# Iterative Batch Reinforcement Learning via Safe Diversified Model-based Policy Search

arXiv: https://arxiv.org/abs/2411.09722 · HTML: https://mlsanity.com/paper/2411.09722/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in Offline RL algorithms, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 14 of its 50 references that are in the map.
- First posted on arXiv 14 Nov 2024.

## Placed in

- Offline RL and imitation learning from data / [Offline RL algorithms](https://mlsanity.com/offlinerl/offline-rl-algorithms/)

## Builds on (most cited first, 14 of 14)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Conservative Q-Learning for Offline Reinforcement Learning](https://mlsanity.com/paper/2006.04779/) (2020)
- [Offline Reinforcement Learning with Implicit Q-Learning](https://mlsanity.com/paper/2110.06169/) (2021)
- [Diversity is All You Need: Learning Skills without a Reward Function](https://mlsanity.com/paper/1802.06070/) (2018)
- [AWAC: Accelerating Online Reinforcement Learning with Offline Datasets](https://mlsanity.com/paper/2006.09359/) (2020)
- [Behavior Regularized Offline Reinforcement Learning](https://mlsanity.com/paper/1911.11361/) (2019)
- [MOReL : Model-Based Offline Reinforcement Learning](https://mlsanity.com/paper/2005.05951/) (2020)
- [Keep Doing What Worked: Behavioral Modelling Priors for Offline Reinforcement Learning](https://mlsanity.com/paper/2002.08396/) (2020)
- [Deployment-Efficient Reinforcement Learning via Model-Based Offline Optimization](https://mlsanity.com/paper/2006.03647/) (2020)
- [Don't Change the Algorithm, Change the Data: Exploratory Data for Offline Reinforcement Learning](https://mlsanity.com/paper/2201.13425/) (2022)
- [PROTO: Iterative Policy Regularized Offline-to-Online Reinforcement Learning](https://mlsanity.com/paper/2305.15669/) (2023)
- [The Challenges of Exploration for Offline Reinforcement Learning](https://mlsanity.com/paper/2201.11861/) (2022)
- [Iteratively Refined Behavior Regularization for Offline Reinforcement Learning](https://mlsanity.com/paper/2306.05726/) (2023)

## Built on by (most cited first, 1 of 1)

- [Human-Level Competitive Pok'emon via Scalable Offline Reinforcement Learning with Transformers](https://mlsanity.com/paper/2504.04395/) (2025)

## Abstract (arXiv)

Batch reinforcement learning enables policy learning without direct interaction with the environment during training, relying exclusively on previously collected sets of interactions. This approach is, therefore, well-suited for high-risk and cost-intensive applications, such as industrial control. Learned policies are commonly restricted to act in a similar fashion as observed in the batch. In a real-world scenario, learned policies are deployed in the industrial system, inevitably leading to the collection of new data that can subsequently be added to the existing recording. The process of learning and deployment can thus take place multiple times throughout the lifespan of a system. In this work, we propose to exploit this iterative nature of applying offline reinforcement learning to guide learned policies towards efficient and informative data collection during deployment, leading to continuous improvement of learned policies while remaining within the support of collected data. We present an algorithmic methodology for iterative batch reinforcement learning based on ensemble-based model-based policy search, augmented with safety and, importantly, a diversity criterion.
