# The Sound of Water: Inferring Physical Properties from Pouring Liquids

arXiv: https://arxiv.org/abs/2411.11222 · HTML: https://mlsanity.com/paper/2411.11222/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Builds on 57 of its 110 references that are in the map.
- First posted on arXiv 18 Nov 2024.

## Builds on (most cited first, 30 of 57)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Segment Anything](https://mlsanity.com/paper/2304.02643/) (2023)
- [Emerging Properties in Self-Supervised Vision Transformers](https://mlsanity.com/paper/2104.14294/) (2021)
- [wav2vec 2.0: A Framework for Self-Supervised Learning of Speech Representations](https://mlsanity.com/paper/2006.11477/) (2020)
- [Gaussian Error Linear Units (GELUs)](https://mlsanity.com/paper/1606.08415/) (2016)
- [The Kinetics Human Action Video Dataset](https://mlsanity.com/paper/1705.06950/) (2017)
- [ImageBind: One Embedding Space To Bind Them All](https://mlsanity.com/paper/2305.05665/) (2023)
- [VGGSound: A Large-scale Audio-Visual Dataset](https://mlsanity.com/paper/2004.14368/) (2020)
- [Rescaling Egocentric Vision](https://mlsanity.com/paper/2006.13256/) (2020)
- [Temporal Convolutional Networks for Action Segmentation and Detection](https://mlsanity.com/paper/1611.05267/) (2016)
- [Time-Contrastive Networks: Self-Supervised Learning from Video](https://mlsanity.com/paper/1704.06888/) (2017)
- [Look, Listen and Learn](https://mlsanity.com/paper/1705.08168/) (2017)
- [VATT: Transformers for Multimodal Self-Supervised Learning from Raw Video, Audio and Text](https://mlsanity.com/paper/2104.11178/) (2021)
- [AudioCLIP: Extending CLIP to Image, Text and Audio](https://mlsanity.com/paper/2106.13043/) (2021)
- [Audio-Visual Scene Analysis with Self-Supervised Multisensory Features](https://mlsanity.com/paper/1804.03641/) (2018)
- [Deep Audio-Visual Speech Recognition](https://mlsanity.com/paper/1809.02108/) (2018)
- [Learning Audio-Visual Speech Representation by Masked Multimodal Cluster Prediction](https://mlsanity.com/paper/2201.02184/) (2022)
- [Self-Supervised Learning by Cross-Modal Audio-Video Clustering](https://mlsanity.com/paper/1911.12667/) (2019)
- [Objects that Sound](https://mlsanity.com/paper/1712.06651/) (2017)
- [Cooperative Learning of Audio and Video Models from Self-Supervised Synchronization](https://mlsanity.com/paper/1807.00230/) (2018)
- [SoundNet: Learning Sound Representations from Unlabeled Video](https://mlsanity.com/paper/1610.09001/) (2016)
- [Listen, Think, and Understand](https://mlsanity.com/paper/2305.10790/) (2023)
- [Audio-Visual Instance Discrimination with Cross-Modal Agreement](https://mlsanity.com/paper/2004.12943/) (2020)
- [MERLOT Reserve: Neural Script Knowledge through Vision and Language and Sound](https://mlsanity.com/paper/2201.02639/) (2022)
- [DDSP: Differentiable Digital Signal Processing](https://mlsanity.com/paper/2001.04643/) (2020)
- [Localizing Visual Sounds the Hard Way](https://mlsanity.com/paper/2104.02691/) (2021)
- [Contrastive Audio-Visual Masked Autoencoder](https://mlsanity.com/paper/2210.07839/) (2022)
- [CREPE: A Convolutional Representation for Pitch Estimation](https://mlsanity.com/paper/1802.06182/) (2018)
- [Labelling unlabelled videos from scratch with multi-modal self-supervision](https://mlsanity.com/paper/2006.13662/) (2020)

## Built on by (most cited first, 5 of 5)

- [PESTO: Real-Time Pitch Estimation with Self-supervised Transposition-equivariant Objective](https://mlsanity.com/paper/2508.01488/) (2025)
- [Benchmarking Single-Factor Physical Video-to-Audio Generation](https://mlsanity.com/paper/2605.30339/) (2026)
- [Learning to See Inside Opaque Liquid Containers using Speckle Vibrometry](https://mlsanity.com/paper/2507.20757/) (2025)
- [Segmenting Collision Sound Sources in Egocentric Videos](https://mlsanity.com/paper/2511.13863/) (2025)
- [Hierarchical Audio-Visual-Proprioceptive Fusion for Precise Robotic Manipulation](https://mlsanity.com/paper/2602.13640/) (2026)

## Abstract (arXiv)

We study the connection between audio-visual observations and the underlying physics of a mundane yet intriguing everyday activity: pouring liquids. Given only the sound of liquid pouring into a container, our objective is to automatically infer physical properties such as the liquid level, the shape and size of the container, the pouring rate and the time to fill. To this end, we: (i) show in theory that these properties can be determined from the fundamental frequency (pitch); (ii) train a pitch detection model with supervision from simulated data and visual data with a physics-inspired objective; (iii) introduce a new large dataset of real pouring videos for a systematic study; (iv) show that the trained model can indeed infer these physical properties for real data; and finally, (v) we demonstrate strong generalization to various container shapes, other datasets, and in-the-wild YouTube videos. Our work presents a keen understanding of a narrow yet rich problem at the intersection of acoustics, physics, and learning. It opens up applications to enhance multisensory perception in robotic pouring.
