# WHALE: Towards Generalizable and Scalable World Models for Embodied Decision-making

arXiv: https://arxiv.org/abs/2411.05619 · HTML: https://mlsanity.com/paper/2411.05619/

## Key facts

- Cited by 9 papers in the map (data through 14 Oct 2026).
- Placed in World models for navigation, one of 11 directions in World models.
- Builds on 25 of its 99 references that are in the map.
- First posted on arXiv 8 Nov 2024.

## Placed in

- World models / [World models for navigation](https://mlsanity.com/wm/world-models-for-navigation/)

## Builds on (most cited first, 25 of 25)

- [GPT-4 Technical Report](https://mlsanity.com/paper/2303.08774/) (2023)
- [RT-1: Robotics Transformer for Real-World Control at Scale](https://mlsanity.com/paper/2212.06817/) (2022)
- [Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems](https://mlsanity.com/paper/2005.01643/) (2020)
- [Language Models (Mostly) Know What They Know](https://mlsanity.com/paper/2207.05221/) (2022)
- [Mastering Diverse Domains through World Models](https://mlsanity.com/paper/2301.04104/) (2023)
- [Towards Accurate Generative Models of Video: A New Metric & Challenges](https://mlsanity.com/paper/1812.01717/) (2018)
- [Open X-Embodiment: Robotic Learning Datasets and RT-X Models](https://mlsanity.com/paper/2310.08864/) (2023)
- [DROID: A Large-Scale In-The-Wild Robot Manipulation Dataset](https://mlsanity.com/paper/2403.12945/) (2024)
- [Semantic Uncertainty: Linguistic Invariances for Uncertainty Estimation in Natural Language Generation](https://mlsanity.com/paper/2302.09664/) (2023)
- [Genie: Generative Interactive Environments](https://mlsanity.com/paper/2402.15391/) (2024)
- [QT-Opt: Scalable Deep Reinforcement Learning for Vision-Based Robotic Manipulation](https://mlsanity.com/paper/1806.10293/) (2018)
- [Mobile ALOHA: Learning Bimanual Mobile Manipulation with Low-Cost Whole-Body Teleoperation](https://mlsanity.com/paper/2401.02117/) (2024)
- [Bridge Data: Boosting Generalization of Robotic Skills with Cross-Domain Datasets](https://mlsanity.com/paper/2109.13396/) (2021)
- [iVideoGPT: Interactive VideoGPTs are Scalable World Models](https://mlsanity.com/paper/2405.15223/) (2024)
- [Is Sora a World Simulator? A Comprehensive Survey on General World Models and Beyond](https://mlsanity.com/paper/2405.03520/) (2024)
- [From Play to Policy: Conditional Behavior Generation from Uncurated Robot Data](https://mlsanity.com/paper/2210.10047/) (2022)
- [FitVid: Overfitting in Pixel-Level Video Prediction](https://mlsanity.com/paper/2106.13195/) (2021)
- [FMB: a Functional Manipulation Benchmark for Generalizable Robotic Learning](https://mlsanity.com/paper/2401.08553/) (2024)
- [Multi-Stage Cable Routing through Hierarchical Imitation Learning](https://mlsanity.com/paper/2307.08927/) (2023)
- [Combating the Compounding-Error Problem with a Multi-step Model](https://mlsanity.com/paper/1905.13320/) (2019)
- [Investigating Compounding Prediction Errors in Learned Dynamics Models](https://mlsanity.com/paper/2203.09637/) (2022)
- [Simplifying Model-based RL: Learning Representations, Latent-space Models, and Policies with One Objective](https://mlsanity.com/paper/2209.08466/) (2022)
- [A Control-Centric Benchmark for Video Prediction](https://mlsanity.com/paper/2304.13723/) (2023)
- [A Generalist Dynamics Model for Control](https://mlsanity.com/paper/2305.10912/) (2023)
- [Any-step Dynamics Model Improves Future Predictions for Online and Offline Reinforcement Learning](https://mlsanity.com/paper/2405.17031/) (2024)

## Built on by (most cited first, 9 of 9)

- [A Survey: Learning Embodied Intelligence from Physical Simulators and World Models](https://mlsanity.com/paper/2507.00917/) (2025)
- [LLM-based Agents Suffer from Hallucinations: A Survey of Taxonomy, Methods, and Directions](https://mlsanity.com/paper/2509.18970/) (2025)
- [World Action Verifier: Self-Improving World Models via Forward-Inverse Asymmetry](https://mlsanity.com/paper/2604.01985/) (2026)
- [When World Models Dream Wrong: Physical-Conditioned Adversarial Attacks against World Models](https://mlsanity.com/paper/2602.18739/) (2026)
- [How Should World Models Be Evaluated for Embodied Decision-Making? A Decision-Making-Centric Position](https://mlsanity.com/paper/2606.15032/) (2026)
- [From Generative Engines to Actionable Simulators: The Imperative of Physical Grounding in World Models](https://mlsanity.com/paper/2601.15533/) (2026)
- [Efficient Test-Time Optimization for Multi-Agent Proof Autoformalization](https://mlsanity.com/paper/2607.11307/) (2026)
- [Controlling Multimodal Conversational Agents with Coverage-Enhanced Latent Actions](https://mlsanity.com/paper/2601.07516/) (2026)
- [Prioritized Rollouts for Efficient World Model-based Vision-Language-Action Policy Optimization](https://mlsanity.com/paper/2609.22879/) (2026)

## Abstract (arXiv)

World models play a crucial role in decision-making within embodied environments, enabling cost-free explorations that would otherwise be expensive in the real world. To facilitate effective decision-making, world models must be equipped with strong generalizability to support faithful imagination in out-of-distribution (OOD) regions and provide reliable uncertainty estimation to assess the credibility of the simulated experiences, both of which present significant challenges for prior scalable approaches. This paper introduces WHALE, a framework for learning generalizable world models, consisting of two key techniques: behavior-conditioning and retracing-rollout. Behavior-conditioning addresses the policy distribution shift, one of the primary sources of the world model generalization error, while retracing-rollout enables efficient uncertainty estimation without the necessity of model ensembles. These techniques are universal and can be combined with any neural network architecture for world model learning. Incorporating these two techniques, we present Whale-ST, a scalable spatial-temporal transformer-based world model with enhanced generalizability. We demonstrate the superiority of Whale-ST in simulation tasks by evaluating both value estimation accuracy and video generation fidelity. Additionally, we examine the effectiveness of our uncertainty estimation technique, which enhances model-based policy optimization in fully offline scenarios. Furthermore, we propose Whale-X, a 414M parameter world model trained on 970K trajectories from Open X-Embodiment datasets. We show that Whale-X exhibits promising scalability and strong generalizability in real-world manipulation scenarios using minimal demonstrations.
