# Coverage Analysis for Digital Cousin Selection -- Improving Multi-Environment Q-Learning

arXiv: https://arxiv.org/abs/2411.08360 · HTML: https://mlsanity.com/paper/2411.08360/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in RL for energy, networks and operations, one of 15 directions in Deep reinforcement learning methods.
- Builds on 9 of its 43 references that are in the map.
- First posted on arXiv 13 Nov 2024.

## Placed in

- Deep reinforcement learning methods / [RL for energy, networks and operations](https://mlsanity.com/deeprl/rl-for-energy-networks-and-operations/)

## Builds on (most cited first, 9 of 9)

- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [AWAC: Accelerating Online Reinforcement Learning with Offline Datasets](https://mlsanity.com/paper/2006.09359/) (2020)
- [Randomized Ensembled Double Q-Learning: Learning Fast Without a Model](https://mlsanity.com/paper/2101.05982/) (2021)
- [Model-Ensemble Trust-Region Policy Optimization](https://mlsanity.com/paper/1802.10592/) (2018)
- [Pessimistic Model-based Offline Reinforcement Learning under Partial Coverage](https://mlsanity.com/paper/2107.06226/) (2021)
- [Hybrid RL: Using Both Offline and Online Data Can Make RL Efficient](https://mlsanity.com/paper/2210.06718/) (2022)
- [Maxmin Q-learning: Controlling the Estimation Bias of Q-learning](https://mlsanity.com/paper/2002.06487/) (2020)
- [The Role of Coverage in Online Reinforcement Learning](https://mlsanity.com/paper/2210.04157/) (2022)
- [A Multi-Agent Multi-Environment Mixed Q-Learning for Partially Decentralized Wireless Network Optimization](https://mlsanity.com/paper/2409.16450/) (2024)

## Built on by (most cited first, 1 of 1)

- [Partially Decentralized Multi-Agent Q-Learning via Digital Cousins for Wireless Networks](https://mlsanity.com/paper/2503.05970/) (2025)

## Abstract (arXiv)

Q-learning is widely employed for optimizing various large-dimensional networks with unknown system dynamics. Recent advancements include multi-environment mixed Q-learning (MEMQ) algorithms, which utilize multiple independent Q-learning algorithms across multiple, structurally related but distinct environments and outperform several state-of-the-art Q-learning algorithms in terms of accuracy, complexity, and robustness. We herein conduct a comprehensive probabilistic coverage analysis to ensure optimal data coverage conditions for MEMQ algorithms. First, we derive upper and lower bounds on the expectation and variance of different coverage coefficients (CC) for MEMQ algorithms. Leveraging these bounds, we develop a simple way of comparing the utilities of multiple environments in MEMQ algorithms. This approach appears to be near optimal versus our previously proposed partial ordering approach. We also present a novel CC-based MEMQ algorithm to improve the accuracy and complexity of existing MEMQ algorithms. Numerical experiments are conducted using random network graphs with four different graph properties. Our algorithm can reduce the average policy error (APE) by 65% compared to partial ordering and is 95% faster than the exhaustive search. It also achieves 60% less APE than several state-of-the-art reinforcement learning and prior MEMQ algorithms. Additionally, we numerically verify the theoretical results and show their scalability with the action-space size.
