# Noisy Zero-Shot Coordination: Breaking The Common Knowledge Assumption In Zero-Shot Coordination Games

arXiv: https://arxiv.org/abs/2411.04976 · HTML: https://mlsanity.com/paper/2411.04976/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Deep RL algorithms and representations, one of 15 directions in Deep reinforcement learning methods.
- Builds on 37 of its 54 references that are in the map.
- First posted on arXiv 7 Nov 2024.

## Placed in

- Deep reinforcement learning methods / [Deep RL algorithms and representations](https://mlsanity.com/deeprl/deep-rl-algorithms-and-representations/)

## Builds on (most cited first, 30 of 37)

- [Concrete Problems in AI Safety](https://mlsanity.com/paper/1606.06565/) (2016)
- [Domain Randomization for Transferring Deep Neural Networks from Simulation to the Real World](https://mlsanity.com/paper/1703.06907/) (2017)
- [Sim-to-Real Transfer in Deep Reinforcement Learning for Robotics: a Survey](https://mlsanity.com/paper/2009.13303/) (2020)
- [On the Utility of Learning about Humans for Human-AI Coordination](https://mlsanity.com/paper/1910.05789/) (2019)
- [The Effects of Reward Misspecification: Mapping and Mitigating Misaligned Models](https://mlsanity.com/paper/2201.03544/) (2022)
- [Cooperative Inverse Reinforcement Learning](https://mlsanity.com/paper/1606.03137/) (2016)
- [Unsolved Problems in ML Safety](https://mlsanity.com/paper/2109.13916/) (2021)
- [Emergent Complexity and Zero-shot Transfer via Unsupervised Environment Design](https://mlsanity.com/paper/2012.02096/) (2020)
- ["Other-Play" for Zero-Shot Coordination](https://mlsanity.com/paper/2003.02979/) (2020)
- [The Hanabi Challenge: A New Frontier for AI Research](https://mlsanity.com/paper/1902.00506/) (2019)
- [Open Problems in Cooperative AI](https://mlsanity.com/paper/2012.08630/) (2020)
- [Collaborating with Humans without Human Data](https://mlsanity.com/paper/2110.08176/) (2021)
- [Goal Misgeneralization in Deep Reinforcement Learning](https://mlsanity.com/paper/2105.14111/) (2021)
- [Robust Reinforcement Learning using Offline Data](https://mlsanity.com/paper/2208.05129/) (2022)
- [Off-Belief Learning](https://mlsanity.com/paper/2103.04000/) (2021)
- [Maximum Entropy Population-Based Training for Zero-Shot Human-AI Coordination](https://mlsanity.com/paper/2112.11701/) (2021)
- [Language Instructed Reinforcement Learning for Human-AI Coordination](https://mlsanity.com/paper/2304.07297/) (2023)
- [Reinforcement Learning under Model Mismatch](https://mlsanity.com/paper/1706.04711/) (2017)
- [Modeling Strong and Human-Like Gameplay with KL-Regularized Search](https://mlsanity.com/paper/2112.07544/) (2021)
- [Mastering the Game of No-Press Diplomacy via Human-Regularized Reinforcement Learning and Planning](https://mlsanity.com/paper/2210.05492/) (2022)
- [Inverse Constrained Reinforcement Learning](https://mlsanity.com/paper/2011.09999/) (2020)
- [A Survey of Ad Hoc Teamwork Research](https://mlsanity.com/paper/2202.10450/) (2022)
- [Learning Zero-Shot Cooperation with Humans, Assuming Humans Are Biased](https://mlsanity.com/paper/2302.01605/) (2023)
- [Robust Multi-Agent Reinforcement Learning with State Uncertainty](https://mlsanity.com/paper/2307.16212/) (2023)
- [Preferences Implicit in the State of the World](https://mlsanity.com/paper/1902.04198/) (2019)
- [A New Formalism, Method and Open Issues for Zero-Shot Coordination](https://mlsanity.com/paper/2106.06613/) (2021)
- [K-level Reasoning for Zero-Shot Coordination in Hanabi](https://mlsanity.com/paper/2207.07166/) (2022)
- [PECAN: Leveraging Policy Ensemble for Context-Aware Zero-Shot Human-AI Coordination](https://mlsanity.com/paper/2301.06387/) (2023)
- [Quasi-Equivalence Discovery for Zero-Shot Emergent Communication](https://mlsanity.com/paper/2103.08067/) (2021)
- [Byzantine Robust Cooperative Multi-Agent Reinforcement Learning as a Bayesian Game](https://mlsanity.com/paper/2305.12872/) (2023)

## Abstract (arXiv)

Zero-shot coordination (ZSC) is a popular setting for studying the ability of reinforcement learning (RL) agents to coordinate with novel partners. Prior ZSC formulations assume the textitproblem setting is common knowledge: each agent knows the underlying Dec-POMDP, knows others have this knowledge, and so on ad infinitum. However, this assumption rarely holds in complex real-world settings, which are often difficult to fully and correctly specify. Hence, in settings where this common knowledge assumption is invalid, agents trained using ZSC methods may not be able to coordinate well. To address this limitation, we formulate the textitnoisy zero-shot coordination (NZSC) problem. In NZSC, agents observe different noisy versions of the ground truth Dec-POMDP, which are assumed to be distributed according to a fixed noise model. Only the distribution of ground truth Dec-POMDPs and the noise model are common knowledge. We show that a NZSC problem can be reduced to a ZSC problem by designing a meta-Dec-POMDP with an augmented state space consisting of all the ground-truth Dec-POMDPs. For solving NZSC problems, we propose a simple and flexible meta-learning method called NZSC training, in which the agents are trained across a distribution of coordination problems - which they only get to observe noisy versions of. We show that with NZSC training, RL agents can be trained to coordinate well with novel partners even when the (exact) problem setting of the coordination is not common knowledge.
