# SSEditor: Controllable Mask-to-Scene Generation with Diffusion Model

arXiv: https://arxiv.org/abs/2411.12290 · HTML: https://mlsanity.com/paper/2411.12290/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models.
- Builds on 17 of its 43 references that are in the map.
- First posted on arXiv 19 Nov 2024.

## Placed in

- Diffusion models / [3D, point cloud and scene generation](https://mlsanity.com/diffusion/3d-point-cloud-and-scene-generation/)

## Builds on (most cited first, 17 of 17)

- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [Hierarchical Text-Conditional Image Generation with CLIP Latents](https://mlsanity.com/paper/2204.06125/) (2022)
- [Classifier-Free Diffusion Guidance](https://mlsanity.com/paper/2207.12598/) (2022)
- [GLIDE: Towards Photorealistic Image Generation and Editing with Text-Guided Diffusion Models](https://mlsanity.com/paper/2112.10741/) (2021)
- [Improved Techniques for Training GANs](https://mlsanity.com/paper/1606.03498/) (2016)
- [Demystifying MMD GANs](https://mlsanity.com/paper/1801.01401/) (2018)
- [LION: Latent Point Diffusion Models for 3D Shape Generation](https://mlsanity.com/paper/2210.06978/) (2022)
- [DISN: Deep Implicit Surface Network for High-quality Single-view 3D Reconstruction](https://mlsanity.com/paper/1905.10711/) (2019)
- [Occ3D: A Large-Scale 3D Occupancy Prediction Benchmark for Autonomous Driving](https://mlsanity.com/paper/2304.14365/) (2023)
- [GANs Trained by a Two Time-Scale Update Rule Converge to a Local Nash Equilibrium](https://mlsanity.com/paper/1706.08500/) (2017)
- [Pretraining is All You Need for Image-to-Image Translation](https://mlsanity.com/paper/2205.12952/) (2022)
- [InstructScene: Instruction-Driven 3D Indoor Scene Synthesis with Semantic Graph Prior](https://mlsanity.com/paper/2402.04717/) (2024)
- [OccSora: 4D Occupancy Generation Models as World Simulators for Autonomous Driving](https://mlsanity.com/paper/2405.20337/) (2024)
- [Pyramid Diffusion for Fine 3D Large Scene Generation](https://mlsanity.com/paper/2311.12085/) (2023)
- [Diffusion Probabilistic Models for Scene-Scale 3D Categorical Data](https://mlsanity.com/paper/2301.00527/) (2023)
- [Build-A-Scene: Interactive 3D Layout Control for Diffusion-Based Image Generation](https://mlsanity.com/paper/2408.14819/) (2024)
- [The Lov'asz-Softmax loss: A tractable surrogate for the optimization of the intersection-over-union measure in neural networks](https://mlsanity.com/paper/1705.08790/) (2017)

## Built on by (most cited first, 2 of 2)

- [PrITTI: Primitive-based Generation of Controllable and Editable 3D Semantic Urban Scenes](https://mlsanity.com/paper/2506.19117/) (2025)
- [EditSSC: Toward Editable Semantic Occupancy Scenes with Unconditional Diffusion Models](https://mlsanity.com/paper/2606.09273/) (2026)

## Abstract (arXiv)

Recent advancements in 3D diffusion-based semantic scene generation have gained attention. However, existing methods rely on unconditional generation and require multiple resampling steps when editing scenes, which significantly limits their controllability and flexibility. To this end, we propose SSEditor, a controllable Semantic Scene Editor that can generate specified target categories without multiple-step resampling. SSEditor employs a two-stage diffusion-based framework: (1) a 3D scene autoencoder is trained to obtain latent triplane features, and (2) a mask-conditional diffusion model is trained for customizable 3D semantic scene generation. In the second stage, we introduce a geometric-semantic fusion module that enhance the model's ability to learn geometric and semantic information. This ensures that objects are generated with correct positions, sizes, and categories. Extensive experiments on SemanticKITTI and CarlaSC demonstrate that SSEditor outperforms previous approaches in terms of controllability and flexibility in target generation, as well as the quality of semantic scene generation and reconstruction. More importantly, experiments on the unseen Occ-3D Waymo dataset show that SSEditor is capable of generating novel urban scenes, enabling the rapid construction of 3D scenes.
