Diffusion Models are Zero-Shot Video Generators](https://mlsanity.com/paper/2303.13439/) (2023)
- [VideoGPT: Video Generation using VQ-VAE and Transformers](https://mlsanity.com/paper/2104.10157/) (2021)
- [VideoCrafter2: Overcoming Data Limitations for High-Quality Video Diffusion Models](https://mlsanity.com/paper/2401.09047/) (2024)
- [MultiDiffusion: Fusing Diffusion Paths for Controlled Image Generation](https://mlsanity.com/paper/2302.08113/) (2023)
- [MoCoGAN: Decomposing Motion and Content for Video Generation](https://mlsanity.com/paper/1707.04993/) (2017)
- [Generating Videos with Scene Dynamics](https://mlsanity.com/paper/1609.02612/) (2016)
- [SeqGAN: Sequence Generative Adversarial Nets with Policy Gradient](https://mlsanity.com/paper/1609.05473/) (2016)
- [Unleashing Large-Scale Video Generative Pre-training for Visual Robot Manipulation](https://mlsanity.com/paper/2312.13139/) (2023)
- [EvalCrafter: Benchmarking and Evaluating Large Video Generation Models](https://mlsanity.com/paper/2310.11440/) (2023)
- [VideoFusion: Decomposed Diffusion Models for High-Quality Video Generation](https://mlsanity.com/paper/2303.08320/) (2023)
- [Driving into the Future: Multiview Visual Forecasting and Planning with World Model for Autonomous Driving](https://mlsanity.com/paper/2311.17918/) (2023)
- [Toward Controlled Generation of Text](https://mlsanity.com/paper/1703.00955/) (2017)
- [Video Transformer Network](https://mlsanity.com/paper/2102.00719/) (2021)

## Built on by (most cited first, 6 of 6)

- [Evaluating Newtonian Mechanics in Video Generative Models with Real Physical Systems](https://mlsanity.com/paper/2504.02918/) (2025)
- [DrivingGen: A Comprehensive Benchmark for Generative Video World Models in Autonomous Driving](https://mlsanity.com/paper/2601.01528/) (2026)
- [Physics-IQ Verified](https://mlsanity.com/paper/2606.18943/) (2026)
- [AgenticVBench: Can AI Agents Complete Real-World Post-Production Tasks?](https://mlsanity.com/paper/2605.27705/) (2026)
- [Benchmarking Single-Factor Physical Video-to-Audio Generation](https://mlsanity.com/paper/2605.30339/) (2026)
- [The Perception-Physics Paradox: Probing Scientific Alignment with TC-Bench](https://mlsanity.com/paper/2605.24782/) (2026)

## Abstract (arXiv)

As video generation models advance rapidly, assessing the quality of generated videos has become increasingly critical. Existing metrics, such as Fr'echet Video Distance (FVD), Inception Score (IS), and ClipSim, measure quality primarily in latent space rather than from a human visual perspective, often overlooking key aspects like appearance and motion consistency to physical laws. In this paper, we propose a novel metric, VAMP (Visual Appearance and Motion Plausibility), that evaluates both the visual appearance and physical plausibility of generated videos. VAMP is composed of two main components: an appearance score, which assesses color, shape, and texture consistency across frames, and a motion score, which evaluates the realism of object movements. We validate VAMP through two experiments: corrupted video evaluation and generated video evaluation. In the corrupted video evaluation, we introduce various types of corruptions into real videos and measure the correlation between corruption severity and VAMP scores. In the generated video evaluation, we use state-of-the-art models to generate videos from carefully designed prompts and compare VAMP's performance to human evaluators' rankings. Our results demonstrate that VAMP effectively captures both visual fidelity and temporal consistency, offering a more comprehensive evaluation of video quality than traditional methods.
