# IKEA Manuals at Work: 4D Grounding of Assembly Instructions on Internet Videos

arXiv: https://arxiv.org/abs/2411.11409 · HTML: https://mlsanity.com/paper/2411.11409/

## Key facts

- Cited by 12 papers in the map (data through 14 Oct 2026).
- Builds on 36 of its 49 references that are in the map.
- First posted on arXiv 18 Nov 2024.

## Builds on (most cited first, 30 of 36)

- [GPT-4 Technical Report](https://mlsanity.com/paper/2303.08774/) (2023)
- [Segment Anything](https://mlsanity.com/paper/2304.02643/) (2023)
- [SAM 2: Segment Anything in Images and Videos](https://mlsanity.com/paper/2408.00714/) (2024)
- [Dynamic Graph CNN for Learning on Point Clouds](https://mlsanity.com/paper/1801.07829/) (2018)
- [The 2017 DAVIS Challenge on Video Object Segmentation](https://mlsanity.com/paper/1704.00675/) (2017)
- [HowTo100M: Learning a Text-Video Embedding by Watching Hundred Million Narrated Video Clips](https://mlsanity.com/paper/1906.03327/) (2019)
- [Scaling Egocentric Vision: The EPIC-KITCHENS Dataset](https://mlsanity.com/paper/1804.02748/) (2018)
- [Towards Automatic Learning of Procedures from Web Instructional Videos](https://mlsanity.com/paper/1703.09788/) (2017)
- [PartNet: A Large-scale Benchmark for Fine-grained and Hierarchical Part-level 3D Object Understanding](https://mlsanity.com/paper/1812.02713/) (2018)
- [COIN: A Large-scale Dataset for Comprehensive Instructional Video Analysis](https://mlsanity.com/paper/1903.02874/) (2019)
- [Assembly101: A Large-Scale Multi-View Video Dataset for Understanding Procedural Activities](https://mlsanity.com/paper/2203.14712/) (2022)
- [MOSE: A New Dataset for Video Object Segmentation in Complex Scenes](https://mlsanity.com/paper/2302.01872/) (2023)
- [MegaPose: 6D Pose Estimation of Novel Objects via Render & Compare](https://mlsanity.com/paper/2212.06870/) (2022)
- [Cross-task weakly supervised learning from instructional videos](https://mlsanity.com/paper/1903.08225/) (2019)
- [Putting the Object Back into Video Object Segmentation](https://mlsanity.com/paper/2310.12982/) (2023)
- [MiDaS v3.1 -- A Model Zoo for Robust Monocular Relative Depth Estimation](https://mlsanity.com/paper/2307.14460/) (2023)
- [Perceiving 3D Human-Object Spatial Arrangements from a Single Image in the Wild](https://mlsanity.com/paper/2007.15649/) (2020)
- [PQ-NET: A Generative Part Seq2Seq Network for 3D Shapes](https://mlsanity.com/paper/1911.10949/) (2019)
- [SAM-6D: Segment Anything Model Meets Zero-Shot 6D Object Pose Estimation](https://mlsanity.com/paper/2311.15707/) (2023)
- [Unsupervised Learning from Narrated Instruction Videos](https://mlsanity.com/paper/1506.09215/) (2015)
- [The IKEA ASM Dataset: Understanding People Assembling Furniture through Actions, Objects and Pose](https://mlsanity.com/paper/2007.00394/) (2020)
- [Timeception for Complex Action Recognition](https://mlsanity.com/paper/1812.01289/) (2018)
- [CNOS: A Strong Baseline for CAD-based Novel Object Segmentation](https://mlsanity.com/paper/2307.11067/) (2023)
- [LVOS: A Benchmark for Long-term Video Object Segmentation](https://mlsanity.com/paper/2211.10181/) (2022)
- [Generative 3D Part Assembly via Dynamic Graph Learning](https://mlsanity.com/paper/2006.07793/) (2020)
- [VideoGraph: Recognizing Minutes-Long Human Activities in Videos](https://mlsanity.com/paper/1905.05143/) (2019)
- [Learning 3D Part Assembly from a Single Image](https://mlsanity.com/paper/2003.09754/) (2020)
- [Learning Fine-grained View-Invariant Representations from Unpaired Ego-Exo Videos via Temporal Alignment](https://mlsanity.com/paper/2306.05526/) (2023)
- [RGL-NET: A Recurrent Graph Learning framework for Progressive Part Assembly](https://mlsanity.com/paper/2107.12859/) (2021)
- [IKEA-Manual: Seeing Shape Assembly Step by Step](https://mlsanity.com/paper/2302.01881/) (2023)

## Built on by (most cited first, 12 of 12)

- [Manual2Skill: Learning to Read Manuals and Acquire Robotic Skills for Furniture Assembly Using Vision-Language Models](https://mlsanity.com/paper/2502.10090/) (2025)
- [Web-Scale Collection of Video Data for 4D Animal Reconstruction](https://mlsanity.com/paper/2511.01169/) (2025)
- [MoMaGen: Generating Demonstrations under Soft and Hard Constraints for Multi-Step Bimanual Mobile Manipulation](https://mlsanity.com/paper/2510.18316/) (2025)
- [ProMQA-Assembly: Multimodal Procedural QA Dataset on Assembly](https://mlsanity.com/paper/2509.02949/) (2025)
- [Manual2Skill++: Connector-Aware General Robotic Assembly from Instruction Manuals via Vision-Language Models](https://mlsanity.com/paper/2510.16344/) (2025)
- [Building Egocentric Procedural AI Assistant: Methods, Benchmarks, and Challenges](https://mlsanity.com/paper/2511.13261/) (2025)
- [AssemblyBench: Physics-Aware Assembly of Complex Industrial Objects](https://mlsanity.com/paper/2605.12845/) (2026)
- [From Instructions to Assistance: a Dataset Aligning Instruction Manuals with Assembly Videos for Evaluating Multimodal LLMs](https://mlsanity.com/paper/2603.22321/) (2026)
- [Benchmarking and Mechanistic Analysis of Vision-Language Models for Cross-Depiction Assembly Instruction Alignment](https://mlsanity.com/paper/2604.00913/) (2026)
- [MechVerse: Evaluating Physical Motion Consistency in Video Generation Models](https://mlsanity.com/paper/2605.14843/) (2026)
- [Terminal Symmetry as a Carrier of Asymmetric Process Knowledge: Statewise Refinement for Anytime Verified Construction](https://mlsanity.com/paper/2608.11318/) (2026)
- [Game2Real-Bench: Do Toy Games Reveal and Transfer to Real-World Visual Reasoning?](https://mlsanity.com/paper/2610.18834/) (2026)

## Abstract (arXiv)

Shape assembly is a ubiquitous task in daily life, integral for constructing complex 3D structures like IKEA furniture. While significant progress has been made in developing autonomous agents for shape assembly, existing datasets have not yet tackled the 4D grounding of assembly instructions in videos, essential for a holistic understanding of assembly in 3D space over time. We introduce IKEA Video Manuals, a dataset that features 3D models of furniture parts, instructional manuals, assembly videos from the Internet, and most importantly, annotations of dense spatio-temporal alignments between these data modalities. To demonstrate the utility of IKEA Video Manuals, we present five applications essential for shape assembly: assembly plan generation, part-conditioned segmentation, part-conditioned pose estimation, video object segmentation, and furniture assembly based on instructional video manuals. For each application, we provide evaluation metrics and baseline methods. Through experiments on our annotated data, we highlight many challenges in grounding assembly instructions in videos to improve shape assembly, including handling occlusions, varying viewpoints, and extended assembly sequences.
