# ReCapture: Generative Video Camera Controls for User-Provided Videos using Masked Video Fine-Tuning

arXiv: https://arxiv.org/abs/2411.05003 · HTML: https://mlsanity.com/paper/2411.05003/

## Key facts

- Cited by 70 papers in the map (data through 14 Oct 2026).
- Builds on 93 of its 105 references that are in the map.
- First posted on arXiv 7 Nov 2024.

## Builds on (most cited first, 30 of 93)

- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [LoRA: Low-Rank Adaptation of Large Language Models](https://mlsanity.com/paper/2106.09685/) (2021)
- [Denoising Diffusion Implicit Models](https://mlsanity.com/paper/2010.02502/) (2020)
- [Emerging Properties in Self-Supervised Vision Transformers](https://mlsanity.com/paper/2104.14294/) (2021)
- [Scalable Diffusion Models with Transformers](https://mlsanity.com/paper/2212.09748/) (2022)
- [DreamBooth: Fine Tuning Text-to-Image Diffusion Models for Subject-Driven Generation](https://mlsanity.com/paper/2208.12242/) (2022)
- [DreamFusion: Text-to-3D using 2D Diffusion](https://mlsanity.com/paper/2209.14988/) (2022)
- [Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasets](https://mlsanity.com/paper/2311.15127/) (2023)
- [CogVideoX: Text-to-Video Diffusion Models with An Expert Transformer](https://mlsanity.com/paper/2408.06072/) (2024)
- [An Image is Worth One Word: Personalizing Text-to-Image Generation using Textual Inversion](https://mlsanity.com/paper/2208.01618/) (2022)
- [SDEdit: Guided Image Synthesis and Editing with Stochastic Differential Equations](https://mlsanity.com/paper/2108.01073/) (2021)
- [VBench: Comprehensive Benchmark Suite for Video Generative Models](https://mlsanity.com/paper/2311.17982/) (2023)
- [Imagen Video: High Definition Video Generation with Diffusion Models](https://mlsanity.com/paper/2210.02303/) (2022)
- [Make-A-Video: Text-to-Video Generation without Text-Video Data](https://mlsanity.com/paper/2209.14792/) (2022)
- [Zero-1-to-3: Zero-shot One Image to 3D Object](https://mlsanity.com/paper/2303.11328/) (2023)
- [Align your Latents: High-Resolution Video Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2304.08818/) (2023)
- [D-NeRF: Neural Radiance Fields for Dynamic Scenes](https://mlsanity.com/paper/2011.13961/) (2020)
- [IP-Adapter: Text Compatible Image Prompt Adapter for Text-to-Image Diffusion Models](https://mlsanity.com/paper/2308.06721/) (2023)
- [AnimateDiff: Animate Your Personalized Text-to-Image Diffusion Models without Specific Tuning](https://mlsanity.com/paper/2307.04725/) (2023)
- [Magic3D: High-Resolution Text-to-3D Content Creation](https://mlsanity.com/paper/2211.10440/) (2022)
- [ProlificDreamer: High-Fidelity and Diverse Text-to-3D Generation with Variational Score Distillation](https://mlsanity.com/paper/2305.16213/) (2023)
- [Nerfies: Deformable Neural Radiance Fields](https://mlsanity.com/paper/2011.12948/) (2020)
- [4D Gaussian Splatting for Real-Time Dynamic Scene Rendering](https://mlsanity.com/paper/2310.08528/) (2023)
- [MUSIQ: Multi-scale Image Quality Transformer](https://mlsanity.com/paper/2108.05997/) (2021)
- [CogVideo: Large-scale Pretraining for Text-to-Video Generation via Transformers](https://mlsanity.com/paper/2205.15868/) (2022)
- [Tune-A-Video: One-Shot Tuning of Image Diffusion Models for Text-to-Video Generation](https://mlsanity.com/paper/2212.11565/) (2022)
- [WorldSimBench: Towards Video Generation Models as World Simulators](https://mlsanity.com/paper/2410.18072/) (2024)
- [Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenes](https://mlsanity.com/paper/2011.13084/) (2020)
- [Fantasia3D: Disentangling Geometry and Appearance for High-quality Text-to-3D Content Creation](https://mlsanity.com/paper/2303.13873/) (2023)
- [ZoeDepth: Zero-shot Transfer by Combining Relative and Metric Depth](https://mlsanity.com/paper/2302.12288/) (2023)

