# RCR: Robust Crowd Reconstruction with Upright Space from a Single Large-scene Image

arXiv: https://arxiv.org/abs/2411.06232 · HTML: https://mlsanity.com/paper/2411.06232/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 35 of its 40 references that are in the map.
- First posted on arXiv 9 Nov 2024.

## Builds on (most cited first, 30 of 35)

- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [Searching for MobileNetV3](https://mlsanity.com/paper/1905.02244/) (2019)
- [Expressive Body Capture: 3D Hands, Face, and Body from a Single Image](https://mlsanity.com/paper/1904.05866/) (2019)
- [OpenPose: Realtime Multi-Person 2D Pose Estimation using Part Affinity Fields](https://mlsanity.com/paper/1812.08008/) (2018)
- [Realtime Multi-Person 2D Pose Estimation using Part Affinity Fields](https://mlsanity.com/paper/1611.08050/) (2016)
- [End-to-end Recovery of Human Shape and Pose](https://mlsanity.com/paper/1712.06584/) (2017)
- [Keep it SMPL: Automatic Estimation of 3D Human Pose and Shape from a Single Image](https://mlsanity.com/paper/1607.08128/) (2016)
- [BlendedMVS: A Large-scale Dataset for Generalized Multi-view Stereo Networks](https://mlsanity.com/paper/1911.10127/) (2019)
- [End-to-End Human Pose and Mesh Reconstruction with Transformers](https://mlsanity.com/paper/2012.09760/) (2020)
- [Humans in 4D: Reconstructing and Tracking Humans with Transformers](https://mlsanity.com/paper/2305.20091/) (2023)
- [HuMoR: 3D Human Motion Model for Robust Pose Estimation](https://mlsanity.com/paper/2105.04668/) (2021)
- [Convolutional Mesh Regression for Single-Image Human Shape Reconstruction](https://mlsanity.com/paper/1905.03244/) (2019)
- [Function4D: Real-time Human Volumetric Capture from Very Sparse Consumer RGBD Sensors](https://mlsanity.com/paper/2105.01859/) (2021)
- [Monocular, One-stage, Regression of Multiple 3D People](https://mlsanity.com/paper/2008.12272/) (2020)
- [WHAM: Reconstructing World-grounded Humans with Accurate 3D Motion](https://mlsanity.com/paper/2312.07531/) (2023)
- [AlphaPose: Whole-Body Regional Multi-Person Pose Estimation and Tracking in Real-Time](https://mlsanity.com/paper/2211.03375/) (2022)
- [Single-Shot Multi-Person 3D Pose Estimation From Monocular RGB](https://mlsanity.com/paper/1712.03453/) (2017)
- [PyMAF-X: Towards Well-aligned Full-body Model Regression from Monocular Images](https://mlsanity.com/paper/2207.06400/) (2022)
- [Putting People in their Place: Monocular Regression of 3D People in Depth](https://mlsanity.com/paper/2112.08274/) (2021)
- [World-Grounded Human Motion Recovery via Gravity-View Coordinates](https://mlsanity.com/paper/2409.06662/) (2024)
- [Coherent Reconstruction of Multiple Humans from a Single Image](https://mlsanity.com/paper/2006.08586/) (2020)
- [SPEC: Seeing People in the Wild with an Estimated Camera](https://mlsanity.com/paper/2110.00620/) (2021)
- [TRAM: Global Trajectory and Motion of 3D Humans from in-the-wild Videos](https://mlsanity.com/paper/2403.17346/) (2024)
- [High-fidelity 3D Human Digitization from Single 2K Resolution Images](https://mlsanity.com/paper/2303.15108/) (2023)
- [3D Human Mesh Regression with Dense Correspondence](https://mlsanity.com/paper/2006.05734/) (2020)
- [Learning to Estimate Robust 3D Human Mesh from In-the-Wild Crowded Scenes](https://mlsanity.com/paper/2104.07300/) (2021)
- [SMAP: Single-Shot Multi-Person Absolute 3D Pose Estimation](https://mlsanity.com/paper/2008.11469/) (2020)
- [PANDA: A Gigapixel-level Human-centric Video Dataset](https://mlsanity.com/paper/2003.04852/) (2020)
- [Body Meshes as Points](https://mlsanity.com/paper/2105.02467/) (2021)
- [3D Human Shape and Pose from a Single Low-Resolution Image with Self-Supervised Learning](https://mlsanity.com/paper/2007.13666/) (2020)

## Built on by (most cited first, 2 of 2)

- [CrowdGaussian: Reconstructing High-Fidelity 3D Gaussians for Human Crowd from a Single Image](https://mlsanity.com/paper/2603.17779/) (2026)
- [Crowd4D: Scene-Aware Monocular 4D Crowd Reconstruction](https://mlsanity.com/paper/2607.19517/) (2026)

## Abstract (arXiv)

This paper focuses on spatially consistent hundreds of human pose and shape reconstruction from a single large-scene image with various human scales under arbitrary camera FoVs (Fields of View). Due to the small and highly varying 2D human scales, depth ambiguity, and perspective distortion, no existing methods can achieve globally consistent reconstruction with correct reprojection. To address these challenges, we first propose a new concept, Human-scene Virtual Interaction Point (HVIP), to convert the complex 3D human localization into 2D-pixel localization. We then extend it to RCR (Robust Crowd Reconstruction), which achieves globally consistent reconstruction and stable generalization on different camera FoVs without test-time optimization. To perceive humans in varying pixel sizes, we propose an Iterative Ground-aware Cropping to automatically crop the image and then merge the results. To eliminate the influence of the camera and cropping process during the reconstruction, we introduce a canonical Upright 3D Space and the corresponding Upright 2D Space. To link the canonical space and the camera space, we propose the Upright Normalization, which transforms the local crop input into the Upright 2D Space, and transforms the output from the Upright 3D Space into the unified camera space. Besides, we contribute two benchmark datasets, LargeCrowd and SynCrowd, for evaluating crowd reconstruction in large scenes. Experimental results demonstrate the effectiveness of the proposed method. The source code and data will be publicly available for research purposes.
