# DexH2R: Task-oriented Dexterous Manipulation from Human to Robots

arXiv: https://arxiv.org/abs/2411.04428 · HTML: https://mlsanity.com/paper/2411.04428/

## Key facts

- Cited by 12 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 7 Nov 2024.

## Built on by (most cited first, 12 of 12)

- [ManipTrans: Efficient Dexterous Bimanual Manipulation Transfer via Residual Learning](https://mlsanity.com/paper/2503.21860/) (2025)
- [ResMimic: From General Motion Tracking to Humanoid Whole-body Loco-Manipulation via Residual Learning](https://mlsanity.com/paper/2510.05070/) (2025)
- [DexMan: Learning Bimanual Dexterous Manipulation from Human and Generated Videos](https://mlsanity.com/paper/2510.08475/) (2025)
- [Multi-Camera View Scaling for Data-Efficient Robot Imitation Learning](https://mlsanity.com/paper/2604.00557/) (2026)
- [Learning Dexterous Manipulation Using Contact Wrench Guidance From Human Demonstration](https://mlsanity.com/paper/2607.00033/) (2026)
- [CoorDex: Coordinating Body and Hand Priors for Continuous Dexterous Humanoid Loco-Manipulation](https://mlsanity.com/paper/2606.23680/) (2026)
- [Bench2Dex: Benchmarking Visuo-Tactile Bimanual Dexterous Manipulation Across Dexterous Hands](https://mlsanity.com/paper/2609.15726/) (2026)
- [GPA-RAM: Grasp-Pretraining Augmented Robotic Attention Mamba for Spatial Task Learning](https://mlsanity.com/paper/2504.19683/) (2025)
- [FSAG: Enhancing Human-to-Dexterous-Hand Finger-Specific Affordance Grounding via Diffusion Models](https://mlsanity.com/paper/2601.08246/) (2026)
- [DexCompose: Reusing Dexterous Policies for Multi-Task Manipulation with a Single Hand](https://mlsanity.com/paper/2606.28323/) (2026)
- [CARF: Contrastive Attraction-Repulsion of Failure-Guided Flow Matching](https://mlsanity.com/paper/2609.21982/) (2026)
- [DexMimic: A Generalist Dexterous Hand-Object Tracking Policy via Value-Guided Reset Allocation](https://mlsanity.com/paper/2610.19089/) (2026)

## Abstract (arXiv)

Dexterous manipulation is a critical aspect of human capability, enabling interaction with a wide variety of objects. Recent advancements in learning from human demonstrations and teleoperation have enabled progress for robots in such ability. However, these approaches either require complex data collection such as costly human effort for eye-robot contact, or suffer from poor generalization when faced with novel scenarios. To solve both challenges, we propose a framework, DexH2R, that combines human hand motion retargeting with a task-oriented residual action policy, improving task performance by bridging the embodiment gap between human and robotic dexterous hands. Specifically, DexH2R learns the residual policy directly from retargeted primitive actions and task-oriented rewards, eliminating the need for labor-intensive teleoperation systems. Moreover, we incorporate test-time guidance for novel scenarios by taking in desired trajectories of human hands and objects, allowing the dexterous hand to acquire new skills with high generalizability. Extensive experiments in both simulation and real-world environments demonstrate the effectiveness of our work, outperforming prior state-of-the-arts by 40% across various settings.