## Built on by (most cited first, 30 of 70)

- [ReCamMaster: Camera-Controlled Generative Rendering from A Single Video](https://mlsanity.com/paper/2503.11647/) (2025)
- [CAT4D: Create Anything in 4D with Multi-View Video Diffusion Models](https://mlsanity.com/paper/2411.18613/) (2024)
- [Difix3D+: Improving 3D Reconstructions with Single-Step Diffusion Models](https://mlsanity.com/paper/2503.01774/) (2025)
- [AC3D: Analyzing and Improving 3D Camera Control in Video Diffusion Transformers](https://mlsanity.com/paper/2411.18673/) (2024)
- [Video World Models with Long-term Spatial Memory](https://mlsanity.com/paper/2506.05284/) (2025)
- [TrajectoryCrafter: Redirecting Camera Trajectory for Monocular Videos via Diffusion Models](https://mlsanity.com/paper/2503.05638/) (2025)
- [Go-with-the-Flow: Motion-Controllable Video Diffusion Models Using Real-Time Warped Noise](https://mlsanity.com/paper/2501.08331/) (2025)
- [You See it, You Got it: Learning 3D Creation on Pose-Free Videos at Scale](https://mlsanity.com/paper/2412.06699/) (2024)
- [Follow-Your-Creation: Empowering 4D Creation through Video Inpainting](https://mlsanity.com/paper/2506.04590/) (2025)
- [CamCloneMaster: Enabling Reference-based Camera Control for Video Generation](https://mlsanity.com/paper/2506.03140/) (2025)
- [Lyra: Generative 3D Scene Reconstruction via Video Diffusion Model Self-Distillation](https://mlsanity.com/paper/2509.19296/) (2025)
- [GSFixer: Improving 3D Gaussian Splatting with Reference-Guided Video Diffusion Priors](https://mlsanity.com/paper/2508.09667/) (2025)
- [FloVD: Optical Flow Meets Video Diffusion Model for Enhanced Camera-Controlled Video Synthesis](https://mlsanity.com/paper/2502.08244/) (2025)
- [Reangle-A-Video: 4D Video Generation as Video-to-Video Translation](https://mlsanity.com/paper/2503.09151/) (2025)
- [EPiC: Efficient Video Camera Control Learning with Precise Anchor-Video Guidance](https://mlsanity.com/paper/2505.21876/) (2025)
- [INSPATIO-WORLD: A Real-Time 4D World Simulator via Spatiotemporal Autoregressive Modeling](https://mlsanity.com/paper/2604.07209/) (2026)
- [Taming Video Models for 3D and 4D Generation via Zero-Shot Camera Control](https://mlsanity.com/paper/2509.15130/) (2025)
- [WorldStereo: Bridging Camera-Guided Video Generation and Scene Reconstruction via 3D Geometric Memories](https://mlsanity.com/paper/2603.02049/) (2026)
- [MVISTA-4D: View-Consistent 4D World Model with Test-Time Action Inference for Robotic Manipulation](https://mlsanity.com/paper/2602.09878/) (2026)
- [Zero4D: Training-Free 4D Video Generation From Single Video Using Off-the-Shelf Video Diffusion](https://mlsanity.com/paper/2503.22622/) (2025)
- [AnchorWeave: World-Consistent Video Generation with Retrieved Local Spatial Memories](https://mlsanity.com/paper/2602.14941/) (2026)
- [MotionV2V: Editing Motion in a Video](https://mlsanity.com/paper/2511.20640/) (2025)
- [NVComposer: Boosting Generative Novel View Synthesis with Multiple Sparse and Unposed Images](https://mlsanity.com/paper/2412.03517/) (2024)
- [Latent-Reframe: Enabling Camera Control for Video Diffusion Model without Training](https://mlsanity.com/paper/2412.06029/) (2024)
- [ReRoPE: Repurposing RoPE for Relative Camera Control](https://mlsanity.com/paper/2602.08068/) (2026)
- [Dynamic View Synthesis as an Inverse Problem](https://mlsanity.com/paper/2506.08004/) (2025)
- [Light-X: Generative 4D Video Rendering with Camera and Illumination Control](https://mlsanity.com/paper/2512.05115/) (2025)
- [AnyView: Synthesizing Any Novel View in Dynamic Scenes](https://mlsanity.com/paper/2601.16982/) (2026)
- [ReDirector: Creating Any-Length Video Retakes with Rotary Camera Encoding](https://mlsanity.com/paper/2511.19827/) (2025)
- [SpaceTimePilot: Generative Rendering of Dynamic Scenes Across Space and Time](https://mlsanity.com/paper/2512.25075/) (2025)

## Abstract (arXiv)

Recently, breakthroughs in video modeling have allowed for controllable camera trajectories in generated videos. However, these methods cannot be directly applied to user-provided videos that are not generated by a video model. In this paper, we present ReCapture, a method for generating new videos with novel camera trajectories from a single user-provided video. Our method allows us to re-generate the reference video, with all its existing scene motion, from vastly different angles and with cinematic camera motion. Notably, using our method we can also plausibly hallucinate parts of the scene that were not observable in the reference video. Our method works by (1) generating a noisy anchor video with a new camera trajectory using multiview diffusion models or depth-based point cloud rendering and then (2) regenerating the anchor video into a clean and temporally consistent reangled video using our proposed masked video fine-tuning technique.
